<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!--NewPage-->
<HTML>
<HEAD>
<!-- Generated by javadoc (build 1.6.0_26) on Sun Jun 03 02:18:09 CEST 2012 -->
<TITLE>
KeyframeAnimator (libgdx API)
</TITLE>
<META NAME="date" CONTENT="2012-06-03">
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../../stylesheet.css" TITLE="Style">
<SCRIPT type="text/javascript">
function windowTitle()
{
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="KeyframeAnimator (libgdx API)";
}
}
</SCRIPT>
<NOSCRIPT>
</NOSCRIPT>
</HEAD>
<BODY BGCOLOR="white" onload="windowTitle();">
<HR>
<!-- ========= START OF TOP NAVBAR ======= -->
<A NAME="navbar_top"><!-- --></A>
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
<TR>
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
<A NAME="navbar_top_firstrow"><!-- --></A>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package
</B></FONT></A> </TD>
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class
</B></FONT> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/KeyframeAnimator.html"><FONT CLASS="NavBarFont1"><B>Use
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help
</B></FONT></A> </TD>
</TR>
</TABLE>
</TD>
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
libgdx API
<style>
body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%; font-weight:bold }
.TableHeadingColor { background:#EEEEFF; }
a { text-decoration:none }
a:hover { text-decoration:underline }
a:link, a:visited { color:blue }
table { border:0px }
.TableRowColor td:first-child { border-left:1px solid black }
.TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
hr { border:0px; border-bottom:1px solid #333366; }
</style>
</EM>
</TD>
</TR>
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><B>PREV CLASS
</B></A>
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframedModel.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><B>NEXT CLASS
</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../../../../index.html?com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html" target="_top"><B>FRAMES
</B></A>
<A HREF="KeyframeAnimator.html" target="_top"><B>NO FRAMES
</B></A>
<SCRIPT type="text/javascript">
<!--
if(window==top) {
document.writeln('<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>');
}
//-->
</SCRIPT>
<NOSCRIPT>
<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes
</B></A>
</NOSCRIPT>
</FONT></TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY:
<A HREF="#nested_classes_inherited_from_class_com.badlogic.gdx.graphics.g3d.Animator">NESTED
</A> |
<A HREF="#field_summary">FIELD
</A> |
<A HREF="#constructor_summary">CONSTR
</A> |
<A HREF="#method_summary">METHOD
</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL:
<A HREF="#field_detail">FIELD
</A> |
<A HREF="#constructor_detail">CONSTR
</A> |
<A HREF="#method_detail">METHOD
</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_top"></A>
<!-- ========= END OF TOP NAVBAR ========= -->
<HR>
<!-- ======== START OF CLASS DATA ======== -->
<H2>
<FONT SIZE="-1">
com.badlogic.gdx.graphics.g3d.keyframed
</FONT>
<BR>
Class KeyframeAnimator
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">com.badlogic.gdx.graphics.g3d.Animator
</A>
<IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.g3d.keyframed.KeyframeAnimator
</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class
<B>KeyframeAnimator
</B><DT>extends
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></DL>
</PRE>
<P>
An animation controller for keyframed animations.
<P>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>Dave Clayton
<contact@redskyforge.com></DD>
</DL>
<HR>
<P>
<!-- ======== NESTED CLASS SUMMARY ======== -->
<A NAME="nested_class_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Nested Class Summary
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="nested_classes_inherited_from_class_com.badlogic.gdx.graphics.g3d.Animator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.badlogic.gdx.graphics.g3d.
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.WrapMode.html" title="enum in com.badlogic.gdx.graphics.g3d">Animator.WrapMode
</A></CODE></TD>
</TR>
</TABLE>
<!-- =========== FIELD SUMMARY =========== -->
<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary
</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#sStride">sStride
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<A NAME="fields_inherited_from_class_com.badlogic.gdx.graphics.g3d.Animator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.badlogic.gdx.graphics.g3d.
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mAnimLen">mAnimLen
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mAnimPos">mAnimPos
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mCurrentAnim">mCurrentAnim
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mCurrentFrameIdx">mCurrentFrameIdx
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mFrameDelta">mFrameDelta
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mNextFrameIdx">mNextFrameIdx
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#mWrapMode">mWrapMode
</A></CODE></TD>
</TR>
</TABLE>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary
</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#KeyframeAnimator(int, float)">KeyframeAnimator
</A></B>(int
numMeshes,
float
sampleRate)
</CODE>
<BR>
Constructs a new KeyframeAnimator.
</TD>
</TR>
</TABLE>
<!-- ========== METHOD SUMMARY =========== -->
<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary
</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/Keyframe.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed">Keyframe
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#getInterpolatedKeyframe()">getInterpolatedKeyframe
</A></B>()
</CODE>
<BR>
Get the current
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/Keyframe.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><CODE>Keyframe
</CODE></A>.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#hasAnimation()">hasAnimation
</A></B>()
</CODE>
<BR>
Whether the controller is currently playing an animation.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#interpolate()">interpolate
</A></B>()
</CODE>
<BR>
Implementations should interpolate between the 'current' and 'next' frames of animation.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#setInterpolationFrames()">setInterpolationFrames
</A></B>()
</CODE>
<BR>
Implementations should set the 'current' and 'next' frames of animation that will be interpolated.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#setKeyframeDimensions(int, int, int)">setKeyframeDimensions
</A></B>(int
idx,
int
numVertices,
int
numIndices)
</CODE>
<BR>
Set the result (interpolated) keyframe internal array dimensions.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html#setNumTaggedJoints(int)">setNumTaggedJoints
</A></B>(int
num)
</CODE>
<BR>
Set the number of tagged joints for allocation
</TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_com.badlogic.gdx.graphics.g3d.Animator"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.graphics.g3d.
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#getCurrentAnimation()">getCurrentAnimation
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#getCurrentWrapMode()">getCurrentWrapMode
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#setAnimation(com.badlogic.gdx.graphics.g3d.Animation, com.badlogic.gdx.graphics.g3d.Animator.WrapMode)">setAnimation
</A>,
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#update(float)">update
</A></CODE></TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object
</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</CODE></TD>
</TR>
</TABLE>
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="sStride"><!-- --></A><H3>
sStride
</H3>
<PRE>
public static final int
<B>sStride
</B></PRE>
<DL>
<DL>
<DT><B>See Also:
</B><DD><A HREF="../../../../../../constant-values.html#com.badlogic.gdx.graphics.g3d.keyframed.KeyframeAnimator.sStride">Constant Field Values
</A></DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="KeyframeAnimator(int, float)"><!-- --></A><H3>
KeyframeAnimator
</H3>
<PRE>
public
<B>KeyframeAnimator
</B>(int
numMeshes,
float
sampleRate)
</PRE>
<DL>
<DD>Constructs a new KeyframeAnimator.
<P>
<DL>
<DT><B>Parameters:
</B><DD><CODE>numMeshes
</CODE> - The number of meshes in the
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframedModel.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><CODE>KeyframedModel
</CODE></A>.
<DD><CODE>sampleRate
</CODE> - The sample rate used to make the
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><CODE>KeyframeAnimation
</CODE></A>s.
</DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="getInterpolatedKeyframe()"><!-- --></A><H3>
getInterpolatedKeyframe
</H3>
<PRE>
public
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/Keyframe.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed">Keyframe
</A> <B>getInterpolatedKeyframe
</B>()
</PRE>
<DL>
<DD>Get the current
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/Keyframe.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><CODE>Keyframe
</CODE></A>.
<P>
<DD><DL>
<DT><B>Returns:
</B><DD>the current keyframe.
</DL>
</DD>
</DL>
<HR>
<A NAME="setKeyframeDimensions(int, int, int)"><!-- --></A><H3>
setKeyframeDimensions
</H3>
<PRE>
public void
<B>setKeyframeDimensions
</B>(int
idx,
int
numVertices,
int
numIndices)
</PRE>
<DL>
<DD>Set the result (interpolated) keyframe internal array dimensions.
<P>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>idx
</CODE> - The index of the mesh the keyframe represents.
<DD><CODE>numVertices
</CODE> - The number of vertices the mesh has.
<DD><CODE>numIndices
</CODE> - The number of indices the mesh has.
</DL>
</DD>
</DL>
<HR>
<A NAME="setNumTaggedJoints(int)"><!-- --></A><H3>
setNumTaggedJoints
</H3>
<PRE>
public void
<B>setNumTaggedJoints
</B>(int
num)
</PRE>
<DL>
<DD>Set the number of tagged joints for allocation
<P>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>num
</CODE> -
</DL>
</DD>
</DL>
<HR>
<A NAME="setInterpolationFrames()"><!-- --></A><H3>
setInterpolationFrames
</H3>
<PRE>
protected void
<B>setInterpolationFrames
</B>()
</PRE>
<DL>
<DD><B>Description copied from class:
<CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#setInterpolationFrames()">Animator
</A></CODE></B></DD>
<DD>Implementations should set the 'current' and 'next' frames of animation that will be interpolated.
<P>
<DD><DL>
<DT><B>Specified by:
</B><DD><CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#setInterpolationFrames()">setInterpolationFrames
</A></CODE> in class
<CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="interpolate()"><!-- --></A><H3>
interpolate
</H3>
<PRE>
protected void
<B>interpolate
</B>()
</PRE>
<DL>
<DD><B>Description copied from class:
<CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#interpolate()">Animator
</A></CODE></B></DD>
<DD>Implementations should interpolate between the 'current' and 'next' frames of animation.
<P>
<DD><DL>
<DT><B>Specified by:
</B><DD><CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html#interpolate()">interpolate
</A></CODE> in class
<CODE><A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/Animator.html" title="class in com.badlogic.gdx.graphics.g3d">Animator
</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="hasAnimation()"><!-- --></A><H3>
hasAnimation
</H3>
<PRE>
public boolean
<B>hasAnimation
</B>()
</PRE>
<DL>
<DD>Whether the controller is currently playing an animation.
<P>
<DD><DL>
<DT><B>Returns:
</B><DD>If an animation is being played.
</DL>
</DD>
</DL>
<!-- ========= END OF CLASS DATA ========= -->
<HR>
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<A NAME="navbar_bottom"><!-- --></A>
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
<TR>
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
<A NAME="navbar_bottom_firstrow"><!-- --></A>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package
</B></FONT></A> </TD>
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class
</B></FONT> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/KeyframeAnimator.html"><FONT CLASS="NavBarFont1"><B>Use
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index
</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help
</B></FONT></A> </TD>
</TR>
</TABLE>
</TD>
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
libgdx API
</EM>
</TD>
</TR>
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimation.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><B>PREV CLASS
</B></A>
<A HREF="../../../../../../com/badlogic/gdx/graphics/g3d/keyframed/KeyframedModel.html" title="class in com.badlogic.gdx.graphics.g3d.keyframed"><B>NEXT CLASS
</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../../../../index.html?com/badlogic/gdx/graphics/g3d/keyframed/KeyframeAnimator.html" target="_top"><B>FRAMES
</B></A>
<A HREF="KeyframeAnimator.html" target="_top"><B>NO FRAMES
</B></A>
<SCRIPT type="text/javascript">
<!--
if(window==top) {
document.writeln('<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>');
}
//-->
</SCRIPT>
<NOSCRIPT>
<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes
</B></A>
</NOSCRIPT>
</FONT></TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY:
<A HREF="#nested_classes_inherited_from_class_com.badlogic.gdx.graphics.g3d.Animator">NESTED
</A> |
<A HREF="#field_summary">FIELD
</A> |
<A HREF="#constructor_summary">CONSTR
</A> |
<A HREF="#method_summary">METHOD
</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL:
<A HREF="#field_detail">FIELD
</A> |
<A HREF="#constructor_detail">CONSTR
</A> |
<A HREF="#method_detail">METHOD
</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_bottom"></A>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<HR>
<div style="font-size:9pt"><i>
Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
</i></div>
</BODY>
</HTML>