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Uses of Class com.badlogic.gdx.graphics.Pixmap (libgdx API)
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<H2>
<B>Uses of Class
<br>com.badlogic.gdx.graphics.Pixmap
</B></H2>
</CENTER>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Packages that use
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.assets.loaders"><B>com.badlogic.gdx.assets.loaders
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils
</B></A></TD>
<TD> </TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> in
<A HREF="../../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Graphics.
</B><B><A HREF="../../../../../com/badlogic/gdx/Graphics.html#setIcon(com.badlogic.gdx.graphics.Pixmap[])">setIcon
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A>[]
pixmaps)
</CODE>
<BR>
Sets one or more icons for the Desktop.
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.assets.loaders"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> in
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders
</A> that return
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>PixmapLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/PixmapLoader.html#loadSync(com.badlogic.gdx.assets.AssetManager, java.lang.String, com.badlogic.gdx.assets.loaders.PixmapLoader.PixmapParameter)">loadSync
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/assets/AssetManager.html" title="class in com.badlogic.gdx.assets">AssetManager
</A> manager,
java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/PixmapLoader.PixmapParameter.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader.PixmapParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</A> that return
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>TextureData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/TextureData.html#consumePixmap()">consumePixmap
</A></B>()
</CODE>
<BR>
Returns the
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A> for upload by Texture.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>PixmapIO.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/PixmapIO.html#readCIM(com.badlogic.gdx.files.FileHandle)">readCIM
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</A> file)
</CODE>
<BR>
Reads the
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A> from the given file, assuming the Pixmap was written with the
<A HREF="../../../../../com/badlogic/gdx/graphics/PixmapIO.html#writeCIM(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap)"><CODE>PixmapIO.writeCIM(FileHandle, Pixmap)
</CODE></A> method.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Texture.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html#draw(com.badlogic.gdx.graphics.Pixmap, int, int)">draw
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
int
x,
int
y)
</CODE>
<BR>
Draws the given
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A> to the texture at position x, y.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Pixmap.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html#drawPixmap(com.badlogic.gdx.graphics.Pixmap, int, int)">drawPixmap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
int
x,
int
y)
</CODE>
<BR>
Draws an area form another Pixmap to this Pixmap.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Pixmap.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html#drawPixmap(com.badlogic.gdx.graphics.Pixmap, int, int, int, int, int, int)">drawPixmap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
int
x,
int
y,
int
srcx,
int
srcy,
int
srcWidth,
int
srcHeight)
</CODE>
<BR>
Draws an area form another Pixmap to this Pixmap.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Pixmap.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html#drawPixmap(com.badlogic.gdx.graphics.Pixmap, int, int, int, int, int, int, int, int)">drawPixmap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
int
srcx,
int
srcy,
int
srcWidth,
int
srcHeight,
int
dstx,
int
dsty,
int
dstWidth,
int
dstHeight)
</CODE>
<BR>
Draws an area form another Pixmap to this Pixmap.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B>PixmapIO.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/PixmapIO.html#writeCIM(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap)">writeCIM
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</A> file,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap)
</CODE>
<BR>
Writes the
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A> to the given file using a custom compression scheme.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B>PixmapIO.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/PixmapIO.html#writePNG(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap)">writePNG
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</A> file,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap)
</CODE>
<BR>
Writes the pixmap as a PNG.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap)">Texture
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap, boolean)">Texture
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
boolean
useMipMaps)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html#Texture(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">Texture
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format
</A> format,
boolean
useMipMaps)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A> that return
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>PixmapPacker.Page.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html#getPixmap()">getPixmap
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A></CODE></FONT></TD>
<TD><CODE><B>PixmapPacker.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.html#pack(java.lang.String, com.badlogic.gdx.graphics.Pixmap)">pack
</A></B>(java.lang.String
name,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> image)
</CODE>
<BR>
Inserts the given
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A>.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.ManagedPixmapTextureData.html#PixmapPacker.ManagedPixmapTextureData(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">PixmapPacker.ManagedPixmapTextureData
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format
</A> format,
boolean
useMipMaps)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</A> that return
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>ETC1TextureData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1TextureData.html#consumePixmap()">consumePixmap
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>FileTextureData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/FileTextureData.html#consumePixmap()">consumePixmap
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>PixmapTextureData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#consumePixmap()">consumePixmap
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></CODE></FONT></TD>
<TD><CODE><B>ETC1.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.html#decodeImage(com.badlogic.gdx.graphics.glutils.ETC1.ETC1Data, com.badlogic.gdx.graphics.Pixmap.Format)">decodeImage
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data
</A> etc1Data,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format
</A> format)
</CODE>
<BR>
Takes ETC1 compressed image data and converts it to a
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#RGB565"><CODE>Pixmap.Format.RGB565
</CODE></A> or
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html#RGB888"><CODE>Pixmap.Format.RGB888
</CODE></A> <A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A>.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data
</A></CODE></FONT></TD>
<TD><CODE><B>ETC1.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.html#encodeImage(com.badlogic.gdx.graphics.Pixmap)">encodeImage
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap)
</CODE>
<BR>
Encodes the image via the ETC1 compression scheme.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.ETC1Data.html" title="class in com.badlogic.gdx.graphics.glutils">ETC1.ETC1Data
</A></CODE></FONT></TD>
<TD><CODE><B>ETC1.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/ETC1.html#encodeImagePKM(com.badlogic.gdx.graphics.Pixmap)">encodeImagePKM
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap)
</CODE>
<BR>
Encodes the image via the ETC1 compression scheme.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B>MipMapGenerator.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/MipMapGenerator.html#generateMipMap(com.badlogic.gdx.graphics.Pixmap, int, int, boolean)">generateMipMap
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
int
textureWidth,
int
textureHeight,
boolean
disposePixmap)
</CODE>
<BR>
Sets the image data of the
<A HREF="../../../../../com/badlogic/gdx/graphics/Texture.html" title="class in com.badlogic.gdx.graphics"><CODE>Texture
</CODE></A> based on the
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics"><CODE>Pixmap
</CODE></A>.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/FileTextureData.html#FileTextureData(com.badlogic.gdx.files.FileHandle, com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean)">FileTextureData
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</A> file,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> preloadedPixmap,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format
</A> format,
boolean
useMipMaps)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/glutils/PixmapTextureData.html#PixmapTextureData(com.badlogic.gdx.graphics.Pixmap, com.badlogic.gdx.graphics.Pixmap.Format, boolean, boolean)">PixmapTextureData
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.html" title="class in com.badlogic.gdx.graphics">Pixmap
</A> pixmap,
<A HREF="../../../../../com/badlogic/gdx/graphics/Pixmap.Format.html" title="enum in com.badlogic.gdx.graphics">Pixmap.Format
</A> format,
boolean
useMipMaps,
boolean
disposePixmap)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
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