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ActionResetingPool (libgdx API)
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com.badlogic.gdx.scenes.scene2d.actions
</FONT>
<BR>
Class ActionResetingPool
<T extends
<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action
</A>></H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">com.badlogic.gdx.utils.Pool
</A><T
>
<IMG SRC="../../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.scenes.scene2d.actions.ActionResetingPool
<T
></B>
</PRE>
<DL>
<DT><DT><B>Type Parameters:
</B><DD><CODE>T
</CODE> - the type action to manage
</DL>
<HR>
<DL>
<DT><PRE>public abstract class
<B>ActionResetingPool
<T extends
<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action
</A>></B><DT>extends
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool
</A><T
></DL>
</PRE>
<P>
A pool taking care of the
<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d"><CODE>Action
</CODE></A> life cycle and resets all its properties when obtained from this pool.
<P>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>Moritz Post
<moritzpost@gmail.com></DD>
</DL>
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<TH ALIGN="left"><B>Fields inherited from class com.badlogic.gdx.utils.
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool
</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#max">max
</A></CODE></TD>
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<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/ActionResetingPool.html#ActionResetingPool(int, int)">ActionResetingPool
</A></B>(int
initialCapacity,
int
max)
</CODE>
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<CODE> <A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/ActionResetingPool.html" title="type parameter in ActionResetingPool">T
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/ActionResetingPool.html#obtain()">obtain
</A></B>()
</CODE>
<BR>
Returns an object from this pool.
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<TH ALIGN="left"><B>Methods inherited from class com.badlogic.gdx.utils.
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool
</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#clear()">clear
</A>,
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#free(com.badlogic.gdx.utils.Array)">free
</A>,
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#free(T)">free
</A>,
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#newObject()">newObject
</A></CODE></TD>
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</B></TH>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</CODE></TD>
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<A NAME="ActionResetingPool(int, int)"><!-- --></A><H3>
ActionResetingPool
</H3>
<PRE>
public
<B>ActionResetingPool
</B>(int
initialCapacity,
int
max)
</PRE>
<DL>
</DL>
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<A NAME="obtain()"><!-- --></A><H3>
obtain
</H3>
<PRE>
public
<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/ActionResetingPool.html" title="type parameter in ActionResetingPool">T
</A> <B>obtain
</B>()
</PRE>
<DL>
<DD><B>Description copied from class:
<CODE><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#obtain()">Pool
</A></CODE></B></DD>
<DD>Returns an object from this pool. The object may be new (from
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#newObject()"><CODE>Pool.newObject()
</CODE></A>) or reused (previously
<A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#free(T)"><CODE>freed
</CODE></A>).
<P>
<DD><DL>
<DT><B>Overrides:
</B><DD><CODE><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html#obtain()">obtain
</A></CODE> in class
<CODE><A HREF="../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool
</A><<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/actions/ActionResetingPool.html" title="type parameter in ActionResetingPool">T
</A> extends
<A HREF="../../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action
</A>></CODE></DL>
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