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VertexAttribute (libgdx API)
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com.badlogic.gdx.graphics
</FONT>
<BR>
Class VertexAttribute
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.VertexAttribute
</B>
</PRE>
<HR>
<DL>
<DT><PRE>public final class
<B>VertexAttribute
</B><DT>extends java.lang.Object
</DL>
</PRE>
<P>
A single vertex attribute defined by its
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><CODE>VertexAttributes.Usage
</CODE></A>, its number of components and its shader alias. The Usage is needed for
the fixed function pipeline of OpenGL ES 1.x. Generic attributes are not supported in the fixed function pipeline. The number
of components defines how many components the attribute has. The alias defines to which shader attribute this attribute should
bind. The alias is used by a
<A HREF="../../../../com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><CODE>Mesh
</CODE></A> when drawing with a
<A HREF="../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><CODE>ShaderProgram
</CODE></A>. The alias can be changed at any time.
<P>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>mzechner
</DD>
</DL>
<HR>
<P>
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<CODE> java.lang.String
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#alias">alias
</A></B></CODE>
<BR>
the alias for the attribute used in a
<A HREF="../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><CODE>ShaderProgram
</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#numComponents">numComponents
</A></B></CODE>
<BR>
the number of components this attribute has
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#offset">offset
</A></B></CODE>
<BR>
the offset of this attribute in bytes, don't change this!
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#usage">usage
</A></B></CODE>
<BR>
the attribute
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><CODE>VertexAttributes.Usage
</CODE></A></TD>
</TR>
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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#VertexAttribute(int, int, java.lang.String)">VertexAttribute
</A></B>(int
usage,
int
numComponents,
java.lang.String
alias)
</CODE>
<BR>
Constructs a new VertexAttribute.
</TD>
</TR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#Color()">Color
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#ColorUnpacked()">ColorUnpacked
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#equals(java.lang.Object)">equals
</A></B>(java.lang.Object
obj)
</CODE>
<BR>
Tests to determine if the passed object was created with the same parameters
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#Normal()">Normal
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#Position()">Position
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html#TexCoords(int)">TexCoords
</A></B>(int
unit)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object
</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</CODE></TD>
</TR>
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<P>
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<A NAME="usage"><!-- --></A><H3>
usage
</H3>
<PRE>
public final int
<B>usage
</B></PRE>
<DL>
<DD>the attribute
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics"><CODE>VertexAttributes.Usage
</CODE></A>
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="numComponents"><!-- --></A><H3>
numComponents
</H3>
<PRE>
public final int
<B>numComponents
</B></PRE>
<DL>
<DD>the number of components this attribute has
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="offset"><!-- --></A><H3>
offset
</H3>
<PRE>
public int
<B>offset
</B></PRE>
<DL>
<DD>the offset of this attribute in bytes, don't change this!
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="alias"><!-- --></A><H3>
alias
</H3>
<PRE>
public java.lang.String
<B>alias
</B></PRE>
<DL>
<DD>the alias for the attribute used in a
<A HREF="../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html" title="class in com.badlogic.gdx.graphics.glutils"><CODE>ShaderProgram
</CODE></A>
<P>
<DL>
</DL>
</DL>
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</B></FONT></TH>
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</TABLE>
<A NAME="VertexAttribute(int, int, java.lang.String)"><!-- --></A><H3>
VertexAttribute
</H3>
<PRE>
public
<B>VertexAttribute
</B>(int
usage,
int
numComponents,
java.lang.String
alias)
</PRE>
<DL>
<DD>Constructs a new VertexAttribute.
<P>
<DL>
<DT><B>Parameters:
</B><DD><CODE>usage
</CODE> - the usage, used for the fixed function pipeline. Generic attributes are not supported in the fixed function
pipeline.
<DD><CODE>numComponents
</CODE> - the number of components of this attribute, must be between 1 and 4.
<DD><CODE>alias
</CODE> - the alias used in a shader for this attribute. Can be changed after construction.
</DL>
</DL>
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<A NAME="Position()"><!-- --></A><H3>
Position
</H3>
<PRE>
public static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A> <B>Position
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="TexCoords(int)"><!-- --></A><H3>
TexCoords
</H3>
<PRE>
public static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A> <B>TexCoords
</B>(int
unit)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="Normal()"><!-- --></A><H3>
Normal
</H3>
<PRE>
public static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A> <B>Normal
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="Color()"><!-- --></A><H3>
Color
</H3>
<PRE>
public static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A> <B>Color
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="ColorUnpacked()"><!-- --></A><H3>
ColorUnpacked
</H3>
<PRE>
public static
<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute
</A> <B>ColorUnpacked
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
equals
</H3>
<PRE>
public boolean
<B>equals
</B>(java.lang.Object
obj)
</PRE>
<DL>
<DD>Tests to determine if the passed object was created with the same parameters
<P>
<DD><DL>
<DT><B>Overrides:
</B><DD><CODE>equals
</CODE> in class
<CODE>java.lang.Object
</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
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