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VertexAttributes (libgdx API)
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com.badlogic.gdx.graphics</FONT>
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Class VertexAttributes</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.VertexAttributes</B>
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<DL>
<DT><PRE>public final class <B>VertexAttributes</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Instances of this class specify the vertex attributes of a mesh. VertexAttributes are used by <A HREF="../../../../com/badlogic/gdx/graphics/Mesh.html" title="class in com.badlogic.gdx.graphics"><CODE>Mesh</CODE></A> instances to define
 its vertex structure. Vertex attributes have an order. The order is specified by the order they are added to this class.
<P>

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<DT><B>Author:</B></DT>
  <DD>mzechner</DD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.Usage.html" title="class in com.badlogic.gdx.graphics">VertexAttributes.Usage</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The usage of a vertex attribute.</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#vertexSize">vertexSize</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the size of a single vertex in bytes</TD>
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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#VertexAttributes(com.badlogic.gdx.graphics.VertexAttribute...)">VertexAttributes</A></B>(<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A>...&nbsp;attributes)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructor, sets the vertex attributes in a specific order</TD>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#equals(java.lang.Object)">equals</A></B>(java.lang.Object&nbsp;obj)</CODE>

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<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#findByUsage(int)">findByUsage</A></B>(int&nbsp;usage)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the first VertexAttribute for the given usage.</TD>
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<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#get(int)">get</A></B>(int&nbsp;index)</CODE>

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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#getOffset(int)">getOffset</A></B>(int&nbsp;usage)</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the offset for the first VertexAttribute with the specified usage.</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#size()">size</A></B>()</CODE>

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<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/graphics/VertexAttributes.html#toString()">toString</A></B>()</CODE>

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<TD><CODE>clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
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<A NAME="vertexSize"><!-- --></A><H3>
vertexSize</H3>
<PRE>
public final int <B>vertexSize</B></PRE>
<DL>
<DD>the size of a single vertex in bytes
<P>
<DL>
</DL>
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<A NAME="VertexAttributes(com.badlogic.gdx.graphics.VertexAttribute...)"><!-- --></A><H3>
VertexAttributes</H3>
<PRE>
public <B>VertexAttributes</B>(<A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A>...&nbsp;attributes)</PRE>
<DL>
<DD>Constructor, sets the vertex attributes in a specific order
<P>
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<A NAME="getOffset(int)"><!-- --></A><H3>
getOffset</H3>
<PRE>
public int <B>getOffset</B>(int&nbsp;usage)</PRE>
<DL>
<DD>Returns the offset for the first VertexAttribute with the specified usage.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>usage</CODE> - The usage of the VertexAttribute.</DL>
</DD>
</DL>
<HR>

<A NAME="findByUsage(int)"><!-- --></A><H3>
findByUsage</H3>
<PRE>
public <A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A> <B>findByUsage</B>(int&nbsp;usage)</PRE>
<DL>
<DD>Returns the first VertexAttribute for the given usage.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>usage</CODE> - The usage of the VertexAttribute to find.</DL>
</DD>
</DL>
<HR>

<A NAME="size()"><!-- --></A><H3>
size</H3>
<PRE>
public int <B>size</B>()</PRE>
<DL>
<DD><DL>

<DT><B>Returns:</B><DD>the number of attributes</DL>
</DD>
</DL>
<HR>

<A NAME="get(int)"><!-- --></A><H3>
get</H3>
<PRE>
public <A HREF="../../../../com/badlogic/gdx/graphics/VertexAttribute.html" title="class in com.badlogic.gdx.graphics">VertexAttribute</A> <B>get</B>(int&nbsp;index)</PRE>
<DL>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>index</CODE> - the index
<DT><B>Returns:</B><DD>the VertexAttribute at the given index</DL>
</DD>
</DL>
<HR>

<A NAME="toString()"><!-- --></A><H3>
toString</H3>
<PRE>
public java.lang.String <B>toString</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>toString</CODE> in class <CODE>java.lang.Object</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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<A NAME="equals(java.lang.Object)"><!-- --></A><H3>
equals</H3>
<PRE>
public boolean <B>equals</B>(java.lang.Object&nbsp;obj)</PRE>
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<DD><DL>
<DT><B>Overrides:</B><DD><CODE>equals</CODE> in class <CODE>java.lang.Object</CODE></DL>
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