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Circle (libgdx API)
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com.badlogic.gdx.math
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Class Circle
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.math.Circle
</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:
</B> <DD>java.io.Serializable
</DD>
</DL>
<HR>
<DL>
<DT><PRE>public class
<B>Circle
</B><DT>extends java.lang.Object
<DT>implements java.io.Serializable
</DL>
</PRE>
<P>
A convenient 2D circle class.
<P>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>mzechner
</DD>
<DT><B>See Also:
</B><DD><A HREF="../../../../serialized-form.html#com.badlogic.gdx.math.Circle">Serialized Form
</A></DL>
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<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#radius">radius
</A></B></CODE>
<BR>
</TD>
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<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#x">x
</A></B></CODE>
<BR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#y">y
</A></B></CODE>
<BR>
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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#Circle()">Circle
</A></B>()
</CODE>
<BR>
Constructs a new circle with all values set to zero
</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#Circle(float, float, float)">Circle
</A></B>(float
x,
float
y,
float
radius)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#Circle(com.badlogic.gdx.math.Vector2, float)">Circle
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</A> position,
float
radius)
</CODE>
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<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#contains(float, float)">contains
</A></B>(float
x,
float
y)
</CODE>
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<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#contains(com.badlogic.gdx.math.Vector2)">contains
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</A> point)
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<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Circle.html#set(float, float, float)">set
</A></B>(float
x,
float
y,
float
radius)
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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<A NAME="x"><!-- --></A><H3>
x
</H3>
<PRE>
public float
<B>x
</B></PRE>
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<DL>
</DL>
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<A NAME="y"><!-- --></A><H3>
y
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public float
<B>y
</B></PRE>
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<DL>
</DL>
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<A NAME="radius"><!-- --></A><H3>
radius
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public float
<B>radius
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<A NAME="Circle()"><!-- --></A><H3>
Circle
</H3>
<PRE>
public
<B>Circle
</B>()
</PRE>
<DL>
<DD>Constructs a new circle with all values set to zero
<P>
</DL>
<HR>
<A NAME="Circle(float, float, float)"><!-- --></A><H3>
Circle
</H3>
<PRE>
public
<B>Circle
</B>(float
x,
float
y,
float
radius)
</PRE>
<DL>
</DL>
<HR>
<A NAME="Circle(com.badlogic.gdx.math.Vector2, float)"><!-- --></A><H3>
Circle
</H3>
<PRE>
public
<B>Circle
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</A> position,
float
radius)
</PRE>
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<A NAME="contains(float, float)"><!-- --></A><H3>
contains
</H3>
<PRE>
public boolean
<B>contains
</B>(float
x,
float
y)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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contains
</H3>
<PRE>
public boolean
<B>contains
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</A> point)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="set(float, float, float)"><!-- --></A><H3>
set
</H3>
<PRE>
public void
<B>set
</B>(float
x,
float
y,
float
radius)
</PRE>
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<DD><DL>
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