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FloatCounter (libgdx API)
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com.badlogic.gdx.math</FONT>
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Class FloatCounter</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.math.FloatCounter</B>
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<DL>
<DT><PRE>public class <B>FloatCounter</B><DT>extends java.lang.Object</DL>
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<DT><B>Author:</B></DT>
  <DD>xoppa</DD>
</DL>
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<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#average">average</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The average value (total / count)</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#count">count</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The amount of values added</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#latest">latest</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The latest raw value</TD>
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<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#max">max</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The largest value</TD>
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<CODE>&nbsp;<A HREF="../../../../com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#mean">mean</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides access to the WindowedMean if any (can be null)</TD>
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<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#min">min</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The smallest value</TD>
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<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#total">total</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The sum of all values</TD>
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<CODE>&nbsp;float</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#value">value</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The current windowed mean value</TD>
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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#FloatCounter(int)">FloatCounter</A></B>(int&nbsp;windowSize)</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Construct a new FloatCounter</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#put(float)">put</A></B>(float&nbsp;value)</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add a value and update all fields.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#reset()">reset</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reset all values to their default value.</TD>
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<A NAME="count"><!-- --></A><H3>
count</H3>
<PRE>
public int <B>count</B></PRE>
<DL>
<DD>The amount of values added
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</DL>
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<A NAME="total"><!-- --></A><H3>
total</H3>
<PRE>
public float <B>total</B></PRE>
<DL>
<DD>The sum of all values
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</DL>
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<A NAME="min"><!-- --></A><H3>
min</H3>
<PRE>
public float <B>min</B></PRE>
<DL>
<DD>The smallest value
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</DL>
</DL>
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<A NAME="max"><!-- --></A><H3>
max</H3>
<PRE>
public float <B>max</B></PRE>
<DL>
<DD>The largest value
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</DL>
</DL>
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<A NAME="average"><!-- --></A><H3>
average</H3>
<PRE>
public float <B>average</B></PRE>
<DL>
<DD>The average value (total / count)
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="latest"><!-- --></A><H3>
latest</H3>
<PRE>
public float <B>latest</B></PRE>
<DL>
<DD>The latest raw value
<P>
<DL>
</DL>
</DL>
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<A NAME="value"><!-- --></A><H3>
value</H3>
<PRE>
public float <B>value</B></PRE>
<DL>
<DD>The current windowed mean value
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="mean"><!-- --></A><H3>
mean</H3>
<PRE>
public final <A HREF="../../../../com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean</A> <B>mean</B></PRE>
<DL>
<DD>Provides access to the WindowedMean if any (can be null)
<P>
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</DL>
</DL>

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<A NAME="FloatCounter(int)"><!-- --></A><H3>
FloatCounter</H3>
<PRE>
public <B>FloatCounter</B>(int&nbsp;windowSize)</PRE>
<DL>
<DD>Construct a new FloatCounter
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>windowSize</CODE> - The size of the mean window or 1 or below to not use a windowed mean.</DL>
</DL>

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<A NAME="put(float)"><!-- --></A><H3>
put</H3>
<PRE>
public void <B>put</B>(float&nbsp;value)</PRE>
<DL>
<DD>Add a value and update all fields.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>value</CODE> - The value to add</DL>
</DD>
</DL>
<HR>

<A NAME="reset()"><!-- --></A><H3>
reset</H3>
<PRE>
public void <B>reset</B>()</PRE>
<DL>
<DD>Reset all values to their default value.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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