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FloatCounter (libgdx API)
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com.badlogic.gdx.math
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<BR>
Class FloatCounter
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.math.FloatCounter
</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class
<B>FloatCounter
</B><DT>extends java.lang.Object
</DL>
</PRE>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>xoppa
</DD>
</DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#average">average
</A></B></CODE>
<BR>
The average value (total / count)
</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#count">count
</A></B></CODE>
<BR>
The amount of values added
</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#latest">latest
</A></B></CODE>
<BR>
The latest raw value
</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#max">max
</A></B></CODE>
<BR>
The largest value
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#mean">mean
</A></B></CODE>
<BR>
Provides access to the WindowedMean if any (can be null)
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#min">min
</A></B></CODE>
<BR>
The smallest value
</TD>
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<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#total">total
</A></B></CODE>
<BR>
The sum of all values
</TD>
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<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#value">value
</A></B></CODE>
<BR>
The current windowed mean value
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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#FloatCounter(int)">FloatCounter
</A></B>(int
windowSize)
</CODE>
<BR>
Construct a new FloatCounter
</TD>
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<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#put(float)">put
</A></B>(float
value)
</CODE>
<BR>
Add a value and update all fields.
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<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/FloatCounter.html#reset()">reset
</A></B>()
</CODE>
<BR>
Reset all values to their default value.
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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<A NAME="count"><!-- --></A><H3>
count
</H3>
<PRE>
public int
<B>count
</B></PRE>
<DL>
<DD>The amount of values added
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="total"><!-- --></A><H3>
total
</H3>
<PRE>
public float
<B>total
</B></PRE>
<DL>
<DD>The sum of all values
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="min"><!-- --></A><H3>
min
</H3>
<PRE>
public float
<B>min
</B></PRE>
<DL>
<DD>The smallest value
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="max"><!-- --></A><H3>
max
</H3>
<PRE>
public float
<B>max
</B></PRE>
<DL>
<DD>The largest value
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="average"><!-- --></A><H3>
average
</H3>
<PRE>
public float
<B>average
</B></PRE>
<DL>
<DD>The average value (total / count)
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="latest"><!-- --></A><H3>
latest
</H3>
<PRE>
public float
<B>latest
</B></PRE>
<DL>
<DD>The latest raw value
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="value"><!-- --></A><H3>
value
</H3>
<PRE>
public float
<B>value
</B></PRE>
<DL>
<DD>The current windowed mean value
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="mean"><!-- --></A><H3>
mean
</H3>
<PRE>
public final
<A HREF="../../../../com/badlogic/gdx/math/WindowedMean.html" title="class in com.badlogic.gdx.math">WindowedMean
</A> <B>mean
</B></PRE>
<DL>
<DD>Provides access to the WindowedMean if any (can be null)
<P>
<DL>
</DL>
</DL>
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<A NAME="FloatCounter(int)"><!-- --></A><H3>
FloatCounter
</H3>
<PRE>
public
<B>FloatCounter
</B>(int
windowSize)
</PRE>
<DL>
<DD>Construct a new FloatCounter
<P>
<DL>
<DT><B>Parameters:
</B><DD><CODE>windowSize
</CODE> - The size of the mean window or 1 or below to not use a windowed mean.
</DL>
</DL>
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<A NAME="put(float)"><!-- --></A><H3>
put
</H3>
<PRE>
public void
<B>put
</B>(float
value)
</PRE>
<DL>
<DD>Add a value and update all fields.
<P>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>value
</CODE> - The value to add
</DL>
</DD>
</DL>
<HR>
<A NAME="reset()"><!-- --></A><H3>
reset
</H3>
<PRE>
public void
<B>reset
</B>()
</PRE>
<DL>
<DD>Reset all values to their default value.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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