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Rectangle (libgdx API)
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com.badlogic.gdx.math
</FONT>
<BR>
Class Rectangle
</H2>
<PRE>
java.lang.Object
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.math.Rectangle
</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:
</B> <DD>java.io.Serializable
</DD>
</DL>
<HR>
<DL>
<DT><PRE>public class
<B>Rectangle
</B><DT>extends java.lang.Object
<DT>implements java.io.Serializable
</DL>
</PRE>
<P>
Encapsulates a 2D rectangle defined by it's bottom corner point and its extends in x (width) and y (height).
<P>
<P>
<DL>
<DT><B>Author:
</B></DT>
<DD>badlogicgames@gmail.com
</DD>
<DT><B>See Also:
</B><DD><A HREF="../../../../serialized-form.html#com.badlogic.gdx.math.Rectangle">Serialized Form
</A></DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
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<B>Field Summary
</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#height">height
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#tmp">tmp
</A></B></CODE>
<BR>
Static temporary rectangle.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#tmp2">tmp2
</A></B></CODE>
<BR>
Static temporary rectangle.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#width">width
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#x">x
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#y">y
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#Rectangle()">Rectangle
</A></B>()
</CODE>
<BR>
Constructs a new rectangle with all values set to zero
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#Rectangle(float, float, float, float)">Rectangle
</A></B>(float
x,
float
y,
float
width,
float
height)
</CODE>
<BR>
Constructs a new rectangle with the given corner point in the bottom left and dimensions.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#Rectangle(com.badlogic.gdx.math.Rectangle)">Rectangle
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</CODE>
<BR>
Constructs a rectangle based on the given rectangle
</TD>
</TR>
</TABLE>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#contains(float, float)">contains
</A></B>(float
x,
float
y)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#contains(com.badlogic.gdx.math.Rectangle)">contains
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rectangle)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#getHeight()">getHeight
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#getWidth()">getWidth
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#getX()">getX
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> float
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#getY()">getY
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#merge(com.badlogic.gdx.math.Rectangle)">merge
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</CODE>
<BR>
Merges this rectangle with the other rectangle.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#overlaps(com.badlogic.gdx.math.Rectangle)">overlaps
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rectangle)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#set(float, float, float, float)">set
</A></B>(float
x,
float
y,
float
width,
float
height)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#set(com.badlogic.gdx.math.Rectangle)">set
</A></B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</CODE>
<BR>
Sets the values of the given rectangle to this rectangle.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#setHeight(float)">setHeight
</A></B>(float
height)
</CODE>
<BR>
Sets the height of this rectangle
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#setWidth(float)">setWidth
</A></B>(float
width)
</CODE>
<BR>
Sets the width of this rectangle
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#setX(float)">setX
</A></B>(float
x)
</CODE>
<BR>
Sets the x-coordinate of the bottom left corner
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#setY(float)">setY
</A></B>(float
y)
</CODE>
<BR>
Sets the y-coordinate of the bottom left corner
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> java.lang.String
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/math/Rectangle.html#toString()">toString
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object
</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
</CODE></TD>
</TR>
</TABLE>
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<B>Field Detail
</B></FONT></TH>
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</TABLE>
<A NAME="tmp"><!-- --></A><H3>
tmp
</H3>
<PRE>
public static final
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> <B>tmp
</B></PRE>
<DL>
<DD>Static temporary rectangle. Use with care! Use only when sure other code will not also use this.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="tmp2"><!-- --></A><H3>
tmp2
</H3>
<PRE>
public static final
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> <B>tmp2
</B></PRE>
<DL>
<DD>Static temporary rectangle. Use with care! Use only when sure other code will not also use this.
<P>
<DL>
</DL>
</DL>
<HR>
<A NAME="x"><!-- --></A><H3>
x
</H3>
<PRE>
public float
<B>x
</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="y"><!-- --></A><H3>
y
</H3>
<PRE>
public float
<B>y
</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="width"><!-- --></A><H3>
width
</H3>
<PRE>
public float
<B>width
</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="height"><!-- --></A><H3>
height
</H3>
<PRE>
public float
<B>height
</B></PRE>
<DL>
<DL>
</DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="Rectangle()"><!-- --></A><H3>
Rectangle
</H3>
<PRE>
public
<B>Rectangle
</B>()
</PRE>
<DL>
<DD>Constructs a new rectangle with all values set to zero
<P>
</DL>
<HR>
<A NAME="Rectangle(float, float, float, float)"><!-- --></A><H3>
Rectangle
</H3>
<PRE>
public
<B>Rectangle
</B>(float
x,
float
y,
float
width,
float
height)
</PRE>
<DL>
<DD>Constructs a new rectangle with the given corner point in the bottom left and dimensions.
<P>
<DL>
<DT><B>Parameters:
</B><DD><CODE>x
</CODE> - The corner point x-coordinate
<DD><CODE>y
</CODE> - The corner point y-coordinate
<DD><CODE>width
</CODE> - The width
<DD><CODE>height
</CODE> - The height
</DL>
</DL>
<HR>
<A NAME="Rectangle(com.badlogic.gdx.math.Rectangle)"><!-- --></A><H3>
Rectangle
</H3>
<PRE>
public
<B>Rectangle
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</PRE>
<DL>
<DD>Constructs a rectangle based on the given rectangle
<P>
<DL>
<DT><B>Parameters:
</B><DD><CODE>rect
</CODE> - The rectangle
</DL>
</DL>
<!-- ============ METHOD DETAIL ========== -->
<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail
</B></FONT></TH>
</TR>
</TABLE>
<A NAME="getX()"><!-- --></A><H3>
getX
</H3>
<PRE>
public float
<B>getX
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:
</B><DD>the x-coordinate of the bottom left corner
</DL>
</DD>
</DL>
<HR>
<A NAME="setX(float)"><!-- --></A><H3>
setX
</H3>
<PRE>
public void
<B>setX
</B>(float
x)
</PRE>
<DL>
<DD>Sets the x-coordinate of the bottom left corner
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>x
</CODE> - The x-coordinate
</DL>
</DD>
</DL>
<HR>
<A NAME="getY()"><!-- --></A><H3>
getY
</H3>
<PRE>
public float
<B>getY
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:
</B><DD>the y-coordinate of the bottom left corner
</DL>
</DD>
</DL>
<HR>
<A NAME="setY(float)"><!-- --></A><H3>
setY
</H3>
<PRE>
public void
<B>setY
</B>(float
y)
</PRE>
<DL>
<DD>Sets the y-coordinate of the bottom left corner
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>y
</CODE> - The y-coordinate
</DL>
</DD>
</DL>
<HR>
<A NAME="getWidth()"><!-- --></A><H3>
getWidth
</H3>
<PRE>
public float
<B>getWidth
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:
</B><DD>the width
</DL>
</DD>
</DL>
<HR>
<A NAME="setWidth(float)"><!-- --></A><H3>
setWidth
</H3>
<PRE>
public void
<B>setWidth
</B>(float
width)
</PRE>
<DL>
<DD>Sets the width of this rectangle
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>width
</CODE> - The width
</DL>
</DD>
</DL>
<HR>
<A NAME="getHeight()"><!-- --></A><H3>
getHeight
</H3>
<PRE>
public float
<B>getHeight
</B>()
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:
</B><DD>the height
</DL>
</DD>
</DL>
<HR>
<A NAME="setHeight(float)"><!-- --></A><H3>
setHeight
</H3>
<PRE>
public void
<B>setHeight
</B>(float
height)
</PRE>
<DL>
<DD>Sets the height of this rectangle
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>height
</CODE> - The height
</DL>
</DD>
</DL>
<HR>
<A NAME="contains(com.badlogic.gdx.math.Rectangle)"><!-- --></A><H3>
contains
</H3>
<PRE>
public boolean
<B>contains
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rectangle)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>rectangle
</CODE> - the other
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><CODE>Rectangle
</CODE></A>.
<DT><B>Returns:
</B><DD>whether the other rectangle is contained in this rectangle.
</DL>
</DD>
</DL>
<HR>
<A NAME="overlaps(com.badlogic.gdx.math.Rectangle)"><!-- --></A><H3>
overlaps
</H3>
<PRE>
public boolean
<B>overlaps
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rectangle)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>rectangle
</CODE> - the other
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math"><CODE>Rectangle
</CODE></A>
<DT><B>Returns:
</B><DD>whether this rectangle overlaps the other rectangle.
</DL>
</DD>
</DL>
<HR>
<A NAME="set(float, float, float, float)"><!-- --></A><H3>
set
</H3>
<PRE>
public void
<B>set
</B>(float
x,
float
y,
float
width,
float
height)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="contains(float, float)"><!-- --></A><H3>
contains
</H3>
<PRE>
public boolean
<B>contains
</B>(float
x,
float
y)
</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>x
</CODE> - point x coordinate
<DD><CODE>y
</CODE> - point y coordinate
<DT><B>Returns:
</B><DD>whether the point is contained in the rectangle
</DL>
</DD>
</DL>
<HR>
<A NAME="set(com.badlogic.gdx.math.Rectangle)"><!-- --></A><H3>
set
</H3>
<PRE>
public void
<B>set
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</PRE>
<DL>
<DD>Sets the values of the given rectangle to this rectangle.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>rect
</CODE> - the other rectangle
</DL>
</DD>
</DL>
<HR>
<A NAME="merge(com.badlogic.gdx.math.Rectangle)"><!-- --></A><H3>
merge
</H3>
<PRE>
public void
<B>merge
</B>(
<A HREF="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle
</A> rect)
</PRE>
<DL>
<DD>Merges this rectangle with the other rectangle.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:
</B><DD><CODE>rect
</CODE> - the other rectangle
</DL>
</DD>
</DL>
<HR>
<A NAME="toString()"><!-- --></A><H3>
toString
</H3>
<PRE>
public java.lang.String
<B>toString
</B>()
</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:
</B><DD><CODE>toString
</CODE> in class
<CODE>java.lang.Object
</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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