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Uses of Package com.badlogic.gdx (libgdx API)
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<B>Uses of Package<br>com.badlogic.gdx</B></H2>
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Packages that use <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.backends.android"><B>com.badlogic.gdx.backends.android</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.backends.lwjgl"><B>com.badlogic.gdx.backends.lwjgl</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.files"><B>com.badlogic.gdx.files</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics"><B>com.badlogic.gdx.graphics</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.glutils"><B>com.badlogic.gdx.graphics.glutils</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.input"><B>com.badlogic.gdx.input</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.net"><B>com.badlogic.gdx.net</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx"><B>Application</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>Application</code> is the main entry point of your project.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx"><B>Application.ApplicationType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx"><B>ApplicationListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx"><B>Audio</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx"><B>Files</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.FileType.html#com.badlogic.gdx"><B>Files.FileType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates how to resolve a path to a file.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 This interface encapsulates the communication with the graphics processor.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.BufferFormat.html#com.badlogic.gdx"><B>Graphics.BufferFormat</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.DisplayMode.html#com.badlogic.gdx"><B>Graphics.DisplayMode</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class describing a fullscreen display mode</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.GraphicsType.html#com.badlogic.gdx"><B>Graphics.GraphicsType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration describing different types of <A HREF="../../../com/badlogic/gdx/Graphics.html" title="interface in com.badlogic.gdx"><CODE>Graphics</CODE></A> implementations.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx"><B>Input</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Interface to the input facilities.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Orientation.html#com.badlogic.gdx"><B>Input.Orientation</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Peripheral.html#com.badlogic.gdx"><B>Input.Peripheral</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of potentially available peripherals.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.TextInputListener.html#com.badlogic.gdx"><B>Input.TextInputListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Callback interface for <A HREF="../../../com/badlogic/gdx/Input.html#getTextInput(com.badlogic.gdx.Input.TextInputListener, java.lang.String, java.lang.String)"><CODE>Input.getTextInput(TextInputListener, String, String)</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx"><B>InputProcessor</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx"><B>LifecycleListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx"><B>Net</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
 communication.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpRequest.html#com.badlogic.gdx"><B>Net.HttpRequest</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains getters and setters for the following parameters:
 
 <strong>httpMethod:</strong> GET or POST are most common, can use <A HREF="../../../com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><CODE>HttpMethods</CODE></A> for static
 references
 <strong>url:</strong> the url
 <strong>headers:</strong> a map of the headers, setter can be called multiple times
 <strong>timeout:</strong> time spent trying to connect before giving up
 <strong>content:</strong> A string containing the data to be used when processing the HTTP request.
 
 
 Abstracts the concept of a HTTP Request:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponse.html#com.badlogic.gdx"><B>Net.HttpResponse</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;HTTP response interface with methods to get the response data as a byte[], a <CODE>String</CODE> or an <CODE>InputStream</CODE>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponseListener.html#com.badlogic.gdx"><B>Net.HttpResponseListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener to be able to do custom logic once the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> is ready to be processed, register it with
 <A HREF="../../../com/badlogic/gdx/Net.html#sendHttpRequest(com.badlogic.gdx.Net.HttpRequest, com.badlogic.gdx.Net.HttpResponseListener)"><CODE>Net.sendHttpRequest(HttpRequest, HttpResponseListener)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpStatus.html#com.badlogic.gdx"><B>Net.HttpStatus</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains information about the HTTP status line returned with the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> after a <A HREF="../../../com/badlogic/gdx/Net.HttpRequest.html" title="class in com.badlogic.gdx"><CODE>Net.HttpRequest</CODE></A> was
 performed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.Protocol.html#com.badlogic.gdx"><B>Net.Protocol</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Protocol used by <A HREF="../../../com/badlogic/gdx/Net.html#newServerSocket(com.badlogic.gdx.Net.Protocol, int, com.badlogic.gdx.net.ServerSocketHints)"><CODE>Net.newServerSocket(Protocol, int, ServerSocketHints)</CODE></A> and
 <A HREF="../../../com/badlogic/gdx/Net.html#newClientSocket(com.badlogic.gdx.Net.Protocol, java.lang.String, int, com.badlogic.gdx.net.SocketHints)"><CODE>Net.newClientSocket(Protocol, String, int, SocketHints)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx"><B>Preferences</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 A Preference instance is a hash map holding different values.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Screen.html#com.badlogic.gdx"><B>Screen</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Represents one of many application screens, such as a main menu, a settings menu, the game screen and so on.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.backends.android"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.backends.android"><B>Application</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>Application</code> is the main entry point of your project.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx.backends.android"><B>Application.ApplicationType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx.backends.android"><B>ApplicationListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx.backends.android"><B>Audio</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx.backends.android"><B>Files</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx.backends.android"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 This interface encapsulates the communication with the graphics processor.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.backends.android"><B>Input</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Interface to the input facilities.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx.backends.android"><B>LifecycleListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx.backends.android"><B>Net</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
 communication.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx.backends.android"><B>Preferences</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 A Preference instance is a hash map holding different values.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.backends.lwjgl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.backends.lwjgl"><B>Application</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>Application</code> is the main entry point of your project.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.ApplicationType.html#com.badlogic.gdx.backends.lwjgl"><B>Application.ApplicationType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of possible <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> types</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/ApplicationListener.html#com.badlogic.gdx.backends.lwjgl"><B>ApplicationListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>ApplicationListener</code> is called when the <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> is created, resumed, rendering, paused or destroyed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Audio.html#com.badlogic.gdx.backends.lwjgl"><B>Audio</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This interface encapsulates the creation and management of audio resources.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.html#com.badlogic.gdx.backends.lwjgl"><B>Files</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Graphics.html#com.badlogic.gdx.backends.lwjgl"><B>Graphics</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 This interface encapsulates the communication with the graphics processor.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.backends.lwjgl"><B>Input</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Interface to the input facilities.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/LifecycleListener.html#com.badlogic.gdx.backends.lwjgl"><B>LifecycleListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A LifecycleListener can be added to an <A HREF="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><CODE>Application</CODE></A> via
 <A HREF="../../../com/badlogic/gdx/Application.html#addLifecycleListener(com.badlogic.gdx.LifecycleListener)"><CODE>Application.addLifecycleListener(LifecycleListener)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.html#com.badlogic.gdx.backends.lwjgl"><B>Net</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket
 communication.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Preferences.html#com.badlogic.gdx.backends.lwjgl"><B>Preferences</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 A Preference instance is a hash map holding different values.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.files"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Files.FileType.html#com.badlogic.gdx.files"><B>Files.FileType</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Indicates how to resolve a path to a file.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.graphics"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.graphics"><B>Application</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>Application</code> is the main entry point of your project.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.graphics.glutils"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Application.html#com.badlogic.gdx.graphics.glutils"><B>Application</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 An <code>Application</code> is the main entry point of your project.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.input"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/input/package-summary.html">com.badlogic.gdx.input</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.html#com.badlogic.gdx.input"><B>Input</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 Interface to the input facilities.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Orientation.html#com.badlogic.gdx.input"><B>Input.Orientation</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.Peripheral.html#com.badlogic.gdx.input"><B>Input.Peripheral</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enumeration of potentially available peripherals.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Input.TextInputListener.html#com.badlogic.gdx.input"><B>Input.TextInputListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Callback interface for <A HREF="../../../com/badlogic/gdx/Input.html#getTextInput(com.badlogic.gdx.Input.TextInputListener, java.lang.String, java.lang.String)"><CODE>Input.getTextInput(TextInputListener, String, String)</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputAdapter.html#com.badlogic.gdx.input"><B>InputAdapter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An adapter class for <A HREF="../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><CODE>InputProcessor</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx.input"><B>InputProcessor</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.net"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/net/package-summary.html">com.badlogic.gdx.net</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpRequest.html#com.badlogic.gdx.net"><B>Net.HttpRequest</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Contains getters and setters for the following parameters:
 
 <strong>httpMethod:</strong> GET or POST are most common, can use <A HREF="../../../com/badlogic/gdx/Net.HttpMethods.html" title="interface in com.badlogic.gdx"><CODE>HttpMethods</CODE></A> for static
 references
 <strong>url:</strong> the url
 <strong>headers:</strong> a map of the headers, setter can be called multiple times
 <strong>timeout:</strong> time spent trying to connect before giving up
 <strong>content:</strong> A string containing the data to be used when processing the HTTP request.
 
 
 Abstracts the concept of a HTTP Request:</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.HttpResponseListener.html#com.badlogic.gdx.net"><B>Net.HttpResponseListener</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Listener to be able to do custom logic once the <A HREF="../../../com/badlogic/gdx/Net.HttpResponse.html" title="interface in com.badlogic.gdx"><CODE>Net.HttpResponse</CODE></A> is ready to be processed, register it with
 <A HREF="../../../com/badlogic/gdx/Net.html#sendHttpRequest(com.badlogic.gdx.Net.HttpRequest, com.badlogic.gdx.Net.HttpResponseListener)"><CODE>Net.sendHttpRequest(HttpRequest, HttpResponseListener)</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/Net.Protocol.html#com.badlogic.gdx.net"><B>Net.Protocol</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Protocol used by <A HREF="../../../com/badlogic/gdx/Net.html#newServerSocket(com.badlogic.gdx.Net.Protocol, int, com.badlogic.gdx.net.ServerSocketHints)"><CODE>Net.newServerSocket(Protocol, int, ServerSocketHints)</CODE></A> and
 <A HREF="../../../com/badlogic/gdx/Net.html#newClientSocket(com.badlogic.gdx.Net.Protocol, java.lang.String, int, com.badlogic.gdx.net.SocketHints)"><CODE>Net.newClientSocket(Protocol, String, int, SocketHints)</CODE></A>.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx</A> used by <A HREF="../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputAdapter.html#com.badlogic.gdx.scenes.scene2d"><B>InputAdapter</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An adapter class for <A HREF="../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx"><CODE>InputProcessor</CODE></A>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../../com/badlogic/gdx/class-use/InputProcessor.html#com.badlogic.gdx.scenes.scene2d"><B>InputProcessor</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop).</TD>
</TR>
</TABLE>
&nbsp;
<P>
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