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BufferUtils (libgdx API)
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com.badlogic.gdx.utils</FONT>
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Class BufferUtils</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.utils.BufferUtils</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <B>BufferUtils</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Class with static helper methods to increase the speed of array/direct buffer and direct buffer/direct buffer transfers
<P>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>mzechner</DD>
</DL>
<HR>

<P>

<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#BufferUtils()">BufferUtils</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<!-- ========== METHOD SUMMARY =========== -->

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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#clear(java.nio.ByteBuffer, int)">clear</A></B>(java.nio.ByteBuffer&nbsp;buffer,
      int&nbsp;numBytes)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes the specified number of zeros to the buffer.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(java.nio.Buffer, java.nio.Buffer, int)">copy</A></B>(java.nio.Buffer&nbsp;src,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from the current position of src, copying numElements elements (using the data
 type of src, no matter the datatype of dst).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(byte[], int, java.nio.Buffer, int)">copy</A></B>(byte[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(char[], int, java.nio.Buffer, int)">copy</A></B>(char[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(double[], int, java.nio.Buffer, int)">copy</A></B>(double[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(float[], java.nio.Buffer, int, int)">copy</A></B>(float[]&nbsp;src,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numFloats,
     int&nbsp;offset)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies numFloats floats from src starting at offset to dst.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(float[], int, java.nio.Buffer, int)">copy</A></B>(float[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(int[], int, java.nio.Buffer, int)">copy</A></B>(int[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(long[], int, java.nio.Buffer, int)">copy</A></B>(long[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#copy(short[], int, java.nio.Buffer, int)">copy</A></B>(short[]&nbsp;src,
     int&nbsp;srcOffset,
     java.nio.Buffer&nbsp;dst,
     int&nbsp;numElements)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#disposeUnsafeByteBuffer(java.nio.ByteBuffer)">disposeUnsafeByteBuffer</A></B>(java.nio.ByteBuffer&nbsp;buffer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#getAllocatedBytesUnsafe()">getAllocatedBytesUnsafe</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#getUnsafeBufferAddress(java.nio.Buffer)">getUnsafeBufferAddress</A></B>(java.nio.Buffer&nbsp;buffer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the address of the Buffer, it assumes it is an unsafe buffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.ByteBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newByteBuffer(int)">newByteBuffer</A></B>(int&nbsp;numBytes)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.CharBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newCharBuffer(int)">newCharBuffer</A></B>(int&nbsp;numChars)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.DoubleBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newDoubleBuffer(int)">newDoubleBuffer</A></B>(int&nbsp;numDoubles)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.FloatBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newFloatBuffer(int)">newFloatBuffer</A></B>(int&nbsp;numFloats)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.IntBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newIntBuffer(int)">newIntBuffer</A></B>(int&nbsp;numInts)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.LongBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newLongBuffer(int)">newLongBuffer</A></B>(int&nbsp;numLongs)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.ShortBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newShortBuffer(int)">newShortBuffer</A></B>(int&nbsp;numShorts)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.ByteBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newUnsafeByteBuffer(java.nio.ByteBuffer)">newUnsafeByteBuffer</A></B>(java.nio.ByteBuffer&nbsp;buffer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Registers the given ByteBuffer as an unsafe ByteBuffer.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;java.nio.ByteBuffer</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newUnsafeByteBuffer(int)">newUnsafeByteBuffer</A></B>(int&nbsp;numBytes)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allocates a new direct ByteBuffer from native heap memory using the native byte order.</TD>
</TR>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
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&nbsp;
<P>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<A NAME="BufferUtils()"><!-- --></A><H3>
BufferUtils</H3>
<PRE>
public <B>BufferUtils</B>()</PRE>
<DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

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<A NAME="copy(float[], java.nio.Buffer, int, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(float[]&nbsp;src,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numFloats,
                        int&nbsp;offset)</PRE>
<DL>
<DD>Copies numFloats floats from src starting at offset to dst. Dst is assumed to be a direct <CODE>Buffer</CODE>. The method will
 crash if that is not the case. The position and limit of the buffer are ignored, the copy is placed at position 0 in the
 buffer. After the copying process the position of the buffer is set to 0 and its limit is set to numFloats * 4 if it is a
 ByteBuffer and numFloats if it is a FloatBuffer. In case the Buffer is neither a ByteBuffer nor a FloatBuffer the limit is
 not set. This is an expert method, use at your own risk.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array<DD><CODE>dst</CODE> - the destination buffer, has to be a direct Buffer<DD><CODE>numFloats</CODE> - the number of floats to copy<DD><CODE>offset</CODE> - the offset in src to start copying from</DL>
</DD>
</DL>
<HR>

<A NAME="copy(byte[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(byte[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(short[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(short[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(char[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(char[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(int[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(int[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(long[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(long[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(float[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(float[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(double[], int, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(double[]&nbsp;src,
                        int&nbsp;srcOffset,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from src[srcOffset], copying numElements elements. The <CODE>Buffer</CODE> instance's
 <CODE>Buffer.position()</CODE> is used to define the offset into the Buffer itself. The position will stay the same, the limit
 will be set to position + numElements. <b>The Buffer must be a direct Buffer with native byte order. No error checking is
 performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source array.<DD><CODE>srcOffset</CODE> - the offset into the source array.<DD><CODE>dst</CODE> - the destination Buffer, its position is used as an offset.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="copy(java.nio.Buffer, java.nio.Buffer, int)"><!-- --></A><H3>
copy</H3>
<PRE>
public static void <B>copy</B>(java.nio.Buffer&nbsp;src,
                        java.nio.Buffer&nbsp;dst,
                        int&nbsp;numElements)</PRE>
<DL>
<DD>Copies the contents of src to dst, starting from the current position of src, copying numElements elements (using the data
 type of src, no matter the datatype of dst). The dst <CODE>Buffer.position()</CODE> is used as the writing offset. The position
 of both Buffers will stay the same. The limit of the src Buffer will stay the same. The limit of the dst Buffer will be set
 to dst.position() + numElements, where numElements are translated to the number of elements appropriate for the dst Buffer
 data type. <b>The Buffers must be direct Buffers with native byte order. No error checking is performed</b>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>src</CODE> - the source Buffer.<DD><CODE>dst</CODE> - the destination Buffer.<DD><CODE>numElements</CODE> - the number of elements to copy.</DL>
</DD>
</DL>
<HR>

<A NAME="newFloatBuffer(int)"><!-- --></A><H3>
newFloatBuffer</H3>
<PRE>
public static java.nio.FloatBuffer <B>newFloatBuffer</B>(int&nbsp;numFloats)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newDoubleBuffer(int)"><!-- --></A><H3>
newDoubleBuffer</H3>
<PRE>
public static java.nio.DoubleBuffer <B>newDoubleBuffer</B>(int&nbsp;numDoubles)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newByteBuffer(int)"><!-- --></A><H3>
newByteBuffer</H3>
<PRE>
public static java.nio.ByteBuffer <B>newByteBuffer</B>(int&nbsp;numBytes)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newShortBuffer(int)"><!-- --></A><H3>
newShortBuffer</H3>
<PRE>
public static java.nio.ShortBuffer <B>newShortBuffer</B>(int&nbsp;numShorts)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newCharBuffer(int)"><!-- --></A><H3>
newCharBuffer</H3>
<PRE>
public static java.nio.CharBuffer <B>newCharBuffer</B>(int&nbsp;numChars)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newIntBuffer(int)"><!-- --></A><H3>
newIntBuffer</H3>
<PRE>
public static java.nio.IntBuffer <B>newIntBuffer</B>(int&nbsp;numInts)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newLongBuffer(int)"><!-- --></A><H3>
newLongBuffer</H3>
<PRE>
public static java.nio.LongBuffer <B>newLongBuffer</B>(int&nbsp;numLongs)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="disposeUnsafeByteBuffer(java.nio.ByteBuffer)"><!-- --></A><H3>
disposeUnsafeByteBuffer</H3>
<PRE>
public static void <B>disposeUnsafeByteBuffer</B>(java.nio.ByteBuffer&nbsp;buffer)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="newUnsafeByteBuffer(int)"><!-- --></A><H3>
newUnsafeByteBuffer</H3>
<PRE>
public static java.nio.ByteBuffer <B>newUnsafeByteBuffer</B>(int&nbsp;numBytes)</PRE>
<DL>
<DD>Allocates a new direct ByteBuffer from native heap memory using the native byte order. Needs to be disposed with
 <A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#freeMemory(java.nio.ByteBuffer)"><CODE>freeMemory(ByteBuffer)</CODE></A>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>numBytes</CODE> - </DL>
</DD>
</DL>
<HR>

<A NAME="getUnsafeBufferAddress(java.nio.Buffer)"><!-- --></A><H3>
getUnsafeBufferAddress</H3>
<PRE>
public static long <B>getUnsafeBufferAddress</B>(java.nio.Buffer&nbsp;buffer)</PRE>
<DL>
<DD>Returns the address of the Buffer, it assumes it is an unsafe buffer.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - The Buffer to ask the address for.
<DT><B>Returns:</B><DD>the address of the Buffer.</DL>
</DD>
</DL>
<HR>

<A NAME="newUnsafeByteBuffer(java.nio.ByteBuffer)"><!-- --></A><H3>
newUnsafeByteBuffer</H3>
<PRE>
public static java.nio.ByteBuffer <B>newUnsafeByteBuffer</B>(java.nio.ByteBuffer&nbsp;buffer)</PRE>
<DL>
<DD>Registers the given ByteBuffer as an unsafe ByteBuffer. The ByteBuffer must have been
 allocated in native code, pointing to a memory region allocated via malloc. Needs to
 be disposed with <A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#freeMemory(java.nio.ByteBuffer)"><CODE>freeMemory(ByteBuffer)</CODE></A>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>buffer</CODE> - the <CODE>ByteBuffer</CODE> to register
<DT><B>Returns:</B><DD>the ByteBuffer passed to the method</DL>
</DD>
</DL>
<HR>

<A NAME="getAllocatedBytesUnsafe()"><!-- --></A><H3>
getAllocatedBytesUnsafe</H3>
<PRE>
public static int <B>getAllocatedBytesUnsafe</B>()</PRE>
<DL>
<DD><DL>

<DT><B>Returns:</B><DD>the number of bytes allocated with <A HREF="../../../../com/badlogic/gdx/utils/BufferUtils.html#newUnsafeByteBuffer(int)"><CODE>newUnsafeByteBuffer(int)</CODE></A></DL>
</DD>
</DL>
<HR>

<A NAME="clear(java.nio.ByteBuffer, int)"><!-- --></A><H3>
clear</H3>
<PRE>
public static void <B>clear</B>(java.nio.ByteBuffer&nbsp;buffer,
                         int&nbsp;numBytes)</PRE>
<DL>
<DD>Writes the specified number of zeros to the buffer. This is generally faster than reallocating a new buffer.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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