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Uses of Class com.badlogic.gdx.utils.Array (libgdx API)
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<B>Uses of Class
<br>com.badlogic.gdx.utils.Array
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Packages that use
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
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</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx"><B>com.badlogic.gdx
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.assets"><B>com.badlogic.gdx.assets
</B></A></TD>
<TD> </TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.assets.loaders"><B>com.badlogic.gdx.assets.loaders
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.backends.android"><B>com.badlogic.gdx.backends.android
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.backends.lwjgl"><B>com.badlogic.gdx.backends.lwjgl
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g2d"><B>com.badlogic.gdx.graphics.g2d
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.decals"><B>com.badlogic.gdx.graphics.g3d.decals
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks"><B>com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.materials"><B>com.badlogic.gdx.graphics.g3d.materials
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.graphics.g3d.model.skeleton"><B>com.badlogic.gdx.graphics.g3d.model.skeleton
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d"><B>com.badlogic.gdx.scenes.scene2d
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.actions"><B>com.badlogic.gdx.scenes.scene2d.actions
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.scenes.scene2d.ui"><B>com.badlogic.gdx.scenes.scene2d.ui
</B></A></TD>
<TD> </TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#com.badlogic.gdx.utils"><B>com.badlogic.gdx.utils
</B></A></TD>
<TD> </TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor
</A>></CODE></FONT></TD>
<TD><CODE><B>InputMultiplexer.
</B><B><A HREF="../../../../../com/badlogic/gdx/InputMultiplexer.html#getProcessors()">getProcessors
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/package-summary.html">com.badlogic.gdx
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>InputMultiplexer.
</B><B><A HREF="../../../../../com/badlogic/gdx/InputMultiplexer.html#setProcessors(com.badlogic.gdx.utils.Array)">setProcessors
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/InputProcessor.html" title="interface in com.badlogic.gdx">InputProcessor
</A>> processors)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.assets"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/assets/package-summary.html">com.badlogic.gdx.assets
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.String
></CODE></FONT></TD>
<TD><CODE><B>AssetManager.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/AssetManager.html#getAssetNames()">getAssetNames
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.String
></CODE></FONT></TD>
<TD><CODE><B>AssetManager.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/AssetManager.html#getDependencies(java.lang.String)">getDependencies
</A></B>(java.lang.String
fileName)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.assets.loaders"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/package-summary.html">com.badlogic.gdx.assets.loaders
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>BitmapFontLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/BitmapFontLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.BitmapFontLoader.BitmapFontParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/BitmapFontLoader.BitmapFontParameter.html" title="class in com.badlogic.gdx.assets.loaders">BitmapFontLoader.BitmapFontParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>MusicLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/MusicLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.MusicLoader.MusicParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/MusicLoader.MusicParameter.html" title="class in com.badlogic.gdx.assets.loaders">MusicLoader.MusicParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>abstract
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>AssetLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/AssetLoader.html#getDependencies(java.lang.String, P)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/AssetLoader.html" title="type parameter in AssetLoader">P
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>PixmapLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/PixmapLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.PixmapLoader.PixmapParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/PixmapLoader.PixmapParameter.html" title="class in com.badlogic.gdx.assets.loaders">PixmapLoader.PixmapParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>SkinLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/SkinLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.SkinLoader.SkinParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/SkinLoader.SkinParameter.html" title="class in com.badlogic.gdx.assets.loaders">SkinLoader.SkinParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>SoundLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/SoundLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.SoundLoader.SoundParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/SoundLoader.SoundParameter.html" title="class in com.badlogic.gdx.assets.loaders">SoundLoader.SoundParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlasLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/TextureAtlasLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.TextureAtlasLoader.TextureAtlasParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/TextureAtlasLoader.TextureAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureAtlasLoader.TextureAtlasParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/TextureLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/TextureLoader.TextureParameter.html" title="class in com.badlogic.gdx.assets.loaders">TextureLoader.TextureParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>TileAtlasLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/TileAtlasLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.TileAtlasLoader.TileAtlasParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/TileAtlasLoader.TileAtlasParameter.html" title="class in com.badlogic.gdx.assets.loaders">TileAtlasLoader.TileAtlasParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/assets/AssetDescriptor.html" title="class in com.badlogic.gdx.assets">AssetDescriptor
</A>></CODE></FONT></TD>
<TD><CODE><B>TileMapRendererLoader.
</B><B><A HREF="../../../../../com/badlogic/gdx/assets/loaders/TileMapRendererLoader.html#getDependencies(java.lang.String, com.badlogic.gdx.assets.loaders.TileMapRendererLoader.TileMapParameter)">getDependencies
</A></B>(java.lang.String
fileName,
<A HREF="../../../../../com/badlogic/gdx/assets/loaders/TileMapRendererLoader.TileMapParameter.html" title="class in com.badlogic.gdx.assets.loaders">TileMapRendererLoader.TileMapParameter
</A> parameter)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.backends.android"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in
<A HREF="../../../../../com/badlogic/gdx/backends/android/package-summary.html">com.badlogic.gdx.backends.android
</A> declared as
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.Runnable
></CODE></FONT></TD>
<TD><CODE><B>AndroidApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/android/AndroidApplication.html#executedRunnables">executedRunnables
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx">LifecycleListener
</A>></CODE></FONT></TD>
<TD><CODE><B>AndroidApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/android/AndroidApplication.html#lifecycleListeners">lifecycleListeners
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.Runnable
></CODE></FONT></TD>
<TD><CODE><B>AndroidApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/android/AndroidApplication.html#runnables">runnables
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.backends.lwjgl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in
<A HREF="../../../../../com/badlogic/gdx/backends/lwjgl/package-summary.html">com.badlogic.gdx.backends.lwjgl
</A> declared as
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.Runnable
></CODE></FONT></TD>
<TD><CODE><B>LwjglApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#executedRunnables">executedRunnables
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/LifecycleListener.html" title="interface in com.badlogic.gdx">LifecycleListener
</A>></CODE></FONT></TD>
<TD><CODE><B>LwjglApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#lifecycleListeners">lifecycleListeners
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.Runnable
></CODE></FONT></TD>
<TD><CODE><B>LwjglApplication.
</B><B><A HREF="../../../../../com/badlogic/gdx/backends/lwjgl/LwjglApplication.html#runnables">runnables
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g2d"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites()">createSprites
</A></B>()
</CODE>
<BR>
Returns all regions in the atlas as sprites.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites(java.lang.String)">createSprites
</A></B>(java.lang.String
name)
</CODE>
<BR>
Returns all regions with the specified name as sprites, ordered by smallest to largest
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index"><CODE>index
</CODE></A>.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#findRegions(java.lang.String)">findRegions
</A></B>(java.lang.String
name)
</CODE>
<BR>
Returns all regions with the specified name, ordered by smallest to largest
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index"><CODE>index
</CODE></A>.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter
</A>></CODE></FONT></TD>
<TD><CODE><B>ParticleEffect.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEffect.html#getEmitters()">getEmitters
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.Page.html" title="class in com.badlogic.gdx.graphics.g2d">PixmapPacker.Page
</A>></CODE></FONT></TD>
<TD><CODE><B>PixmapPacker.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/PixmapPacker.html#getPages()">getPages
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Page
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.TextureAtlasData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html#getPages()">getPages
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasRegion
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#getRegions()">getRegions
</A></B>()
</CODE>
<BR>
Returns all regions in the atlas.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.TextureAtlasData.Region
</A>></CODE></FONT></TD>
<TD><CODE><B>TextureAtlas.TextureAtlasData.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.TextureAtlasData.html#getRegions()">getRegions
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Animation.html#Animation(float, com.badlogic.gdx.utils.Array)">Animation
</A></B>(float
frameDuration,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><? extends
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion
</A>> keyFrames)
</CODE>
<BR>
Constructor, storing the frame duration and key frames.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g2d/Animation.html#Animation(float, com.badlogic.gdx.utils.Array, int)">Animation
</A></B>(float
frameDuration,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><? extends
<A HREF="../../../../../com/badlogic/gdx/graphics/g2d/TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d">TextureRegion
</A>> keyFrames,
int
playType)
</CODE>
<BR>
Constructor, storing the frame duration, key frames and play type.
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g3d.decals"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>GroupPlug.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/GroupPlug.html#beforeGroup(com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>CameraGroupStrategy.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/CameraGroupStrategy.html#beforeGroup(int, com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(int
group,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>DefaultGroupStrategy.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/DefaultGroupStrategy.html#beforeGroup(int, com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(int
group,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>GroupStrategy.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/GroupStrategy.html#beforeGroup(int, com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(int
group,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
Invoked directly before rendering the contents of a group
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>PluggableGroupStrategy.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/PluggableGroupStrategy.html#beforeGroup(int, com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(int
group,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>SimpleOrthoGroupStrategy.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/SimpleOrthoGroupStrategy.html#beforeGroup(int, com.badlogic.gdx.utils.Array)">beforeGroup
</A></B>(int
group,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html" title="class in com.badlogic.gdx.graphics.g3d.decals">Decal
</A>> contents)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/loaders/g3d/chunks/package-summary.html">com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/loaders/g3d/chunks/package-summary.html">com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/loaders/g3d/chunks/ChunkReader.Chunk.html" title="class in com.badlogic.gdx.graphics.g3d.loaders.g3d.chunks">ChunkReader.Chunk
</A>></CODE></FONT></TD>
<TD><CODE><B>ChunkReader.Chunk.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/loaders/g3d/chunks/ChunkReader.Chunk.html#getChildren()">getChildren
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g3d.materials"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/materials/package-summary.html">com.badlogic.gdx.graphics.g3d.materials
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/materials/package-summary.html">com.badlogic.gdx.graphics.g3d.materials
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/materials/Material.html#Material(java.lang.String, com.badlogic.gdx.utils.Array)">Material
</A></B>(java.lang.String
name,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/materials/MaterialAttribute.html" title="class in com.badlogic.gdx.graphics.g3d.materials">MaterialAttribute
</A>> attributes)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.graphics.g3d.model.skeleton"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/package-summary.html">com.badlogic.gdx.graphics.g3d.model.skeleton
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/package-summary.html">com.badlogic.gdx.graphics.g3d.model.skeleton
</A> declared as
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#animPoseJoints">animPoseJoints
</A></B></CODE>
<BR>
the joints in breadth first order for the last calculates animation pose
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#bindPoseJoints">bindPoseJoints
</A></B></CODE>
<BR>
the bind pose joints in breadth first order
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonJoint.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonJoint
</A>></CODE></FONT></TD>
<TD><CODE><B>SkeletonJoint.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonJoint.html#children">children
</A></B></CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#combinedMatrices">combinedMatrices
</A></B></CODE>
<BR>
combined scene and offset matrices
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonJoint.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonJoint
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#hierarchy">hierarchy
</A></B></CODE>
<BR>
each joint is a root joint in the hierachy
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><java.lang.String
></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#jointNames">jointNames
</A></B></CODE>
<BR>
the names of each joint in breadth first order
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#offsetMatrices">offsetMatrices
</A></B></CODE>
<BR>
the offset matrices for each joint in the same order as the bindPoseJoints
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</A>></CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#sceneMatrices">sceneMatrices
</A></B></CODE>
<BR>
the scene matrices for each joint in the same order as bindPoseJoints
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/package-summary.html">com.badlogic.gdx.graphics.g3d.model.skeleton
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected
void
</CODE></FONT></TD>
<TD><CODE><B>Skeleton.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html#calculateMatrices(com.badlogic.gdx.utils.Array)">calculateMatrices
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe
</A>> joints)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>SkeletonModel.
</B><B><A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonModel.html#skin(com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonSubMesh, com.badlogic.gdx.utils.Array)">skin
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonSubMesh.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonSubMesh
</A> subMesh,
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</A>> boneMatrices)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.scenes.scene2d"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action
</A>></CODE></FONT></TD>
<TD><CODE><B>Actor.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getActions()">getActions
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor
</A>></CODE></FONT></TD>
<TD><CODE><B>Stage.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Stage.html#getActors()">getActors
</A></B>()
</CODE>
<BR>
Returns the root's child actors.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/EventListener.html" title="interface in com.badlogic.gdx.scenes.scene2d">EventListener
</A>></CODE></FONT></TD>
<TD><CODE><B>Actor.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getCaptureListeners()">getCaptureListeners
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/EventListener.html" title="interface in com.badlogic.gdx.scenes.scene2d">EventListener
</A>></CODE></FONT></TD>
<TD><CODE><B>Actor.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getListeners()">getListeners
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.scenes.scene2d.actions"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/actions/package-summary.html">com.badlogic.gdx.scenes.scene2d.actions
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/Action.html" title="class in com.badlogic.gdx.scenes.scene2d">Action
</A>></CODE></FONT></TD>
<TD><CODE><B>ParallelAction.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/actions/ParallelAction.html#getActions()">getActions
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.scenes.scene2d.ui"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button
</A>></CODE></FONT></TD>
<TD><CODE><B>ButtonGroup.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getAllChecked()">getAllChecked
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Button.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Button
</A>></CODE></FONT></TD>
<TD><CODE><B>ButtonGroup.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/ButtonGroup.html#getButtons()">getButtons
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>></CODE></FONT></TD>
<TD><CODE><B>Tree.Node.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#getChildren()">getChildren
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>></CODE></FONT></TD>
<TD><CODE><B>Tree.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getNodes()">getNodes
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>></CODE></FONT></TD>
<TD><CODE><B>Tree.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getRootNodes()">getRootNodes
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>></CODE></FONT></TD>
<TD><CODE><B>Tree.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.html#getSelection()">getSelection
</A></B>()
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Tree.Node.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html#addAll(com.badlogic.gdx.utils.Array)">addAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>> nodes)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Tree.
</B><B><A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.html#setSelection(com.badlogic.gdx.utils.Array)">setSelection
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/scenes/scene2d/ui/Tree.Node.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Tree.Node
</A>> nodes)
</CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<A NAME="com.badlogic.gdx.utils"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A></FONT></TH>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Subclasses of
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> class
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/DelayedRemovalArray.html" title="class in com.badlogic.gdx.utils">DelayedRemovalArray
<T
></A></B></CODE>
<BR>
Queues any removals done after
<A HREF="../../../../../com/badlogic/gdx/utils/DelayedRemovalArray.html#begin()"><CODE>DelayedRemovalArray.begin()
</CODE></A> is called to occur once
<A HREF="../../../../../com/badlogic/gdx/utils/DelayedRemovalArray.html#end()"><CODE>DelayedRemovalArray.end()
</CODE></A> is called.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> class
</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/SnapshotArray.html" title="class in com.badlogic.gdx.utils">SnapshotArray
<T
></A></B></CODE>
<BR>
Guarantees that array entries provided by
<A HREF="../../../../../com/badlogic/gdx/utils/SnapshotArray.html#begin()"><CODE>SnapshotArray.begin()
</CODE></A> between indexes 0 and
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html#size"><CODE>size
</CODE></A> at the time begin was called
will not be modified until
<A HREF="../../../../../com/badlogic/gdx/utils/SnapshotArray.html#end()"><CODE>SnapshotArray.end()
</CODE></A> is called.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Fields in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A> declared as
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/PerformanceCounter.html" title="class in com.badlogic.gdx.utils">PerformanceCounter
</A>></CODE></FONT></TD>
<TD><CODE><B>PerformanceCounters.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/PerformanceCounters.html#counters">counters
</A></B></CODE>
<BR>
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A> that return
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element
</A>></CODE></FONT></TD>
<TD><CODE><B>XmlReader.Element.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/XmlReader.Element.html#getChildrenByName(java.lang.String)">getChildrenByName
</A></B>(java.lang.String
name)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/XmlReader.Element.html" title="class in com.badlogic.gdx.utils">XmlReader.Element
</A>></CODE></FONT></TD>
<TD><CODE><B>XmlReader.Element.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/XmlReader.Element.html#getChildrenByNameRecursively(java.lang.String)">getChildrenByNameRecursively
</A></B>(java.lang.String
name)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/OrderedMap.html" title="type parameter in OrderedMap">K
</A>></CODE></FONT></TD>
<TD><CODE><B>OrderedMap.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/OrderedMap.html#orderedKeys()">orderedKeys
</A></B>()
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Values.html" title="type parameter in IdentityMap.Values">V
</A>></CODE></FONT></TD>
<TD><CODE><B>IdentityMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Values.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining values.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Keys.html" title="type parameter in IdentityMap.Keys">K
</A>></CODE></FONT></TD>
<TD><CODE><B>IdentityMap.Keys.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Keys.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining keys.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/IntMap.Values.html" title="type parameter in IntMap.Values">V
</A>></CODE></FONT></TD>
<TD><CODE><B>IntMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/IntMap.Values.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining values.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/LongMap.Values.html" title="type parameter in LongMap.Values">V
</A>></CODE></FONT></TD>
<TD><CODE><B>LongMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/LongMap.Values.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining values.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/ObjectIntMap.Keys.html" title="type parameter in ObjectIntMap.Keys">K
</A>></CODE></FONT></TD>
<TD><CODE><B>ObjectIntMap.Keys.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/ObjectIntMap.Keys.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining keys.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Values.html" title="type parameter in ObjectMap.Values">V
</A>></CODE></FONT></TD>
<TD><CODE><B>ObjectMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Values.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining values.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Keys.html" title="type parameter in ObjectMap.Keys">K
</A>></CODE></FONT></TD>
<TD><CODE><B>ObjectMap.Keys.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Keys.html#toArray()">toArray
</A></B>()
</CODE>
<BR>
Returns a new array containing the remaining keys.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Array.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.html#addAll(com.badlogic.gdx.utils.Array)">addAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> array)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Array.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.html#addAll(com.badlogic.gdx.utils.Array, int, int)">addAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> array,
int
offset,
int
length)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static
void
</CODE></FONT></TD>
<TD><CODE><B>Pools.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Pools.html#freeAll(com.badlogic.gdx.utils.Array)">freeAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> objects)
</CODE>
<BR>
Frees the specified objects from the
<A HREF="../../../../../com/badlogic/gdx/utils/Pools.html#get(java.lang.Class)"><CODE>pool
</CODE></A>.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>Pool.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Pool.html#freeAll(com.badlogic.gdx.utils.Array)">freeAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/Pool.html" title="type parameter in Pool">T
</A>> objects)
</CODE>
<BR>
Puts the specified objects in the pool.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean
</CODE></FONT></TD>
<TD><CODE><B>Array.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.html#removeAll(com.badlogic.gdx.utils.Array, boolean)">removeAll
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="type parameter in Array">T
</A>> array,
boolean
identity)
</CODE>
<BR>
Removes from this array all of elements contained in the specified array.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE><T
> void
</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>Sort.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Sort.html#sort(com.badlogic.gdx.utils.Array)">sort
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><T
> a)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0" SUMMARY="">
<TR ALIGN="right" VALIGN="">
<TD NOWRAP><FONT SIZE="-1">
<CODE><T
> void
</CODE></FONT></TD>
</TR>
</TABLE>
</CODE></FONT></TD>
<TD><CODE><B>Sort.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/Sort.html#sort(com.badlogic.gdx.utils.Array, java.util.Comparator)">sort
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><T
> a,
java.util.Comparator
<T
> c)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>IdentityMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Values.html#toArray(com.badlogic.gdx.utils.Array)">toArray
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/IdentityMap.Values.html" title="type parameter in IdentityMap.Values">V
</A>> array)
</CODE>
<BR>
Adds the remaining values to the specified array.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void
</CODE></FONT></TD>
<TD><CODE><B>ObjectMap.Values.
</B><B><A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Values.html#toArray(com.badlogic.gdx.utils.Array)">toArray
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/ObjectMap.Values.html" title="type parameter in ObjectMap.Values">V
</A>> array)
</CODE>
<BR>
Adds the remaining values to the specified array.
</TD>
</TR>
</TABLE>
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Constructors in
<A HREF="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils
</A> with parameters of type
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.ArrayIterable.html#Array.ArrayIterable(com.badlogic.gdx.utils.Array)">Array.ArrayIterable
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/Array.ArrayIterable.html" title="type parameter in Array.ArrayIterable">T
</A>> array)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.ArrayIterator.html#Array.ArrayIterator(com.badlogic.gdx.utils.Array)">Array.ArrayIterator
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A><<A HREF="../../../../../com/badlogic/gdx/utils/Array.ArrayIterator.html" title="type parameter in Array.ArrayIterator">T
</A>> array)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/Array.html#Array(com.badlogic.gdx.utils.Array)">Array
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> array)
</CODE>
<BR>
Creates a new array containing the elements in the specified array.
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/DelayedRemovalArray.html#DelayedRemovalArray(com.badlogic.gdx.utils.Array)">DelayedRemovalArray
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> array)
</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/badlogic/gdx/utils/SnapshotArray.html#SnapshotArray(com.badlogic.gdx.utils.Array)">SnapshotArray
</A></B>(
<A HREF="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</A> array)
</CODE>
<BR>
</TD>
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