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*We just migrated our Wiki to Github, so it's a little bit rough, we'll fix things up in the next days*Libgdx is a cross-platform Java game development framework based onOpenGL (ES) that works on Windows, Linux, Mac OS X, Android, yourWebGL enabled browser and iOS.#### Getting StartedHead over to http://libgdx.badlogicgames.com/documentation.html to find the latest getting started guide,download links and so on. You can find more information on libgdx on our official siteat http://libgdx.badlogicgames.com/### DownloadsYou can get the latest release or nightly version of libgdx from the [offical download site](http://libgdx.badlogicgames.com/download.html). We actuallyrecommend using the nightlies to be up to date with latest bug fixes and feature additions.#### DocumentationThe [Wiki](https://github.com/libgdx/libgdx/wiki) contains all the information you'll need to write alibgdx game. You can contribute to the Wiki directly here on Github!We also provide [Javadocs](http://libgdx.badlogicgames.com/nightlies/docs/api/) online. The Javadocs arealso bundled as source Jars with every libgdx distribution for consumption in your favorite IDE.#### News & CommunityYou can follow the latest news about libgdx on the [blog](http://www.badlogicgames.com). Follow[@badlogicgames](https://twitter.com/badlogicgames) for real-time updates.You can get help on our [forum](http://badlogicgames.com/forum/) and talk to other libgdxusers on our IRC channel #libgdx at irc.freenode.net.#### Reporting IssuesUse the [issue tracker](https://github.com/libgdx/libgdx/issues?page=1&state=open) here on Github to report issues. Make sure you read the[Getting Help](https://github.com/libgdx/libgdx/wiki/Getting-help) article that walks you throughthe process or properly reporting an issue.#### Contributing & Working from SourceLibgdx has a strong developer community constantly improving the code base. We love toget any and all help we can. The [Contributing](https://github.com/libgdx/libgdx/wiki/Contributing)article describes the process of helping libgdx to become even better.To contribute, you need to work with libgdx' sources directly, something normal users do nothave to go through. The [Working with the Source](https://github.com/libgdx/libgdx/wiki/Working-from-source)article will give you directions.#### LicenseLibgdx is licensed under the [Apache 2 License](http://www.apache.org/licenses/LICENSE-2.0.html), meaning youcan use it free of charge, without strings attached in commercial and non-commercial projects. We love toget (non-mandatory) credit in case you release a game or app using libgdx!