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<div class="subTitle">com.badlogic.gdx
</div>
<h2 title="Class Game" class="title">Class Game
</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object
</li>
<li>
<ul class="inheritance">
<li>com.badlogic.gdx.Game
</li>
</ul>
</li>
</ul>
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<dl>
<dt>All Implemented Interfaces:
</dt>
<dd><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></dd>
</dl>
<hr>
<br>
<pre>public abstract class
<span class="strong">Game
</span>
extends java.lang.Object
implements
<a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></pre>
<div class="block"><p>
An
<a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx"><code>ApplicationListener
</code></a> that delegates to a
<a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx"><code>Screen
</code></a>. This allows an application to easily have multiple screens.
</p>
<p>
Screens are not disposed automatically. You must handle whether you want to keep screens around or dispose of them when another
screen is set.
</p></div>
</li>
</ul>
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<caption><span>Constructors
</span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../com/badlogic/gdx/Game.html#Game()">Game
</a></strong>()
</code> </td>
</tr>
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<caption><span>Methods
</span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#dispose()">dispose
</a></strong>()
</code>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is destroyed.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen
</a></code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#getScreen()">getScreen
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#pause()">pause
</a></strong>()
</code>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is paused.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#render()">render
</a></strong>()
</code>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> should render itself.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#resize(int, int)">resize
</a></strong>(int
width,
int
height)
</code>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is resized.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#resume()">resume
</a></strong>()
</code>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is resumed from a paused state.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../com/badlogic/gdx/Game.html#setScreen(com.badlogic.gdx.Screen)">setScreen
</a></strong>(
<a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen
</a> screen)
</code>
<div class="block">Sets the current screen.
</div>
</td>
</tr>
</table>
<ul class="blockList">
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</a>
<h3>Methods inherited from class
java.lang.Object
</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</code></li>
</ul>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_com.badlogic.gdx.ApplicationListener">
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</a>
<h3>Methods inherited from interface
com.badlogic.gdx.
<a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></h3>
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#create()">create
</a></code></li>
</ul>
</li>
</ul>
</li>
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<h3>Constructor Detail
</h3>
<a name="Game()">
<!-- -->
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<ul class="blockListLast">
<li class="blockList">
<h4>Game
</h4>
<pre>public
Game()
</pre>
</li>
</ul>
</li>
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<h3>Method Detail
</h3>
<a name="dispose()">
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<h4>dispose
</h4>
<pre>public
void
dispose()
</pre>
<div class="block"><strong>Description copied from interface:
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#dispose()">ApplicationListener
</a></code></strong></div>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is destroyed. Preceded by a call to
<a href="../../../com/badlogic/gdx/ApplicationListener.html#pause()"><code>ApplicationListener.pause()
</code></a>.
</div>
<dl>
<dt><strong>Specified by:
</strong></dt>
<dd><code><a href="../../../com/badlogic/gdx/ApplicationListener.html#dispose()">dispose
</a></code> in interface
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></code></dd>
</dl>
</li>
</ul>
<a name="pause()">
<!-- -->
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<ul class="blockList">
<li class="blockList">
<h4>pause
</h4>
<pre>public
void
pause()
</pre>
<div class="block"><strong>Description copied from interface:
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#pause()">ApplicationListener
</a></code></strong></div>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is paused. An Application is paused before it is destroyed, when a user pressed the Home
button on Android or an incoming call happend. On the desktop this will only be called immediately before
<a href="../../../com/badlogic/gdx/ApplicationListener.html#dispose()"><code>ApplicationListener.dispose()
</code></a>
is called.
</div>
<dl>
<dt><strong>Specified by:
</strong></dt>
<dd><code><a href="../../../com/badlogic/gdx/ApplicationListener.html#pause()">pause
</a></code> in interface
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></code></dd>
</dl>
</li>
</ul>
<a name="resume()">
<!-- -->
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<ul class="blockList">
<li class="blockList">
<h4>resume
</h4>
<pre>public
void
resume()
</pre>
<div class="block"><strong>Description copied from interface:
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#resume()">ApplicationListener
</a></code></strong></div>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is resumed from a paused state. On Android this happens when the activity gets focus
again. On the desktop this method will never be called.
</div>
<dl>
<dt><strong>Specified by:
</strong></dt>
<dd><code><a href="../../../com/badlogic/gdx/ApplicationListener.html#resume()">resume
</a></code> in interface
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></code></dd>
</dl>
</li>
</ul>
<a name="render()">
<!-- -->
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<ul class="blockList">
<li class="blockList">
<h4>render
</h4>
<pre>public
void
render()
</pre>
<div class="block"><strong>Description copied from interface:
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#render()">ApplicationListener
</a></code></strong></div>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> should render itself.
</div>
<dl>
<dt><strong>Specified by:
</strong></dt>
<dd><code><a href="../../../com/badlogic/gdx/ApplicationListener.html#render()">render
</a></code> in interface
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></code></dd>
</dl>
</li>
</ul>
<a name="resize(int, int)">
<!-- -->
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<ul class="blockList">
<li class="blockList">
<h4>resize
</h4>
<pre>public
void
resize(int
width,
int
height)
</pre>
<div class="block"><strong>Description copied from interface:
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html#resize(int, int)">ApplicationListener
</a></code></strong></div>
<div class="block">Called when the
<a href="../../../com/badlogic/gdx/Application.html" title="interface in com.badlogic.gdx"><code>Application
</code></a> is resized. This can happen at any point during a non-paused state but will never happen
before a call to
<a href="../../../com/badlogic/gdx/ApplicationListener.html#create()"><code>ApplicationListener.create()
</code></a>.
</div>
<dl>
<dt><strong>Specified by:
</strong></dt>
<dd><code><a href="../../../com/badlogic/gdx/ApplicationListener.html#resize(int, int)">resize
</a></code> in interface
<code><a href="../../../com/badlogic/gdx/ApplicationListener.html" title="interface in com.badlogic.gdx">ApplicationListener
</a></code></dd>
<dt><span class="strong">Parameters:
</span></dt><dd><code>width
</code> - the new width in pixels
</dd><dd><code>height
</code> - the new height in pixels
</dd></dl>
</li>
</ul>
<a name="setScreen(com.badlogic.gdx.Screen)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setScreen
</h4>
<pre>public
void
setScreen(
<a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen
</a> screen)
</pre>
<div class="block">Sets the current screen.
<a href="../../../com/badlogic/gdx/Screen.html#hide()"><code>Screen.hide()
</code></a> is called on any old screen, and
<a href="../../../com/badlogic/gdx/Screen.html#show()"><code>Screen.show()
</code></a> is called on the new
screen, if any.
</div>
<dl><dt><span class="strong">Parameters:
</span></dt><dd><code>screen
</code> - may be
<code>null
</code></dd></dl>
</li>
</ul>
<a name="getScreen()">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>getScreen
</h4>
<pre>public
<a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx">Screen
</a> getScreen()
</pre>
<dl><dt><span class="strong">Returns:
</span></dt><dd>the currently active
<a href="../../../com/badlogic/gdx/Screen.html" title="interface in com.badlogic.gdx"><code>Screen
</code></a>.
</dd></dl>
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