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<div class="subTitle">com.badlogic.gdx.graphics.g2d
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<h2 title="Class BitmapFont.BitmapFontData" class="title">Class BitmapFont.BitmapFontData
</h2>
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<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object
</li>
<li>
<ul class="inheritance">
<li>com.badlogic.gdx.graphics.g2d.BitmapFont.BitmapFontData
</li>
</ul>
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<dt>Enclosing class:
</dt>
<dd><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont
</a></dd>
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<br>
<pre>public static class
<span class="strong">BitmapFont.BitmapFontData
</span>
extends java.lang.Object
</pre>
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<caption><span>Fields
</span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#ascent">ascent
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#capHeight">capHeight
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#descent">descent
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#down">down
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#flipped">flipped
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#fontFile">fontFile
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a>[][]
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#glyphs">glyphs
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#imagePath">imagePath
</a></strong></code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>use imagePaths[0] instead
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>java.lang.String[]
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#imagePaths">imagePaths
</a></strong></code>
<div class="block">An array of the image paths, i.e.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#lineHeight">lineHeight
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#scaleX">scaleX
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#scaleY">scaleY
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#spaceWidth">spaceWidth
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#xHeight">xHeight
</a></strong></code> </td>
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<td class="colOne"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#BitmapFont.BitmapFontData()">BitmapFont.BitmapFontData
</a></strong>()
</code>
<div class="block">Use this if you want to create BitmapFontData yourself, e.g.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#BitmapFont.BitmapFontData(com.badlogic.gdx.files.FileHandle, boolean)">BitmapFont.BitmapFontData
</a></strong>(
<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a> fontFile,
boolean
flip)
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getFirstGlyph()">getFirstGlyph
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getFontFile()">getFontFile
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getGlyph(char)">getGlyph
</a></strong>(char
ch)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getImagePath()">getImagePath
</a></strong>()
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>use getImagePath(int index) instead
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>java.lang.String
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getImagePath(int)">getImagePath
</a></strong>(int
index)
</code>
<div class="block">Returns the image path for the texture page at the given index.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String[]
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#getImagePaths()">getImagePaths
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.BitmapFontData.html#setGlyph(int, com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph)">setGlyph
</a></strong>(int
ch,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a> glyph)
</code> </td>
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<h3>Methods inherited from class
java.lang.Object
</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</code></li>
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<h4>imagePath
</h4>
<pre>@Deprecated
public
java.lang.String imagePath
</pre>
<div class="block"><span class="strong">Deprecated.
</span> <i>use imagePaths[0] instead
</i></div>
<div class="block">The first discovered image path; included for backwards-compatibility
This is the same as imagePaths[0].
</div>
</li>
</ul>
<a name="imagePaths">
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<h4>imagePaths
</h4>
<pre>public
java.lang.String[] imagePaths
</pre>
<div class="block">An array of the image paths, i.e. for multiple texture pages
</div>
</li>
</ul>
<a name="fontFile">
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<h4>fontFile
</h4>
<pre>public
<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a> fontFile
</pre>
</li>
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<a name="flipped">
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<h4>flipped
</h4>
<pre>public
boolean flipped
</pre>
</li>
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<a name="lineHeight">
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<h4>lineHeight
</h4>
<pre>public
float lineHeight
</pre>
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<a name="capHeight">
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<h4>capHeight
</h4>
<pre>public
float capHeight
</pre>
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<h4>ascent
</h4>
<pre>public
float ascent
</pre>
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<h4>descent
</h4>
<pre>public
float descent
</pre>
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<a name="down">
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<h4>down
</h4>
<pre>public
float down
</pre>
</li>
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<a name="scaleX">
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<h4>scaleX
</h4>
<pre>public
float scaleX
</pre>
</li>
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<h4>scaleY
</h4>
<pre>public
float scaleY
</pre>
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<h4>glyphs
</h4>
<pre>public final
<a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a>[][] glyphs
</pre>
</li>
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<a name="spaceWidth">
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<h4>spaceWidth
</h4>
<pre>public
float spaceWidth
</pre>
</li>
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<a name="xHeight">
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<h4>xHeight
</h4>
<pre>public
float xHeight
</pre>
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</h4>
<pre>public
BitmapFont.BitmapFontData()
</pre>
<div class="block">Use this if you want to create BitmapFontData yourself, e.g. from stb-truetype of FreeType.
</div>
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</h4>
<pre>public
BitmapFont.BitmapFontData(
<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a> fontFile,
boolean
flip)
</pre>
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<a name="setGlyph(int, com.badlogic.gdx.graphics.g2d.BitmapFont.Glyph)">
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<h4>setGlyph
</h4>
<pre>public
void
setGlyph(int
ch,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a> glyph)
</pre>
</li>
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<a name="getFirstGlyph()">
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<h4>getFirstGlyph
</h4>
<pre>public
<a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a> getFirstGlyph()
</pre>
</li>
</ul>
<a name="getGlyph(char)">
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<h4>getGlyph
</h4>
<pre>public
<a href="../../../../../com/badlogic/gdx/graphics/g2d/BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d">BitmapFont.Glyph
</a> getGlyph(char
ch)
</pre>
</li>
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<a name="getImagePath()">
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<h4>getImagePath
</h4>
<pre>@Deprecated
public
java.lang.String
getImagePath()
</pre>
<div class="block"><span class="strong">Deprecated.
</span> <i>use getImagePath(int index) instead
</i></div>
<div class="block">Returns the first image path; included for backwards-compatibility. Use
getImagePath(int) instead.
</div>
<dl><dt><span class="strong">Returns:
</span></dt><dd>the first image path in the array
</dd></dl>
</li>
</ul>
<a name="getImagePath(int)">
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</a>
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<h4>getImagePath
</h4>
<pre>public
java.lang.String
getImagePath(int
index)
</pre>
<div class="block">Returns the image path for the texture page at the given index.
</div>
<dl><dt><span class="strong">Parameters:
</span></dt><dd><code>index
</code> - the index of the page, AKA the "id" in the BMFont file
</dd>
<dt><span class="strong">Returns:
</span></dt><dd>the texture page
</dd></dl>
</li>
</ul>
<a name="getImagePaths()">
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<h4>getImagePaths
</h4>
<pre>public
java.lang.String[]
getImagePaths()
</pre>
</li>
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<a name="getFontFile()">
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<h4>getFontFile
</h4>
<pre>public
<a href="../../../../../com/badlogic/gdx/files/FileHandle.html" title="class in com.badlogic.gdx.files">FileHandle
</a> getFontFile()
</pre>
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