<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!-- NewPage -->
<html lang="en">
<head>
<!-- Generated by javadoc (version 1.7.0_17) on Sun Nov 03 15:35:44 CET 2013 -->
<title>ParticleEmitter.ScaledNumericValue (libgdx API)
</title>
<meta name="date" content="2013-11-03">
<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
</head>
<body>
<script type="text/javascript"><!--
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="ParticleEmitter.ScaledNumericValue (libgdx API)";
}
//-->
</script>
<noscript>
<div>JavaScript is disabled on your browser.
</div>
</noscript>
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a name="navbar_top">
<!-- -->
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../../../overview-summary.html">Overview
</a></li>
<li><a href="package-summary.html">Package
</a></li>
<li class="navBarCell1Rev">Class
</li>
<li><a href="class-use/ParticleEmitter.ScaledNumericValue.html">Use
</a></li>
<li><a href="package-tree.html">Tree
</a></li>
<li><a href="../../../../../deprecated-list.html">Deprecated
</a></li>
<li><a href="../../../../../index-all.html">Index
</a></li>
<li><a href="../../../../../help-doc.html">Help
</a></li>
</ul>
<div class="aboutLanguage"><em>
libgdx API
<style>
body, td, th { font-family:Helvetica, Tahoma, Arial, sans-serif; font-size:10pt }
pre, code, tt { font-size:9pt; font-family:Lucida Console, Courier New, sans-serif }
h1, h2, h3, .FrameTitleFont, .FrameHeadingFont, .TableHeadingColor font { font-size:105%; font-weight:bold }
.TableHeadingColor { background:#EEEEFF; }
a { text-decoration:none }
a:hover { text-decoration:underline }
a:link, a:visited { color:blue }
table { border:0px }
.TableRowColor td:first-child { border-left:1px solid black }
.TableRowColor td { border:0px; border-bottom:1px solid black; border-right:1px solid black }
hr { border:0px; border-bottom:1px solid #333366; }
</style>
</em></div>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="strong">Prev Class
</span></a></li>
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="strong">Next Class
</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../../../index.html?com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" target="_top">Frames
</a></li>
<li><a href="ParticleEmitter.ScaledNumericValue.html" target="_top">No Frames
</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_top">
<li><a href="../../../../../allclasses-noframe.html">All Classes
</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_top");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:
</li>
<li>Nested
|
</li>
<li>Field
|
</li>
<li><a href="#constructor_summary">Constr
</a> |
</li>
<li><a href="#method_summary">Method
</a></li>
</ul>
<ul class="subNavList">
<li>Detail:
</li>
<li>Field
|
</li>
<li><a href="#constructor_detail">Constr
</a> |
</li>
<li><a href="#method_detail">Method
</a></li>
</ul>
</div>
<a name="skip-navbar_top">
<!-- -->
</a></div>
<!-- ========= END OF TOP NAVBAR ========= -->
<!-- ======== START OF CLASS DATA ======== -->
<div class="header">
<div class="subTitle">com.badlogic.gdx.graphics.g2d
</div>
<h2 title="Class ParticleEmitter.ScaledNumericValue" class="title">Class ParticleEmitter.ScaledNumericValue
</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object
</li>
<li>
<ul class="inheritance">
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue
</a></li>
<li>
<ul class="inheritance">
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d.ParticleEmitter.RangedNumericValue
</a></li>
<li>
<ul class="inheritance">
<li>com.badlogic.gdx.graphics.g2d.ParticleEmitter.ScaledNumericValue
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<div class="description">
<ul class="blockList">
<li class="blockList">
<dl>
<dt>Enclosing class:
</dt>
<dd><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter
</a></dd>
</dl>
<hr>
<br>
<pre>public static class
<span class="strong">ParticleEmitter.ScaledNumericValue
</span>
extends
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue
</a></pre>
</li>
</ul>
</div>
<div class="summary">
<ul class="blockList">
<li class="blockList">
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<ul class="blockList">
<li class="blockList"><a name="constructor_summary">
<!-- -->
</a>
<h3>Constructor Summary
</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
<caption><span>Constructors
</span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#ParticleEmitter.ScaledNumericValue()">ParticleEmitter.ScaledNumericValue
</a></strong>()
</code> </td>
</tr>
</table>
</li>
</ul>
<!-- ========== METHOD SUMMARY =========== -->
<ul class="blockList">
<li class="blockList"><a name="method_summary">
<!-- -->
</a>
<h3>Method Summary
</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods
</span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getHighMax()">getHighMax
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getHighMin()">getHighMin
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getScale(float)">getScale
</a></strong>(float
percent)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float[]
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getScaling()">getScaling
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float[]
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#getTimeline()">getTimeline
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#isRelative()">isRelative
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#load(java.io.BufferedReader)">load
</a></strong>(java.io.BufferedReader
reader)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.ScaledNumericValue)">load
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue
</a> value)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#newHighValue()">newHighValue
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#save(java.io.Writer)">save
</a></strong>(java.io.Writer
output)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHigh(float)">setHigh
</a></strong>(float
value)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHigh(float, float)">setHigh
</a></strong>(float
min,
float
max)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHighMax(float)">setHighMax
</a></strong>(float
highMax)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setHighMin(float)">setHighMin
</a></strong>(float
highMin)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setRelative(boolean)">setRelative
</a></strong>(boolean
relative)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setScaling(float[])">setScaling
</a></strong>(float[]
values)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html#setTimeline(float[])">setTimeline
</a></strong>(float[]
timeline)
</code> </td>
</tr>
</table>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_com.badlogic.gdx.graphics.g2d.ParticleEmitter.RangedNumericValue">
<!-- -->
</a>
<h3>Methods inherited from class
com.badlogic.gdx.graphics.g2d.
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue
</a></h3>
<code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#getLowMax()">getLowMax
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#getLowMin()">getLowMin
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.RangedNumericValue)">load
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#newLowValue()">newLowValue
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLow(float)">setLow
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLow(float, float)">setLow
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLowMax(float)">setLowMax
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#setLowMin(float)">setLowMin
</a></code></li>
</ul>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue">
<!-- -->
</a>
<h3>Methods inherited from class
com.badlogic.gdx.graphics.g2d.
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ParticleValue
</a></h3>
<code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isActive()">isActive
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#isAlwaysActive()">isAlwaysActive
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.ParticleValue)">load
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setActive(boolean)">setActive
</a>,
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ParticleValue.html#setAlwaysActive(boolean)">setAlwaysActive
</a></code></li>
</ul>
<ul class="blockList">
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
<!-- -->
</a>
<h3>Methods inherited from class
java.lang.Object
</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
</code></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
<div class="details">
<ul class="blockList">
<li class="blockList">
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<ul class="blockList">
<li class="blockList"><a name="constructor_detail">
<!-- -->
</a>
<h3>Constructor Detail
</h3>
<a name="ParticleEmitter.ScaledNumericValue()">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>ParticleEmitter.ScaledNumericValue
</h4>
<pre>public
ParticleEmitter.ScaledNumericValue()
</pre>
</li>
</ul>
</li>
</ul>
<!-- ============ METHOD DETAIL ========== -->
<ul class="blockList">
<li class="blockList"><a name="method_detail">
<!-- -->
</a>
<h3>Method Detail
</h3>
<a name="newHighValue()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>newHighValue
</h4>
<pre>public
float
newHighValue()
</pre>
</li>
</ul>
<a name="setHigh(float)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setHigh
</h4>
<pre>public
void
setHigh(float
value)
</pre>
</li>
</ul>
<a name="setHigh(float, float)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setHigh
</h4>
<pre>public
void
setHigh(float
min,
float
max)
</pre>
</li>
</ul>
<a name="getHighMin()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>getHighMin
</h4>
<pre>public
float
getHighMin()
</pre>
</li>
</ul>
<a name="setHighMin(float)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setHighMin
</h4>
<pre>public
void
setHighMin(float
highMin)
</pre>
</li>
</ul>
<a name="getHighMax()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>getHighMax
</h4>
<pre>public
float
getHighMax()
</pre>
</li>
</ul>
<a name="setHighMax(float)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setHighMax
</h4>
<pre>public
void
setHighMax(float
highMax)
</pre>
</li>
</ul>
<a name="getScaling()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>getScaling
</h4>
<pre>public
float[]
getScaling()
</pre>
</li>
</ul>
<a name="setScaling(float[])">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setScaling
</h4>
<pre>public
void
setScaling(float[]
values)
</pre>
</li>
</ul>
<a name="getTimeline()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>getTimeline
</h4>
<pre>public
float[]
getTimeline()
</pre>
</li>
</ul>
<a name="setTimeline(float[])">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setTimeline
</h4>
<pre>public
void
setTimeline(float[]
timeline)
</pre>
</li>
</ul>
<a name="isRelative()">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>isRelative
</h4>
<pre>public
boolean
isRelative()
</pre>
</li>
</ul>
<a name="setRelative(boolean)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>setRelative
</h4>
<pre>public
void
setRelative(boolean
relative)
</pre>
</li>
</ul>
<a name="getScale(float)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>getScale
</h4>
<pre>public
float
getScale(float
percent)
</pre>
</li>
</ul>
<a name="save(java.io.Writer)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>save
</h4>
<pre>public
void
save(java.io.Writer
output)
throws java.io.IOException
</pre>
<dl>
<dt><strong>Overrides:
</strong></dt>
<dd><code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#save(java.io.Writer)">save
</a></code> in class
<code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue
</a></code></dd>
<dt><span class="strong">Throws:
</span></dt>
<dd><code>java.io.IOException
</code></dd></dl>
</li>
</ul>
<a name="load(java.io.BufferedReader)">
<!-- -->
</a>
<ul class="blockList">
<li class="blockList">
<h4>load
</h4>
<pre>public
void
load(java.io.BufferedReader
reader)
throws java.io.IOException
</pre>
<dl>
<dt><strong>Overrides:
</strong></dt>
<dd><code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html#load(java.io.BufferedReader)">load
</a></code> in class
<code><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.RangedNumericValue
</a></code></dd>
<dt><span class="strong">Throws:
</span></dt>
<dd><code>java.io.IOException
</code></dd></dl>
</li>
</ul>
<a name="load(com.badlogic.gdx.graphics.g2d.ParticleEmitter.ScaledNumericValue)">
<!-- -->
</a>
<ul class="blockListLast">
<li class="blockList">
<h4>load
</h4>
<pre>public
void
load(
<a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.ScaledNumericValue
</a> value)
</pre>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
<!-- ========= END OF CLASS DATA ========= -->
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a name="navbar_bottom">
<!-- -->
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../../../overview-summary.html">Overview
</a></li>
<li><a href="package-summary.html">Package
</a></li>
<li class="navBarCell1Rev">Class
</li>
<li><a href="class-use/ParticleEmitter.ScaledNumericValue.html">Use
</a></li>
<li><a href="package-tree.html">Tree
</a></li>
<li><a href="../../../../../deprecated-list.html">Deprecated
</a></li>
<li><a href="../../../../../index-all.html">Index
</a></li>
<li><a href="../../../../../help-doc.html">Help
</a></li>
</ul>
<div class="aboutLanguage"><em>libgdx API
</em></div>
</div>
<div class="subNav">
<ul class="navList">
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d"><span class="strong">Prev Class
</span></a></li>
<li><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d"><span class="strong">Next Class
</span></a></li>
</ul>
<ul class="navList">
<li><a href="../../../../../index.html?com/badlogic/gdx/graphics/g2d/ParticleEmitter.ScaledNumericValue.html" target="_top">Frames
</a></li>
<li><a href="ParticleEmitter.ScaledNumericValue.html" target="_top">No Frames
</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_bottom">
<li><a href="../../../../../allclasses-noframe.html">All Classes
</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_bottom");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<div>
<ul class="subNavList">
<li>Summary:
</li>
<li>Nested
|
</li>
<li>Field
|
</li>
<li><a href="#constructor_summary">Constr
</a> |
</li>
<li><a href="#method_summary">Method
</a></li>
</ul>
<ul class="subNavList">
<li>Detail:
</li>
<li>Field
|
</li>
<li><a href="#constructor_detail">Constr
</a> |
</li>
<li><a href="#method_detail">Method
</a></li>
</ul>
</div>
<a name="skip-navbar_bottom">
<!-- -->
</a></div>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<p class="legalCopy"><small>
<div style="font-size:9pt"><i>
Copyright
© 2010-2013 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
</i></div>
</small></p>
</body>
</html>