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<h2 title="Uses of Class com.badlogic.gdx.graphics.g2d.Sprite" class="title">Uses of Class
<br>com.badlogic.gdx.graphics.g2d.Sprite
</h2>
</div>
<div class="classUseContainer">
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Package
</th>
<th class="colLast" scope="col">Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.scenes.scene2d.ui">com.badlogic.gdx.scenes.scene2d.ui
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.scenes.scene2d.utils">com.badlogic.gdx.scenes.scene2d.utils
</a></td>
<td class="colLast"> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<ul class="blockList">
<li class="blockList"><a name="com.badlogic.gdx.graphics.g2d">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
<caption><span>Subclasses of
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Class and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>static class
</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static class
</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d">TextureAtlas.AtlasSprite
</a></strong></code>
<div class="block">A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace
had not been stripped.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a> that return
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></code></td>
<td class="colLast"><span class="strong">TextureAtlas.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprite(java.lang.String)">createSprite
</a></strong>(java.lang.String
name)
</code>
<div class="block">Returns the first region found with the specified name as a sprite.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></code></td>
<td class="colLast"><span class="strong">TextureAtlas.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprite(java.lang.String, int)">createSprite
</a></strong>(java.lang.String
name,
int
index)
</code>
<div class="block">Returns the first region found with the specified name and index as a sprite.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></code></td>
<td class="colLast"><span class="strong">ParticleEmitter.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#getSprite()">getSprite
</a></strong>()
</code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a> that return types with arguments of type
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</a><<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a>></code></td>
<td class="colLast"><span class="strong">TextureAtlas.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites()">createSprites
</a></strong>()
</code>
<div class="block">Returns all regions in the atlas as sprites.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</a><<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a>></code></td>
<td class="colLast"><span class="strong">TextureAtlas.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.html#createSprites(java.lang.String)">createSprites
</a></strong>(java.lang.String
name)
</code>
<div class="block">Returns all regions with the specified name as sprites, ordered by smallest to largest
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/TextureAtlas.AtlasRegion.html#index"><code>index
</code></a>.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a> with parameters of type
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">SpriteCache.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteCache.html#add(com.badlogic.gdx.graphics.g2d.Sprite)">add
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code>
<div class="block">Adds the specified sprite to the cache.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle
</a></code></td>
<td class="colLast"><span class="strong">ParticleEmitter.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#newParticle(com.badlogic.gdx.graphics.g2d.Sprite)">newParticle
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEmitter.Particle
</a></code></td>
<td class="colLast"><span class="strong">ParticleEmitterBox2D.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitterBox2D.html#newParticle(com.badlogic.gdx.graphics.g2d.Sprite)">newParticle
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Sprite.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html#set(com.badlogic.gdx.graphics.g2d.Sprite)">set
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code>
<div class="block">Make this sprite a copy in every way of the specified sprite
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">ParticleEmitter.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.html#setSprite(com.badlogic.gdx.graphics.g2d.Sprite)">setSprite
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d
</a> with parameters of type
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/ParticleEmitter.Particle.html#ParticleEmitter.Particle(com.badlogic.gdx.graphics.g2d.Sprite)">ParticleEmitter.Particle
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html#Sprite(com.badlogic.gdx.graphics.g2d.Sprite)">Sprite
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code>
<div class="block">Creates a sprite that is a copy in every way of the specified sprite.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.scenes.scene2d.ui">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/package-summary.html">com.badlogic.gdx.scenes.scene2d.ui
</a> that return
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></code></td>
<td class="colLast"><span class="strong">Skin.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html#getSprite(java.lang.String)">getSprite
</a></strong>(java.lang.String
name)
</code>
<div class="block">Returns a registered sprite.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.scenes.scene2d.utils">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils
</a> that return
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></code></td>
<td class="colLast"><span class="strong">SpriteDrawable.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#getSprite()">getSprite
</a></strong>()
</code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils
</a> with parameters of type
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">SpriteDrawable.
</span><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#setSprite(com.badlogic.gdx.graphics.g2d.Sprite)">setSprite
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in
<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/package-summary.html">com.badlogic.gdx.scenes.scene2d.utils
</a> with parameters of type
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/SpriteDrawable.html#SpriteDrawable(com.badlogic.gdx.graphics.g2d.Sprite)">SpriteDrawable
</a></strong>(
<a href="../../../../../../com/badlogic/gdx/graphics/g2d/Sprite.html" title="class in com.badlogic.gdx.graphics.g2d">Sprite
</a> sprite)
</code> </td>
</tr>
</tbody>
</table>
</li>
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</li>
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