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<title>com.badlogic.gdx.graphics.g2d (libgdx API)
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<meta name="date" content="2013-11-03">
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<h1 class="bar"><a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html" target="classFrame">com.badlogic.gdx.graphics.g2d
</a></h1>
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<h2 title="Classes">Classes
</h2>
<ul title="Classes">
<li><a href="Animation.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Animation
</a></li>
<li><a href="BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont
</a></li>
<li><a href="BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.BitmapFontData
</a></li>
<li><a href="BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.Glyph
</a></li>
<li><a href="BitmapFont.TextBounds.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.TextBounds
</a></li>
<li><a href="BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFontCache
</a></li>
<li><a href="Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Gdx2DPixmap
</a></li>
<li><a href="NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">NinePatch
</a></li>
<li><a href="ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffect
</a></li>
<li><a href="ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffectPool
</a></li>
<li><a href="ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter
</a></li>
<li><a href="ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.GradientColorValue
</a></li>
<li><a href="ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.NumericValue
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<li><a href="ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.Particle
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<li><a href="ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ParticleValue
</a></li>
<li><a href="ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.RangedNumericValue
</a></li>
<li><a href="ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ScaledNumericValue
</a></li>
<li><a href="ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShapeValue
</a></li>
<li><a href="ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitterBox2D
</a></li>
<li><a href="PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PixmapPacker
</a></li>
<li><a href="PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonRegion
</a></li>
<li><a href="PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonRegionLoader
</a></li>
<li><a href="PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonSprite
</a></li>
<li><a href="PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonSpriteBatch
</a></li>
<li><a href="Sprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Sprite
</a></li>
<li><a href="SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteBatch
</a></li>
<li><a href="SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteCache
</a></li>
<li><a href="TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas
</a></li>
<li><a href="TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasRegion
</a></li>
<li><a href="TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasSprite
</a></li>
<li><a href="TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData
</a></li>
<li><a href="TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Page
</a></li>
<li><a href="TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Region
</a></li>
<li><a href="TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureRegion
</a></li>
</ul>
<h2 title="Enums">Enums
</h2>
<ul title="Enums">
<li><a href="BitmapFont.HAlignment.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.HAlignment
</a></li>
<li><a href="ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnEllipseSide
</a></li>
<li><a href="ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShape
</a></li>
</ul>
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