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<title>com.badlogic.gdx.graphics.g2d (libgdx API)</title>
<meta name="date" content="2013-11-03">
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<h1 class="bar"><a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html" target="classFrame">com.badlogic.gdx.graphics.g2d</a></h1>
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<h2 title="Classes">Classes</h2>
<ul title="Classes">
<li><a href="Animation.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Animation</a></li>
<li><a href="BitmapFont.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont</a></li>
<li><a href="BitmapFont.BitmapFontData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.BitmapFontData</a></li>
<li><a href="BitmapFont.Glyph.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.Glyph</a></li>
<li><a href="BitmapFont.TextBounds.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.TextBounds</a></li>
<li><a href="BitmapFontCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFontCache</a></li>
<li><a href="Gdx2DPixmap.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Gdx2DPixmap</a></li>
<li><a href="NinePatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">NinePatch</a></li>
<li><a href="ParticleEffect.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffect</a></li>
<li><a href="ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEffectPool</a></li>
<li><a href="ParticleEmitter.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter</a></li>
<li><a href="ParticleEmitter.GradientColorValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.GradientColorValue</a></li>
<li><a href="ParticleEmitter.NumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.NumericValue</a></li>
<li><a href="ParticleEmitter.Particle.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.Particle</a></li>
<li><a href="ParticleEmitter.ParticleValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ParticleValue</a></li>
<li><a href="ParticleEmitter.RangedNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.RangedNumericValue</a></li>
<li><a href="ParticleEmitter.ScaledNumericValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.ScaledNumericValue</a></li>
<li><a href="ParticleEmitter.SpawnShapeValue.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShapeValue</a></li>
<li><a href="ParticleEmitterBox2D.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitterBox2D</a></li>
<li><a href="PixmapPacker.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PixmapPacker</a></li>
<li><a href="PolygonRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonRegion</a></li>
<li><a href="PolygonRegionLoader.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonRegionLoader</a></li>
<li><a href="PolygonSprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonSprite</a></li>
<li><a href="PolygonSpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">PolygonSpriteBatch</a></li>
<li><a href="Sprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">Sprite</a></li>
<li><a href="SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteBatch</a></li>
<li><a href="SpriteCache.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">SpriteCache</a></li>
<li><a href="TextureAtlas.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas</a></li>
<li><a href="TextureAtlas.AtlasRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasRegion</a></li>
<li><a href="TextureAtlas.AtlasSprite.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.AtlasSprite</a></li>
<li><a href="TextureAtlas.TextureAtlasData.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData</a></li>
<li><a href="TextureAtlas.TextureAtlasData.Page.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Page</a></li>
<li><a href="TextureAtlas.TextureAtlasData.Region.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureAtlas.TextureAtlasData.Region</a></li>
<li><a href="TextureRegion.html" title="class in com.badlogic.gdx.graphics.g2d" target="classFrame">TextureRegion</a></li>
</ul>
<h2 title="Enums">Enums</h2>
<ul title="Enums">
<li><a href="BitmapFont.HAlignment.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">BitmapFont.HAlignment</a></li>
<li><a href="ParticleEmitter.SpawnEllipseSide.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnEllipseSide</a></li>
<li><a href="ParticleEmitter.SpawnShape.html" title="enum in com.badlogic.gdx.graphics.g2d" target="classFrame">ParticleEmitter.SpawnShape</a></li>
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