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<div class="subTitle">com.badlogic.gdx.graphics.g3d</div>
<h2 title="Class Attributes" class="title">Class Attributes</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<dt>All Implemented Interfaces:</dt>
<dd>java.lang.Iterable&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;, java.util.Comparator&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</dd>
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<dd><a href="../../../../../com/badlogic/gdx/graphics/g3d/Environment.html" title="class in com.badlogic.gdx.graphics.g3d">Environment</a>, <a href="../../../../../com/badlogic/gdx/graphics/g3d/Material.html" title="class in com.badlogic.gdx.graphics.g3d">Material</a></dd>
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<pre>public class <span class="strong">Attributes</span>
extends java.lang.Object
implements java.lang.Iterable&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;, java.util.Comparator&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</pre>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#attributes">attributes</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected long</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#mask">mask</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#sorted">sorted</a></strong></code>&nbsp;</td>
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<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#Attributes()">Attributes</a></strong>()</code>&nbsp;</td>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#clear()">clear</a></strong>()</code>
<div class="block">Removes all attributes</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#compare(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">compare</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;arg0,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;arg1)</code>
<div class="block">Used for sorting attributes</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#get(com.badlogic.gdx.utils.Array, long)">get</a></strong>(<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;out,
   long&nbsp;type)</code>
<div class="block">Get multiple attributes at once.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>&lt;T extends <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;<br>T</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#get(java.lang.Class, long)">get</a></strong>(java.lang.Class&lt;T&gt;&nbsp;clazz,
   long&nbsp;type)</code>
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#get(long)">get</a></strong>(long&nbsp;type)</code>
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>long</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#getMask()">getMask</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#has(long)">has</a></strong>(long&nbsp;type)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#indexOf(long)">indexOf</a></strong>(long&nbsp;type)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>java.util.Iterator&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#iterator()">iterator</a></strong>()</code>
<div class="block">Used for iterating through the attributes</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#remove(long)">remove</a></strong>(long&nbsp;mask)</code>
<div class="block">Removes the attribute from the material, i.e.: material.remove(BlendingAttribute.ID);
 Can also be used to remove multiple attributes also, i.e.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#same(com.badlogic.gdx.graphics.g3d.Attributes)">same</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a>&nbsp;other)</code>
<div class="block">See <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#same(com.badlogic.gdx.graphics.g3d.Attributes, boolean)"><code>same(Attributes, boolean)</code></a></div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#same(com.badlogic.gdx.graphics.g3d.Attributes, boolean)">same</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a>&nbsp;other,
    boolean&nbsp;compareValues)</code>
<div class="block">Check if this collection has the same attributes as the other collection.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(com.badlogic.gdx.graphics.g3d.Attribute...)">set</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>...&nbsp;attributes)</code>
<div class="block">Add an array of attributes to this material.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(com.badlogic.gdx.graphics.g3d.Attribute)">set</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute)</code>
<div class="block">Add a attribute to this material.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">set</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2)</code>
<div class="block">Add multiple attributes to this material.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">set</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute3)</code>
<div class="block">Add multiple attributes to this material.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">set</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute3,
   <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute4)</code>
<div class="block">Add multiple attributes to this material.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#set(java.lang.Iterable)">set</a></strong>(java.lang.Iterable&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;attributes)</code>
<div class="block">Add an array of attributes to this material.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#size()">size</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#sort()">sort</a></strong>()</code>
<div class="block">Sort the attributes by their ID</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Methods inherited from interface&nbsp;java.util.Comparator</h3>
<code>equals</code></li>
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<h4>mask</h4>
<pre>protected&nbsp;long mask</pre>
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<pre>protected final&nbsp;<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt; attributes</pre>
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<pre>protected&nbsp;boolean sorted</pre>
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<h4>Attributes</h4>
<pre>public&nbsp;Attributes()</pre>
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<h4>sort</h4>
<pre>public final&nbsp;void&nbsp;sort()</pre>
<div class="block">Sort the attributes by their ID</div>
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<h4>getMask</h4>
<pre>public final&nbsp;long&nbsp;getMask()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>Bitwise mask of the ID's of all the containing attributes</dd></dl>
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<h4>get</h4>
<pre>public final&nbsp;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;get(long&nbsp;type)</pre>
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The attribute (which can safely be cast) if any, otherwise null</dd></dl>
</li>
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<pre>public final&nbsp;&lt;T extends <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;T&nbsp;get(java.lang.Class&lt;T&gt;&nbsp;clazz,
                          long&nbsp;type)</pre>
<div class="block">Example usage: ((BlendingAttribute)material.get(BlendingAttribute.ID)).sourceFunction;</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The attribute if any, otherwise null</dd></dl>
</li>
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<pre>public final&nbsp;<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;get(<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;out,
                   long&nbsp;type)</pre>
<div class="block">Get multiple attributes at once.
 Example: material.get(out, ColorAttribute.Diffuse | ColorAttribute.Specular | TextureAttribute.Diffuse);</div>
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<h4>clear</h4>
<pre>public final&nbsp;void&nbsp;clear()</pre>
<div class="block">Removes all attributes</div>
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<h4>size</h4>
<pre>public&nbsp;int&nbsp;size()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>The amount of attributes this material contains.</dd></dl>
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<h4>set</h4>
<pre>public final&nbsp;void&nbsp;set(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute)</pre>
<div class="block">Add a attribute to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
</li>
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<a name="set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2)</pre>
<div class="block">Add multiple attributes to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
</li>
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<a name="set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute3)</pre>
<div class="block">Add multiple attributes to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
</li>
</ul>
<a name="set(com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute, com.badlogic.gdx.graphics.g3d.Attribute)">
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute1,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute2,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute3,
       <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;attribute4)</pre>
<div class="block">Add multiple attributes to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
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<a name="set(com.badlogic.gdx.graphics.g3d.Attribute...)">
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<h4>set</h4>
<pre>public final&nbsp;void&nbsp;set(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>...&nbsp;attributes)</pre>
<div class="block">Add an array of attributes to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
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<h4>set</h4>
<pre>public final&nbsp;void&nbsp;set(java.lang.Iterable&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;attributes)</pre>
<div class="block">Add an array of attributes to this material.
 If the material already contains an attribute of the same type it is overwritten.</div>
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<h4>remove</h4>
<pre>public final&nbsp;void&nbsp;remove(long&nbsp;mask)</pre>
<div class="block">Removes the attribute from the material, i.e.: material.remove(BlendingAttribute.ID);
 Can also be used to remove multiple attributes also, i.e. remove(AttributeA.ID | AttributeB.ID);</div>
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<h4>has</h4>
<pre>public final&nbsp;boolean&nbsp;has(long&nbsp;type)</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>True if this collection has the specified attribute, i.e. attributes.has(ColorAttribute.Diffuse);
  Or when multiple attribute types are specified, true if this collection has all specified attributes,
  i.e. attributes.has(out, ColorAttribute.Diffuse | ColorAttribute.Specular | TextureAttribute.Diffuse);</dd></dl>
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<pre>protected&nbsp;int&nbsp;indexOf(long&nbsp;type)</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>the index of the attribute with the specified type or negative if not available.</dd></dl>
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<pre>public final&nbsp;boolean&nbsp;same(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a>&nbsp;other,
           boolean&nbsp;compareValues)</pre>
<div class="block">Check if this collection has the same attributes as the other collection.
 If compareValues is true, it also compares the values of each attribute.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>compareValues</code> - True to compare attribute values, false to only compare attribute types</dd>
<dt><span class="strong">Returns:</span></dt><dd>True if this collection contains the same attributes (and optionally attribute values) as the other.</dd></dl>
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<pre>public final&nbsp;boolean&nbsp;same(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html" title="class in com.badlogic.gdx.graphics.g3d">Attributes</a>&nbsp;other)</pre>
<div class="block">See <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attributes.html#same(com.badlogic.gdx.graphics.g3d.Attributes, boolean)"><code>same(Attributes, boolean)</code></a></div>
<dl><dt><span class="strong">Returns:</span></dt><dd>True if this collection contains the same attributes (but not values) as the other.</dd></dl>
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<pre>public final&nbsp;int&nbsp;compare(<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;arg0,
          <a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&nbsp;arg1)</pre>
<div class="block">Used for sorting attributes</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code>compare</code>&nbsp;in interface&nbsp;<code>java.util.Comparator&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</code></dd>
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<pre>public final&nbsp;java.util.Iterator&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;&nbsp;iterator()</pre>
<div class="block">Used for iterating through the attributes</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code>iterator</code>&nbsp;in interface&nbsp;<code>java.lang.Iterable&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Attribute.html" title="class in com.badlogic.gdx.graphics.g3d">Attribute</a>&gt;</code></dd>
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