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<h2 title="Uses of Class com.badlogic.gdx.graphics.g3d.model.Animation" class="title">Uses of Class
<br>com.badlogic.gdx.graphics.g3d.model.Animation
</h2>
</div>
<div class="classUseContainer">
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Package
</th>
<th class="colLast" scope="col">Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d">com.badlogic.gdx.graphics.g3d
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.utils">com.badlogic.gdx.graphics.g3d.utils
</a></td>
<td class="colLast"> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<ul class="blockList">
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d
</a> with type parameters of type
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</a><<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a>></code></td>
<td class="colLast"><span class="strong">Model.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#animations">animations
</a></strong></code>
<div class="block">animations of the model, modifying node transformations
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array
</a><<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a>></code></td>
<td class="colLast"><span class="strong">ModelInstance.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#animations">animations
</a></strong></code>
<div class="block">animations of the model, modifying node transformations
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d
</a> that return
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></code></td>
<td class="colLast"><span class="strong">Model.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#getAnimation(java.lang.String)">getAnimation
</a></strong>(java.lang.String
id)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></code></td>
<td class="colLast"><span class="strong">ModelInstance.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation(java.lang.String)">getAnimation
</a></strong>(java.lang.String
id)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></code></td>
<td class="colLast"><span class="strong">Model.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#getAnimation(java.lang.String, boolean)">getAnimation
</a></strong>(java.lang.String
id,
boolean
ignoreCase)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></code></td>
<td class="colLast"><span class="strong">ModelInstance.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation(java.lang.String, boolean)">getAnimation
</a></strong>(java.lang.String
id,
boolean
ignoreCase)
</code> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.utils">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a> declared as
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></code></td>
<td class="colLast"><span class="strong">AnimationController.AnimationDesc.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#animation">animation
</a></strong></code>
<div class="block">The animation to be applied.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a> with parameters of type
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc
</a></code></td>
<td class="colLast"><span class="strong">AnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">action
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim,
int
loopCount,
float
speed,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener
</a> listener,
float
transitionTime)
</code>
<div class="block">Apply an action animation on top of the current animation.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc
</a></code></td>
<td class="colLast"><span class="strong">AnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">animate
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim,
int
loopCount,
float
speed,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener
</a> listener,
float
transitionTime)
</code>
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected void
</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#apply(com.badlogic.gdx.graphics.g3d.model.Animation, float, float)">apply
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> animation,
float
time,
float
weight)
</code>
<div class="block">Apply an animation, must be called between {
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#begin()"><code>BaseAnimationController.begin()
</code></a> and {
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#end()"><code>BaseAnimationController.end()
</code></a>.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void
</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation(com.badlogic.gdx.graphics.g3d.model.Animation, float)">applyAnimation
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> animation,
float
time)
</code>
<div class="block">Apply a single animation to the
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance
</code></a> and update the it to reflect the changes.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected static void
</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation(com.badlogic.gdx.utils.ObjectMap, com.badlogic.gdx.utils.Pool, float, com.badlogic.gdx.graphics.g3d.model.Animation, float)">applyAnimation
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap
</a><<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node
</a>,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform
</a>> out,
<a href="../../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool
</a><<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform
</a>> pool,
float
alpha,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> animation,
float
time)
</code>
<div class="block">Helper method to apply one animation to either an objectmap for blending or directly to the bones.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void
</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimations(com.badlogic.gdx.graphics.g3d.model.Animation, float, com.badlogic.gdx.graphics.g3d.model.Animation, float, float)">applyAnimations
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim1,
float
time1,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim2,
float
time2,
float
weight)
</code>
<div class="block">Apply two animations, blending the second onto to first using weight.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc
</a></code></td>
<td class="colLast"><span class="strong">AnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">queue
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim,
int
loopCount,
float
speed,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener
</a> listener,
float
transitionTime)
</code>
<div class="block">Queue an animation to be applied when the current is finished.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void
</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#removeAnimation(com.badlogic.gdx.graphics.g3d.model.Animation)">removeAnimation
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> animation)
</code>
<div class="block">Remove the specified animation, by marking the affected nodes as not animated.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc
</a></code></td>
<td class="colLast"><span class="strong">AnimationController.
</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener)">setAnimation
</a></strong>(
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation
</a> anim,
int
loopCount,
float
speed,
<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener
</a> listener)
</code>
<div class="block">Set the active animation, replacing any current animation.
</div>
</td>
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