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<title>Uses of Class com.badlogic.gdx.graphics.g3d.model.Animation (libgdx API)</title>
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<h2 title="Uses of Class com.badlogic.gdx.graphics.g3d.model.Animation" class="title">Uses of Class<br>com.badlogic.gdx.graphics.g3d.model.Animation</h2>
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<caption><span>Packages that use <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Package</th>
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d">com.badlogic.gdx.graphics.g3d</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.utils">com.badlogic.gdx.graphics.g3d.utils</a></td>
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<h3>Uses of <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a> in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a> with type parameters of type <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&gt;</code></td>
<td class="colLast"><span class="strong">Model.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#animations">animations</a></strong></code>
<div class="block">animations of the model, modifying node transformations</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&gt;</code></td>
<td class="colLast"><span class="strong">ModelInstance.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#animations">animations</a></strong></code>
<div class="block">animations of the model, modifying node transformations</div>
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</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a> that return <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></code></td>
<td class="colLast"><span class="strong">Model.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#getAnimation(java.lang.String)">getAnimation</a></strong>(java.lang.String&nbsp;id)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></code></td>
<td class="colLast"><span class="strong">ModelInstance.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation(java.lang.String)">getAnimation</a></strong>(java.lang.String&nbsp;id)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></code></td>
<td class="colLast"><span class="strong">Model.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/Model.html#getAnimation(java.lang.String, boolean)">getAnimation</a></strong>(java.lang.String&nbsp;id,
            boolean&nbsp;ignoreCase)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></code></td>
<td class="colLast"><span class="strong">ModelInstance.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getAnimation(java.lang.String, boolean)">getAnimation</a></strong>(java.lang.String&nbsp;id,
            boolean&nbsp;ignoreCase)</code>&nbsp;</td>
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<h3>Uses of <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a> in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a> declared as <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></code></td>
<td class="colLast"><span class="strong">AnimationController.AnimationDesc.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html#animation">animation</a></strong></code>
<div class="block">The animation to be applied.</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a> with parameters of type <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></code></td>
<td class="colLast"><span class="strong">AnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#action(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">action</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim,
      int&nbsp;loopCount,
      float&nbsp;speed,
      <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a>&nbsp;listener,
      float&nbsp;transitionTime)</code>
<div class="block">Apply an action animation on top of the current animation.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></code></td>
<td class="colLast"><span class="strong">AnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animate(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">animate</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim,
       int&nbsp;loopCount,
       float&nbsp;speed,
       <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a>&nbsp;listener,
       float&nbsp;transitionTime)</code>
<div class="block">Changes the current animation by blending the new on top of the old during the transition time.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#apply(com.badlogic.gdx.graphics.g3d.model.Animation, float, float)">apply</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;animation,
     float&nbsp;time,
     float&nbsp;weight)</code>
<div class="block">Apply an animation, must be called between {<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#begin()"><code>BaseAnimationController.begin()</code></a> and {<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#end()"><code>BaseAnimationController.end()</code></a>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation(com.badlogic.gdx.graphics.g3d.model.Animation, float)">applyAnimation</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;animation,
              float&nbsp;time)</code>
<div class="block">Apply a single animation to the <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html" title="class in com.badlogic.gdx.graphics.g3d"><code>ModelInstance</code></a> and update the it to reflect the changes.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected static void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation(com.badlogic.gdx.utils.ObjectMap, com.badlogic.gdx.utils.Pool, float, com.badlogic.gdx.graphics.g3d.model.Animation, float)">applyAnimation</a></strong>(<a href="../../../../../../../com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a>&lt;<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a>,<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a>&gt;&nbsp;out,
              <a href="../../../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a>&gt;&nbsp;pool,
              float&nbsp;alpha,
              <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;animation,
              float&nbsp;time)</code>
<div class="block">Helper method to apply one animation to either an objectmap for blending or directly to the bones.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimations(com.badlogic.gdx.graphics.g3d.model.Animation, float, com.badlogic.gdx.graphics.g3d.model.Animation, float, float)">applyAnimations</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim1,
               float&nbsp;time1,
               <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim2,
               float&nbsp;time2,
               float&nbsp;weight)</code>
<div class="block">Apply two animations, blending the second onto to first using weight.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></code></td>
<td class="colLast"><span class="strong">AnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#queue(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener, float)">queue</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim,
     int&nbsp;loopCount,
     float&nbsp;speed,
     <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a>&nbsp;listener,
     float&nbsp;transitionTime)</code>
<div class="block">Queue an animation to be applied when the current is finished.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#removeAnimation(com.badlogic.gdx.graphics.g3d.model.Animation)">removeAnimation</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;animation)</code>
<div class="block">Remove the specified animation, by marking the affected nodes as not animated.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a></code></td>
<td class="colLast"><span class="strong">AnimationController.</span><code><strong><a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#setAnimation(com.badlogic.gdx.graphics.g3d.model.Animation, int, float, com.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationListener)">setAnimation</a></strong>(<a href="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;anim,
            int&nbsp;loopCount,
            float&nbsp;speed,
            <a href="../../../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationListener.html" title="interface in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationListener</a>&nbsp;listener)</code>
<div class="block">Set the active animation, replacing any current animation.</div>
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