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<title>com.badlogic.gdx.graphics.g3d.shaders (libgdx API)
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<meta name="date" content="2013-11-03">
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<h1 class="bar"><a href="../../../../../../com/badlogic/gdx/graphics/g3d/shaders/package-summary.html" target="classFrame">com.badlogic.gdx.graphics.g3d.shaders
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<h2 title="Interfaces">Interfaces
</h2>
<ul title="Interfaces">
<li><a href="BaseShader.Setter.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame"><i>BaseShader.Setter
</i></a></li>
<li><a href="BaseShader.Validator.html" title="interface in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame"><i>BaseShader.Validator
</i></a></li>
</ul>
<h2 title="Classes">Classes
</h2>
<ul title="Classes">
<li><a href="BaseShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">BaseShader
</a></li>
<li><a href="BaseShader.Uniform.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">BaseShader.Uniform
</a></li>
<li><a href="DefaultShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader
</a></li>
<li><a href="DefaultShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader.Config
</a></li>
<li><a href="DefaultShader.Inputs.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader.Inputs
</a></li>
<li><a href="DefaultShader.Setters.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader.Setters
</a></li>
<li><a href="DefaultShader.Setters.ACubemap.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader.Setters.ACubemap
</a></li>
<li><a href="DefaultShader.Setters.Bones.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DefaultShader.Setters.Bones
</a></li>
<li><a href="DepthShader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DepthShader
</a></li>
<li><a href="DepthShader.Config.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">DepthShader.Config
</a></li>
<li><a href="GLES10Shader.html" title="class in com.badlogic.gdx.graphics.g3d.shaders" target="classFrame">GLES10Shader
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