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<div class="subTitle">com.badlogic.gdx.maps.tiled</div>
<h2 title="Class TiledMapTileLayer.Cell" class="title">Class TiledMapTileLayer.Cell</h2>
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<li>java.lang.Object</li>
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<pre>public static class <span class="strong">TiledMapTileLayer.Cell</span>
extends java.lang.Object</pre>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_0">ROTATE_0</a></strong></code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_180">ROTATE_180</a></strong></code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_270">ROTATE_270</a></strong></code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#ROTATE_90">ROTATE_90</a></strong></code>&nbsp;</td>
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<td class="colOne"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#TiledMapTileLayer.Cell()">TiledMapTileLayer.Cell</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getFlipHorizontally()">getFlipHorizontally</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getFlipVertically()">getFlipVertically</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getRotation()">getRotation</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#getTile()">getTile</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setFlipHorizontally(boolean)">setFlipHorizontally</a></strong>(boolean&nbsp;flipHorizontally)</code>
<div class="block">Sets whether to flip the tile horizontally.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setFlipVertically(boolean)">setFlipVertically</a></strong>(boolean&nbsp;flipVertically)</code>
<div class="block">Sets whether to flip the tile vertically.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setRotation(int)">setRotation</a></strong>(int&nbsp;rotation)</code>
<div class="block">Sets the rotation of this cell, in degrees.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html#setTile(com.badlogic.gdx.maps.tiled.TiledMapTile)">setTile</a></strong>(<a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a>&nbsp;tile)</code>
<div class="block">Sets the tile to be used for this cell.</div>
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<pre>public static final&nbsp;int ROTATE_0</pre>
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<pre>public static final&nbsp;int ROTATE_90</pre>
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<pre>public static final&nbsp;int ROTATE_180</pre>
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<pre>public static final&nbsp;int ROTATE_270</pre>
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<h4>TiledMapTileLayer.Cell</h4>
<pre>public&nbsp;TiledMapTileLayer.Cell()</pre>
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<h4>getTile</h4>
<pre>public&nbsp;<a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a>&nbsp;getTile()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>The tile currently assigned to this cell.</dd></dl>
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<h4>setTile</h4>
<pre>public&nbsp;void&nbsp;setTile(<a href="../../../../../com/badlogic/gdx/maps/tiled/TiledMapTile.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapTile</a>&nbsp;tile)</pre>
<div class="block">Sets the tile to be used for this cell.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>tile</code> - </dd></dl>
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<pre>public&nbsp;boolean&nbsp;getFlipHorizontally()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>Whether the tile should be flipped horizontally.</dd></dl>
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<h4>setFlipHorizontally</h4>
<pre>public&nbsp;void&nbsp;setFlipHorizontally(boolean&nbsp;flipHorizontally)</pre>
<div class="block">Sets whether to flip the tile horizontally.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>flipHorizontally</code> - </dd></dl>
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<pre>public&nbsp;boolean&nbsp;getFlipVertically()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>Whether the tile should be flipped vertically.</dd></dl>
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<pre>public&nbsp;void&nbsp;setFlipVertically(boolean&nbsp;flipVertically)</pre>
<div class="block">Sets whether to flip the tile vertically.</div>
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<h4>getRotation</h4>
<pre>public&nbsp;int&nbsp;getRotation()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>The rotation of this cell, in degrees.</dd></dl>
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<pre>public&nbsp;void&nbsp;setRotation(int&nbsp;rotation)</pre>
<div class="block">Sets the rotation of this cell, in degrees.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rotation</code> - </dd></dl>
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