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<div class="subTitle">com.badlogic.gdx.maps.tiled.renderers</div>
<h2 title="Class BatchTiledMapRenderer" class="title">Class BatchTiledMapRenderer</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>com.badlogic.gdx.maps.tiled.renderers.BatchTiledMapRenderer</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</a></dd>
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<dt>Direct Known Subclasses:</dt>
<dd><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">HexagonalTiledMapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricStaggeredTiledMapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">IsometricTiledMapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html" title="class in com.badlogic.gdx.maps.tiled.renderers">OrthogonalTiledMapRenderer</a></dd>
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<pre>public abstract class <span class="strong">BatchTiledMapRenderer</span>
extends java.lang.Object
implements <a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a>, <a href="../../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</a></pre>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#map">map</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#ownsSpriteBatch">ownsSpriteBatch</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#spriteBatch">spriteBatch</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected float</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#unitScale">unitScale</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#viewBounds">viewBounds</a></strong></code>&nbsp;</td>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer(com.badlogic.gdx.maps.tiled.TiledMap)">BatchTiledMapRenderer</a></strong>(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer(com.badlogic.gdx.maps.tiled.TiledMap, float)">BatchTiledMapRenderer</a></strong>(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     float&nbsp;unitScale)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer(com.badlogic.gdx.maps.tiled.TiledMap, float, com.badlogic.gdx.graphics.g2d.SpriteBatch)">BatchTiledMapRenderer</a></strong>(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     float&nbsp;unitScale,
                     <a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;spriteBatch)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#BatchTiledMapRenderer(com.badlogic.gdx.maps.tiled.TiledMap, com.badlogic.gdx.graphics.g2d.SpriteBatch)">BatchTiledMapRenderer</a></strong>(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     <a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;spriteBatch)</code>&nbsp;</td>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#beginRender()">beginRender</a></strong>()</code>
<div class="block">Called before the rendering of all layers starts.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#dispose()">dispose</a></strong>()</code>
<div class="block">Releases all resources of this object.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#endRender()">endRender</a></strong>()</code>
<div class="block">Called after the rendering of all layers ended.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getMap()">getMap</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getSpriteBatch()">getSpriteBatch</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getUnitScale()">getUnitScale</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#getViewBounds()">getViewBounds</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#render()">render</a></strong>()</code>
<div class="block">Renders all the layers of a map.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#render(int[])">render</a></strong>(int[]&nbsp;layers)</code>
<div class="block">Renders the given layers of a map.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setMap(com.badlogic.gdx.maps.tiled.TiledMap)">setMap</a></strong>(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setView(com.badlogic.gdx.math.Matrix4, float, float, float, float)">setView</a></strong>(<a href="../../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a>&nbsp;projection,
       float&nbsp;x,
       float&nbsp;y,
       float&nbsp;width,
       float&nbsp;height)</code>
<div class="block">Sets the projection matrix for rendering, as well as the bounds of the map
 which should be rendered.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/maps/tiled/renderers/BatchTiledMapRenderer.html#setView(com.badlogic.gdx.graphics.OrthographicCamera)">setView</a></strong>(<a href="../../../../../../com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a>&nbsp;camera)</code>
<div class="block">Sets the projection matrix and viewbounds from the given camera.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Methods inherited from interface&nbsp;com.badlogic.gdx.maps.tiled.<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMapRenderer.html" title="interface in com.badlogic.gdx.maps.tiled">TiledMapRenderer</a></h3>
<code><a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderObject(com.badlogic.gdx.maps.MapObject)">renderObject</a>, <a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMapRenderer.html#renderTileLayer(com.badlogic.gdx.maps.tiled.TiledMapTileLayer)">renderTileLayer</a></code></li>
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<h4>map</h4>
<pre>protected&nbsp;<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a> map</pre>
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<pre>protected&nbsp;float unitScale</pre>
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<h4>spriteBatch</h4>
<pre>protected&nbsp;<a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a> spriteBatch</pre>
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<h4>viewBounds</h4>
<pre>protected&nbsp;<a href="../../../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a> viewBounds</pre>
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<pre>protected&nbsp;boolean ownsSpriteBatch</pre>
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<h4>BatchTiledMapRenderer</h4>
<pre>public&nbsp;BatchTiledMapRenderer(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map)</pre>
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<h4>BatchTiledMapRenderer</h4>
<pre>public&nbsp;BatchTiledMapRenderer(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     float&nbsp;unitScale)</pre>
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<h4>BatchTiledMapRenderer</h4>
<pre>public&nbsp;BatchTiledMapRenderer(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     <a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;spriteBatch)</pre>
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<h4>BatchTiledMapRenderer</h4>
<pre>public&nbsp;BatchTiledMapRenderer(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map,
                     float&nbsp;unitScale,
                     <a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;spriteBatch)</pre>
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<h4>getMap</h4>
<pre>public&nbsp;<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;getMap()</pre>
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<h4>setMap</h4>
<pre>public&nbsp;void&nbsp;setMap(<a href="../../../../../../com/badlogic/gdx/maps/tiled/TiledMap.html" title="class in com.badlogic.gdx.maps.tiled">TiledMap</a>&nbsp;map)</pre>
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<h4>getUnitScale</h4>
<pre>public&nbsp;float&nbsp;getUnitScale()</pre>
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<h4>getSpriteBatch</h4>
<pre>public&nbsp;<a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;getSpriteBatch()</pre>
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<h4>getViewBounds</h4>
<pre>public&nbsp;<a href="../../../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a>&nbsp;getViewBounds()</pre>
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<h4>setView</h4>
<pre>public&nbsp;void&nbsp;setView(<a href="../../../../../../com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics">OrthographicCamera</a>&nbsp;camera)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#setView(com.badlogic.gdx.graphics.OrthographicCamera)">MapRenderer</a></code></strong></div>
<div class="block">Sets the projection matrix and viewbounds from the given camera. If
 the camera changes, you have to call this method again. The viewbounds
 are taken from the camera's position and viewport size as well as the
 scale. This method will only work if the camera's direction vector
 is (0,0,-1) and its up vector is (0, 1, 0), which are the defaults.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#setView(com.badlogic.gdx.graphics.OrthographicCamera)">setView</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>camera</code> - the <a href="../../../../../../com/badlogic/gdx/graphics/OrthographicCamera.html" title="class in com.badlogic.gdx.graphics"><code>OrthographicCamera</code></a></dd></dl>
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<h4>setView</h4>
<pre>public&nbsp;void&nbsp;setView(<a href="../../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a>&nbsp;projection,
           float&nbsp;x,
           float&nbsp;y,
           float&nbsp;width,
           float&nbsp;height)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#setView(com.badlogic.gdx.math.Matrix4, float, float, float, float)">MapRenderer</a></code></strong></div>
<div class="block">Sets the projection matrix for rendering, as well as the bounds of the map
 which should be rendered. Make sure that the frustum spanned by the projection
 matrix coincides with the viewbounds.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#setView(com.badlogic.gdx.math.Matrix4, float, float, float, float)">setView</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></code></dd>
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<h4>render</h4>
<pre>public&nbsp;void&nbsp;render()</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#render()">MapRenderer</a></code></strong></div>
<div class="block">Renders all the layers of a map.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#render()">render</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></code></dd>
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<h4>render</h4>
<pre>public&nbsp;void&nbsp;render(int[]&nbsp;layers)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#render(int[])">MapRenderer</a></code></strong></div>
<div class="block">Renders the given layers of a map.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html#render(int[])">render</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/maps/MapRenderer.html" title="interface in com.badlogic.gdx.maps">MapRenderer</a></code></dd>
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<h4>beginRender</h4>
<pre>protected&nbsp;void&nbsp;beginRender()</pre>
<div class="block">Called before the rendering of all layers starts.</div>
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<h4>endRender</h4>
<pre>protected&nbsp;void&nbsp;endRender()</pre>
<div class="block">Called after the rendering of all layers ended.</div>
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<h4>dispose</h4>
<pre>public&nbsp;void&nbsp;dispose()</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/utils/Disposable.html#dispose()">Disposable</a></code></strong></div>
<div class="block">Releases all resources of this object.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/utils/Disposable.html#dispose()">dispose</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/utils/Disposable.html" title="interface in com.badlogic.gdx.utils">Disposable</a></code></dd>
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