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<h2 title="Uses of Class com.badlogic.gdx.math.Vector3" class="title">Uses of Class
<br>com.badlogic.gdx.math.Vector3
</h2>
</div>
<div class="classUseContainer">
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Package
</th>
<th class="colLast" scope="col">Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics">com.badlogic.gdx.graphics
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d">com.badlogic.gdx.graphics.g3d
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.decals">com.badlogic.gdx.graphics.g3d.decals
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.environment">com.badlogic.gdx.graphics.g3d.environment
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.model">com.badlogic.gdx.graphics.g3d.model
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.model.data">com.badlogic.gdx.graphics.g3d.model.data
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.shaders">com.badlogic.gdx.graphics.g3d.shaders
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.utils">com.badlogic.gdx.graphics.g3d.utils
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.graphics.glutils">com.badlogic.gdx.graphics.glutils
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#com.badlogic.gdx.math">com.badlogic.gdx.math
</a></td>
<td class="colLast"> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#com.badlogic.gdx.math.collision">com.badlogic.gdx.math.collision
</a></td>
<td class="colLast"> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<ul class="blockList">
<li class="blockList"><a name="com.badlogic.gdx.graphics">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#direction">direction
</a></strong></code>
<div class="block">the unit length direction vector of the camera
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#position">position
</a></strong></code>
<div class="block">the position of the camera
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#up">up
</a></strong></code>
<div class="block">the unit length up vector of the camera
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/package-summary.html">com.badlogic.gdx.graphics
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#lookAt(com.badlogic.gdx.math.Vector3)">lookAt
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target)
</code>
<div class="block">Recalculates the direction of the camera to look at the point (x, y, z).
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#project(com.badlogic.gdx.math.Vector3)">project
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vec)
</code>
<div class="block">Projects the
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3
</code></a> given in object/world space to window coordinates.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#project(com.badlogic.gdx.math.Vector3, float, float, float, float)">project
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vec,
float
viewportX,
float
viewportY,
float
viewportWidth,
float
viewportHeight)
</code>
<div class="block">Projects the
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3
</code></a> given in object/world space to window coordinates.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#rotate(com.badlogic.gdx.math.Vector3, float)">rotate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
angle)
</code>
<div class="block">Rotates the direction and up vector of this camera by the given angle around the given axis.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#rotateAround(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float)">rotateAround
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
angle)
</code>
<div class="block">Rotates the direction and up vector of this camera by the given angle around the given axis, with the axis attached to given
point.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#translate(com.badlogic.gdx.math.Vector3)">translate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vec)
</code>
<div class="block">Moves the camera by the given vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#unproject(com.badlogic.gdx.math.Vector3)">unproject
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vec)
</code>
<div class="block">Function to translate a point given in window (or window) coordinates to world space.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Camera.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/Camera.html#unproject(com.badlogic.gdx.math.Vector3, float, float, float, float)">unproject
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vec,
float
viewportX,
float
viewportY,
float
viewportWidth,
float
viewportHeight)
</code>
<div class="block">Function to translate a point given in window (or window) coordinates to world space.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#ModelInstance(com.badlogic.gdx.graphics.g3d.Model, com.badlogic.gdx.math.Vector3)">ModelInstance
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/g3d/Model.html" title="class in com.badlogic.gdx.graphics.g3d">Model
</a> model,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position)
</code>
<div class="block">Constructs a new ModelInstance at the specified position.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.decals">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#position">position
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#X_AXIS">X_AXIS
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#Y_AXIS">Y_AXIS
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#Z_AXIS">Z_AXIS
</a></strong></code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</a> that return
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#getPosition()">getPosition
</a></strong>()
</code>
<div class="block">Returns the position of this decal.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/package-summary.html">com.badlogic.gdx.graphics.g3d.decals
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#lookAt(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">lookAt
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> up)
</code>
<div class="block">Sets the rotation of the Decal to face the given point.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Decal.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/decals/Decal.html#setRotation(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setRotation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> dir,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> up)
</code>
<div class="block">Sets the rotation of this decal based on the (normalized) direction and up vector.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.environment">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">DirectionalLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#direction">direction
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">PointLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/PointLight.html#position">position
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">DirectionalShadowLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#tmpV">tmpV
</a></strong></code>
<div class="block"><strong>Deprecated.
</strong> </div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/package-summary.html">com.badlogic.gdx.graphics.g3d.environment
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap
</a></code></td>
<td class="colLast"><span class="strong">AmbientCubemap.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add(com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3)">add
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> color,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap
</a></code></td>
<td class="colLast"><span class="strong">AmbientCubemap.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add(com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">add
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> color,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap
</a></code></td>
<td class="colLast"><span class="strong">AmbientCubemap.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add(com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float)">add
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> color,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
float
intensity)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html" title="class in com.badlogic.gdx.graphics.g3d.environment">AmbientCubemap
</a></code></td>
<td class="colLast"><span class="strong">AmbientCubemap.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/AmbientCubemap.html#add(float, float, float, com.badlogic.gdx.math.Vector3)">add
</a></strong>(float
r,
float
g,
float
b,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">DirectionalShadowLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#begin(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">begin
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> forward)
</code>
<div class="block"><strong>Deprecated.
</strong> </div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight
</a></code></td>
<td class="colLast"><span class="strong">DirectionalLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set(com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> color,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight
</a></code></td>
<td class="colLast"><span class="strong">PointLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set(com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, float)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> color,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
float
intensity)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">DirectionalLight
</a></code></td>
<td class="colLast"><span class="strong">DirectionalLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalLight.html#set(float, float, float, com.badlogic.gdx.math.Vector3)">set
</a></strong>(float
r,
float
g,
float
b,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/PointLight.html" title="class in com.badlogic.gdx.graphics.g3d.environment">PointLight
</a></code></td>
<td class="colLast"><span class="strong">PointLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/PointLight.html#set(float, float, float, com.badlogic.gdx.math.Vector3, float)">set
</a></strong>(float
r,
float
g,
float
b,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
float
intensity)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">DirectionalShadowLight.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/environment/DirectionalShadowLight.html#update(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">update
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> forward)
</code>
<div class="block"><strong>Deprecated.
</strong> </div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.model">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/package-summary.html">com.badlogic.gdx.graphics.g3d.model
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Node.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html#scale">scale
</a></strong></code>
<div class="block">the scale, relative to the parent, not modified by animations
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">NodeKeyframe.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html#scale">scale
</a></strong></code>
<div class="block">the scale, given in local space relative to the parent
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Node.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html#translation">translation
</a></strong></code>
<div class="block">the translation, relative to the parent, not modified by animations
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">NodeKeyframe.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/NodeKeyframe.html#translation">translation
</a></strong></code>
<div class="block">the translation, given in local space, relative to the parent
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.model.data">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/package-summary.html">com.badlogic.gdx.graphics.g3d.model.data
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">ModelNode.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#scale">scale
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">ModelNodeKeyframe.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html#scale">scale
</a></strong></code>
<div class="block">the scale, in local space relative to the parent
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">ModelNode.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/ModelNode.html#translation">translation
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">ModelNodeKeyframe.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/model/data/ModelNodeKeyframe.html#translation">translation
</a></strong></code>
<div class="block">the translation, in local space relative to the parent
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.shaders">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/shaders/package-summary.html">com.badlogic.gdx.graphics.g3d.shaders
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">BaseShader.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/shaders/BaseShader.html#set(int, com.badlogic.gdx.math.Vector3)">set
</a></strong>(int
uniform,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> value)
</code> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.g3d.utils">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.VertexInfo.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#normal">normal
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.VertexInfo.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#position">position
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BaseAnimationController.Transform.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#scale">scale
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">CameraInputController.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/CameraInputController.html#target">target
</a></strong></code>
<div class="block">The target to rotate around.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BaseAnimationController.Transform.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#translation">translation
</a></strong></code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#box(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">box
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner000,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner010,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner100,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner110,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner001,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner011,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner101,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner111)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#box(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">box
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner000,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner010,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner100,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner110,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner001,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner011,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner101,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner111)
</code>
<div class="block">Add a box.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
float
angleFrom,
float
angleTo)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
float
angleFrom,
float
angleTo)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal,
float
angleFrom,
float
angleTo)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#circle(float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">circle
</a></strong>(float
radius,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal,
float
angleFrom,
float
angleTo)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse(float, float, float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
float
innerWidth,
float
innerHeight,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse(float, float, float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
float
innerWidth,
float
innerHeight,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code>
<div class="block">Add an ellipse
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
float
angleFrom,
float
angleTo)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
float
angleFrom,
float
angleTo)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal,
float
angleFrom,
float
angleTo)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#ellipse(float, float, int, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, float, float)">ellipse
</a></strong>(float
width,
float
height,
int
divisions,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> tangent,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> binormal,
float
angleFrom,
float
angleTo)
</code>
<div class="block">Add a circle
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform
</a></code></td>
<td class="colLast"><span class="strong">BaseAnimationController.Transform.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#lerp(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Quaternion, com.badlogic.gdx.math.Vector3, float)">lerp
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> targetT,
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a> targetR,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> targetS,
float
alpha)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color)">line
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c2)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color)">line
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c2)
</code>
<div class="block">Add a line.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#line(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">line
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#line(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">line
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2)
</code>
<div class="block">Add a line.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#patch(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, int, int)">patch
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner00,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner10,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner11,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner01,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
int
divisionsU,
int
divisionsV)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#patch(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, int, int)">patch
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner00,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner10,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner11,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner01,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
int
divisionsU,
int
divisionsV)
</code>
<div class="block">Add a rectangle.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#rect(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">rect
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner00,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner10,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner11,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner01,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#rect(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">rect
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner00,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner10,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner11,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> corner01,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code>
<div class="block">Add a rectangle.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform
</a></code></td>
<td class="colLast"><span class="strong">BaseAnimationController.Transform.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Quaternion, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t,
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a> r,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> s)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo
</a></code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.VertexInfo.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector2)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> pos,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> nor,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> col,
<a href="../../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</a> uv)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo
</a></code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.VertexInfo.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setNor(com.badlogic.gdx.math.Vector3)">setNor
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> nor)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html" title="class in com.badlogic.gdx.graphics.g3d.utils">MeshPartBuilder.VertexInfo
</a></code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.VertexInfo.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.VertexInfo.html#setPos(com.badlogic.gdx.math.Vector3)">setPos
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> pos)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color)">triangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p3,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c3)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color)">triangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p3,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> c3)
</code>
<div class="block">Add a triangle.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#triangle(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">triangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p3)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#triangle(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">triangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> p3)
</code>
<div class="block">Add a triangle.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>short
</code></td>
<td class="colLast"><span class="strong">MeshBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshBuilder.html#vertex(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector2)">vertex
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> pos,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> nor,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> col,
<a href="../../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</a> uv)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>short
</code></td>
<td class="colLast"><span class="strong">MeshPartBuilder.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/MeshPartBuilder.html#vertex(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.graphics.Color, com.badlogic.gdx.math.Vector2)">vertex
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> pos,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> nor,
<a href="../../../../../com/badlogic/gdx/graphics/Color.html" title="class in com.badlogic.gdx.graphics">Color
</a> col,
<a href="../../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</a> uv)
</code>
<div class="block">Add a vertex, returns the index.
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.graphics.glutils">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/graphics/glutils/package-summary.html">com.badlogic.gdx.graphics.glutils
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">ShapeRenderer.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ShapeRenderer.html#line(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">line
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v0,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v1)
</code>
<div class="block">Draws a line.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">ShaderProgram.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf(int, com.badlogic.gdx.math.Vector3)">setUniformf
</a></strong>(int
location,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> values)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">ShaderProgram.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ShaderProgram.html#setUniformf(java.lang.String, com.badlogic.gdx.math.Vector3)">setUniformf
</a></strong>(java.lang.String
name,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> values)
</code>
<div class="block">Sets the uniform with the given name.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">ImmediateModeRenderer10.
</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/glutils/ImmediateModeRenderer10.html#vertex(com.badlogic.gdx.math.Vector3)">vertex
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code> </td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.math">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>protected static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>[]
</code></td>
<td class="colLast"><span class="strong">Frustum.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Frustum.html#clipSpacePlanePoints">clipSpacePlanePoints
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#normal">normal
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>[]
</code></td>
<td class="colLast"><span class="strong">Frustum.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Frustum.html#planePoints">planePoints
</a></strong></code>
<div class="block">eight points making up the near and far clipping "rectangles".
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#tmp">tmp
</a></strong></code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Static temporary vector. Use with care! Use only when sure other code will not also use this.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#tmp2">tmp2
</a></strong></code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Static temporary vector. Use with care! Use only when sure other code will not also use this.
</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#tmp3">tmp3
</a></strong></code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Static temporary vector. Use with care! Use only when sure other code will not also use this.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#X">X
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#Y">Y
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#Z">Z
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#Zero">Zero
</a></strong></code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a> that return
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#add(float)">add
</a></strong>(float
values)
</code>
<div class="block">Adds the given value to all three components of the vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#add(float, float, float)">add
</a></strong>(float
x,
float
y,
float
z)
</code>
<div class="block">Adds the given vector to this component
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#add(com.badlogic.gdx.math.Vector3)">add
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Adds the given vector to this vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#clamp(float, float)">clamp
</a></strong>(float
min,
float
max)
</code>
<div class="block">Clamps this vector's length to given value
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#cpy()">cpy
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#crs(float, float, float)">crs
</a></strong>(float
x,
float
y,
float
z)
</code>
<div class="block">Sets this vector to the cross product between it and the other vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#crs(com.badlogic.gdx.math.Vector3)">crs
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets this vector to the cross product between it and the other vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#div(float)">div
</a></strong>(float
value)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float)"><code>scl(float)
</code></a> instead.
Divides all components of this vector by the given value
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#div(float, float, float)">div
</a></strong>(float
vx,
float
vy,
float
vz)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float, float, float)"><code>scl(float, float, float)
</code></a> instead.
Divides this vector by the given vector
</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#div(com.badlogic.gdx.math.Vector3)">div
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)"><code>scl(Vector3)
</code></a> instead.
Divides this vector by the given vector
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#getNormal()">getNormal
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#getScale(com.badlogic.gdx.math.Vector3)">getScale
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#getTranslation(com.badlogic.gdx.math.Vector3)">getTranslation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#lerp(com.badlogic.gdx.math.Vector3, float)">lerp
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
float
alpha)
</code>
<div class="block">Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#limit(float)">limit
</a></strong>(float
limit)
</code>
<div class="block">Limits this vector's length to given value
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(float)">mul
</a></strong>(float
value)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float)"><code>scl(float)
</code></a> instead.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(float, float, float)">mul
</a></strong>(float
vx,
float
vy,
float
vz)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float, float, float)"><code>scl(float, float, float)
</code></a> instead.
</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(com.badlogic.gdx.math.Matrix4)">mul
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a> matrix)
</code>
<div class="block">Left-multiplies the vector by the given matrix, assuming the fourth (w) component of the vector is 1.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(com.badlogic.gdx.math.Quaternion)">mul
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a> quat)
</code>
<div class="block">Multiplies the vector by the given
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math"><code>Quaternion
</code></a>.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(com.badlogic.gdx.math.Vector3)">mul
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)"><code>scl(Vector3)
</code></a> instead.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#nor()">nor
</a></strong>()
</code>
<div class="block">Normalizes this vector to unit length.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#prj(com.badlogic.gdx.math.Matrix4)">prj
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a> matrix)
</code>
<div class="block">Multiplies this vector by the given matrix dividing by w, assuming the fourth (w) component of the vector is 1.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#rot(com.badlogic.gdx.math.Matrix4)">rot
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a> matrix)
</code>
<div class="block">Multiplies this vector by the first three columns of the matrix, essentially only applying rotation and scaling.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#rotate(float, float, float, float)">rotate
</a></strong>(float
degrees,
float
axisX,
float
axisY,
float
axisZ)
</code>
<div class="block">Rotates this vector by the given angle in degrees around the given axis.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#rotate(com.badlogic.gdx.math.Vector3, float)">rotate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
degrees)
</code>
<div class="block">Rotates this vector by the given angle in degrees around the given axis.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#scale(float, float, float)">scale
</a></strong>(float
scalarX,
float
scalarY,
float
scalarZ)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float, float, float)"><code>scl(float, float, float)
</code></a> instead.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float)">scl
</a></strong>(float
value)
</code>
<div class="block">Scales this vector by the given value
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(float, float, float)">scl
</a></strong>(float
vx,
float
vy,
float
vz)
</code>
<div class="block">Scales this vector by the given values
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)">scl
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block">Scales this vector by the given vector3's values
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#set(float[])">set
</a></strong>(float[]
values)
</code>
<div class="block">Sets the components from the array.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#set(float, float, float)">set
</a></strong>(float
x,
float
y,
float
z)
</code>
<div class="block">Sets the vector to the given components
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#set(com.badlogic.gdx.math.Vector2, float)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector2.html" title="class in com.badlogic.gdx.math">Vector2
</a> vector,
float
z)
</code>
<div class="block">Sets the components of the given vector and z-component
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#set(com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets the components of the given vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#slerp(com.badlogic.gdx.math.Vector3, float)">slerp
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
float
alpha)
</code>
<div class="block">Spherically interpolates between this vector and the target vector by alpha which is in the range [0,1].
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#sub(float)">sub
</a></strong>(float
value)
</code>
<div class="block">Subtracts the given value from all components of this vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#sub(float, float, float)">sub
</a></strong>(float
x,
float
y,
float
z)
</code>
<div class="block">Subtracts the other vector from this vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#sub(com.badlogic.gdx.math.Vector3)">sub
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> a_vec)
</code>
<div class="block">Subtracts the given vector from this vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#tmp()">tmp
</a></strong>()
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>NEVER EVER SAVE THIS REFERENCE! Do not use this unless you are aware of the side-effects, e.g. other methods might call this
as well.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#tmp2()">tmp2
</a></strong>()
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>NEVER EVER SAVE THIS REFERENCE! Do not use this unless you are aware of the side-effects, e.g. other methods might call this
as well.
</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#transform(com.badlogic.gdx.math.Vector3)">transform
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v)
</code>
<div class="block">Transforms the given vector using this quaternion
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#add(com.badlogic.gdx.math.Vector3)">add
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Adds the given vector to this vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#crs(com.badlogic.gdx.math.Vector3)">crs
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets this vector to the cross product between it and the other vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#distance(com.badlogic.gdx.math.Vector3)">distance
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Calculates the shortest signed distance between the plane and the given point.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#div(com.badlogic.gdx.math.Vector3)">div
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)"><code>scl(Vector3)
</code></a> instead.
Divides this vector by the given vector
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#dot(com.badlogic.gdx.math.Vector3)">dot
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#dst(com.badlogic.gdx.math.Vector3)">dst
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#dst2(com.badlogic.gdx.math.Vector3)">dst2
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Returns the squared distance between this point and the given point
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#epsilonEquals(com.badlogic.gdx.math.Vector3, float)">epsilonEquals
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> obj,
float
epsilon)
</code>
<div class="block">Compares this vector with the other vector, using the supplied epsilon for fuzzy equality testing.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float
</code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#getAxisAngle(com.badlogic.gdx.math.Vector3)">getAxisAngle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis)
</code>
<div class="block">Get the angle and the axis of rotation
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#getScale(com.badlogic.gdx.math.Vector3)">getScale
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#getTranslation(com.badlogic.gdx.math.Vector3)">getTranslation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#idt(com.badlogic.gdx.math.Vector3)">idt
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectLinePlane(float, float, float, float, float, float, com.badlogic.gdx.math.Plane, com.badlogic.gdx.math.Vector3)">intersectLinePlane
</a></strong>(float
x,
float
y,
float
z,
float
x2,
float
y2,
float
z2,
<a href="../../../../../com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane
</a> plane,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects a line and a plane.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayBounds(com.badlogic.gdx.math.collision.Ray, com.badlogic.gdx.math.collision.BoundingBox, com.badlogic.gdx.math.Vector3)">intersectRayBounds
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
<a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox
</a> box,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects a
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray
</code></a> and a
<a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision"><code>BoundingBox
</code></a>, returning the intersection point in intersection.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayPlane(com.badlogic.gdx.math.collision.Ray, com.badlogic.gdx.math.Plane, com.badlogic.gdx.math.Vector3)">intersectRayPlane
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
<a href="../../../../../com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane
</a> plane,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects a
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray
</code></a> and a
<a href="../../../../../com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math"><code>Plane
</code></a>.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRaySphere(com.badlogic.gdx.math.collision.Ray, com.badlogic.gdx.math.Vector3, float, com.badlogic.gdx.math.Vector3)">intersectRaySphere
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
float
radius,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects a
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray
</code></a> and a sphere, returning the intersection point in intersection.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayTriangle(com.badlogic.gdx.math.collision.Ray, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">intersectRayTriangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t3,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersect a
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision"><code>Ray
</code></a> and a triangle, returning the intersection point in intersection.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayTriangles(com.badlogic.gdx.math.collision.Ray, float[], short[], int, com.badlogic.gdx.math.Vector3)">intersectRayTriangles
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
float[]
vertices,
short[]
indices,
int
vertexSize,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects the given ray with list of triangles.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayTriangles(com.badlogic.gdx.math.collision.Ray, float[], com.badlogic.gdx.math.Vector3)">intersectRayTriangles
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
float[]
triangles,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects the given ray with list of triangles.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayTriangles(com.badlogic.gdx.math.collision.Ray, java.util.List, com.badlogic.gdx.math.Vector3)">intersectRayTriangles
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
java.util.List
<<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>> triangles,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects the given ray with list of triangles.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectSegmentPlane(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Plane, com.badlogic.gdx.math.Vector3)">intersectSegmentPlane
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> start,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> end,
<a href="../../../../../com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane
</a> plane,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#isFrontFacing(com.badlogic.gdx.math.Vector3)">isFrontFacing
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code>
<div class="block">Returns whether the plane is facing the direction vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#isPointInTriangle(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">isPointInTriangle
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> t3)
</code>
<div class="block">Returns whether the given point is inside the triangle.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#lerp(com.badlogic.gdx.math.Vector3, float)">lerp
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
float
alpha)
</code>
<div class="block">Linearly interpolates between this vector and the target vector by alpha which is in the range [0,1].
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#mul(com.badlogic.gdx.math.Vector3)">mul
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)"><code>scl(Vector3)
</code></a> instead.
</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Frustum.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Frustum.html#pointInFrustum(com.badlogic.gdx.math.Vector3)">pointInFrustum
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Returns whether the point is in the frustum.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#rotate(com.badlogic.gdx.math.Vector3, float)">rotate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
degrees)
</code>
<div class="block">Postmultiplies this matrix with a (counter-clockwise) rotation matrix.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#rotate(com.badlogic.gdx.math.Vector3, float)">rotate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
degrees)
</code>
<div class="block">Rotates this vector by the given angle in degrees around the given axis.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#rotate(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">rotate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v2)
</code>
<div class="block">Postmultiplies this matrix by the rotation between two vectors.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3
</a></code></td>
<td class="colLast"><span class="strong">Matrix3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix3.html#scl(com.badlogic.gdx.math.Vector3)">scl
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code>
<div class="block">Scale this matrix using the x and y components of the vector but leave the rest of the matrix alone.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#scl(com.badlogic.gdx.math.Vector3)">scl
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#scl(com.badlogic.gdx.math.Vector3)">scl
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> other)
</code>
<div class="block">Scales this vector by the given vector3's values
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#set(com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets the components of the given vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a></code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#set(com.badlogic.gdx.math.Vector3, float)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
angle)
</code>
<div class="block">Sets the quaternion components from the given axis and angle around that axis.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Quaternion, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a> orientation,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code>
<div class="block">Set this matrix to the specified translation, rotation and scale.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal)
</code>
<div class="block">Sets the plane to the given point and normal.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void
</code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point3)
</code>
<div class="block">Sets the plane normal and distance to the origin based on the three given points which are considered to be on the plane.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> xAxis,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> yAxis,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> zAxis,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> pos)
</code>
<div class="block">Sets the four columns of the matrix which correspond to the x-, y- and z-axis of the vector space this matrix creates as
well as the 4th column representing the translation of any point that is multiplied by this matrix.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a></code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#setFromAxis(com.badlogic.gdx.math.Vector3, float)">setFromAxis
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
angle)
</code>
<div class="block">Sets the quaternion components from the given axis and angle around that axis.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a></code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#setFromCross(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setFromCross
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v2)
</code>
<div class="block">Set this quaternion to the rotation between two vectors.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToLookAt(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setToLookAt
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> up)
</code>
<div class="block">Sets the matrix to a look at matrix with a direction and an up vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToLookAt(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setToLookAt
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> up)
</code>
<div class="block">Sets this matrix to a look at matrix with the given position, target and up vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToRotation(com.badlogic.gdx.math.Vector3, float)">setToRotation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
degrees)
</code>
<div class="block">Sets the matrix to a rotation matrix around the given axis.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToRotation(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setToRotation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v2)
</code>
<div class="block">Set the matrix to a rotation matrix between two vectors.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToScaling(com.badlogic.gdx.math.Vector3)">setToScaling
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets this matrix to a scaling matrix
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToTranslation(com.badlogic.gdx.math.Vector3)">setToTranslation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets this matrix to a translation matrix, overwriting it first by an identity matrix and then setting the 4th column to the
translation vector.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToTranslationAndScaling(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setToTranslationAndScaling
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> translation,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scaling)
</code>
<div class="block">Sets this matrix to a translation and scaling matrix by first overwritting it with an identity and then setting the
translation vector in the 4th column and the scaling vector in the diagonal.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setToWorld(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">setToWorld
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> forward,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> up)
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#setTranslation(com.badlogic.gdx.math.Vector3)">setTranslation
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Sets the 4th column to the translation vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#slerp(com.badlogic.gdx.math.Vector3, float)">slerp
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> target,
float
alpha)
</code>
<div class="block">Spherically interpolates between this vector and the target vector by alpha which is in the range [0,1].
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Frustum.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Frustum.html#sphereInFrustum(com.badlogic.gdx.math.Vector3, float)">sphereInFrustum
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
float
radius)
</code>
<div class="block">Returns whether the given sphere is in the frustum.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">Frustum.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Frustum.html#sphereInFrustumWithoutNearFar(com.badlogic.gdx.math.Vector3, float)">sphereInFrustumWithoutNearFar
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
float
radius)
</code>
<div class="block">Returns whether the given sphere is in the frustum not checking whether it is behind the near and far clipping plane.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Vector3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#sub(com.badlogic.gdx.math.Vector3)">sub
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> a_vec)
</code>
<div class="block">Subtracts the given vector from this vector
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Plane.PlaneSide.html" title="enum in com.badlogic.gdx.math">Plane.PlaneSide
</a></code></td>
<td class="colLast"><span class="strong">Plane.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#testPoint(com.badlogic.gdx.math.Vector3)">testPoint
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Returns on which side the given point lies relative to the plane and its normal.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Quaternion.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#transform(com.badlogic.gdx.math.Vector3)">transform
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v)
</code>
<div class="block">Transforms the given vector using this quaternion
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#translate(com.badlogic.gdx.math.Vector3)">translate
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> translation)
</code>
<div class="block">Postmultiplies this matrix by a translation matrix.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3
</a></code></td>
<td class="colLast"><span class="strong">Matrix3.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix3.html#trn(com.badlogic.gdx.math.Vector3)">trn
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Adds a translational component to the matrix in the 3rd column.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4
</a></code></td>
<td class="colLast"><span class="strong">Matrix4.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#trn(com.badlogic.gdx.math.Vector3)">trn
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Adds a translational component to the matrix in the 4th column.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Method parameters in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a> with type arguments of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>static boolean
</code></td>
<td class="colLast"><span class="strong">Intersector.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Intersector.html#intersectRayTriangles(com.badlogic.gdx.math.collision.Ray, java.util.List, com.badlogic.gdx.math.Vector3)">intersectRayTriangles
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a> ray,
java.util.List
<<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>> triangles,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> intersection)
</code>
<div class="block">Intersects the given ray with list of triangles.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in
<a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Matrix4.html#Matrix4(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Quaternion, com.badlogic.gdx.math.Vector3)">Matrix4
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> position,
<a href="../../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion
</a> rotation,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> scale)
</code>
<div class="block">Construct a matrix from the given translation, rotation and scale.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#Plane(com.badlogic.gdx.math.Vector3, float)">Plane
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
float
d)
</code>
<div class="block">Constructs a new plane based on the normal and distance to the origin.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#Plane(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">Plane
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> normal,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Constructs a new plane based on the normal and a point on the plane.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Plane.html#Plane(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">Plane
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point1,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point2,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point3)
</code>
<div class="block">Constructs a new plane out of the three given points that are considered to be on the plane.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Quaternion.html#Quaternion(com.badlogic.gdx.math.Vector3, float)">Quaternion
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> axis,
float
angle)
</code>
<div class="block">Constructor, sets the quaternion from the given axis vector and the angle around that axis in degrees.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/Vector3.html#Vector3(com.badlogic.gdx.math.Vector3)">Vector3
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> vector)
</code>
<div class="block">Creates a vector from the given vector
</div>
</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList"><a name="com.badlogic.gdx.math.collision">
<!-- -->
</a>
<h3>Uses of
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a> declared as
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Field and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Segment.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Segment.html#a">a
</a></strong></code>
<div class="block">the starting position
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Segment.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Segment.html#b">b
</a></strong></code>
<div class="block">the ending position
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Sphere.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Sphere.html#center">center
</a></strong></code>
<div class="block">the center of the sphere
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#direction">direction
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#max">max
</a></strong></code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#min">min
</a></strong></code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#origin">origin
</a></strong></code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a> that return
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#getCenter()">getCenter
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>[]
</code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#getCorners()">getCorners
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#getDimensions()">getDimensions
</a></strong>()
</code> </td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#getEndPoint(float)">getEndPoint
</a></strong>(float
distance)
</code>
<div class="block"><strong>Deprecated.
</strong>
<div class="block"><i>Use
<a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#getEndPoint(com.badlogic.gdx.math.Vector3, float)"><code>Ray.getEndPoint(Vector3, float)
</code></a> instead.
Returns the endpoint given the distance. This is calculated as startpoint + distance * direction.
</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#getEndPoint(com.badlogic.gdx.math.Vector3, float)">getEndPoint
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> out,
float
distance)
</code>
<div class="block">Returns the endpoint given the distance.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#getMax()">getMax
</a></strong>()
</code> </td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#getMin()">getMin
</a></strong>()
</code> </td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>boolean
</code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#contains(com.badlogic.gdx.math.Vector3)">contains
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> v)
</code>
<div class="block">Returns whether the given vector is contained in this bounding box.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#ext(com.badlogic.gdx.math.Vector3)">ext
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> point)
</code>
<div class="block">Extends the bounding box to incorporate the given
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math"><code>Vector3
</code></a>.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#getEndPoint(com.badlogic.gdx.math.Vector3, float)">getEndPoint
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> out,
float
distance)
</code>
<div class="block">Returns the endpoint given the distance.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#set(com.badlogic.gdx.math.Vector3[])">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>[]
points)
</code>
<div class="block">Sets the bounding box minimum and maximum vector from the given points.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> minimum,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> maximum)
</code>
<div class="block">Sets the given minimum and maximum vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html" title="class in com.badlogic.gdx.math.collision">Ray
</a></code></td>
<td class="colLast"><span class="strong">Ray.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#set(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">set
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> origin,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code>
<div class="block">Sets the starting position and the direction of this ray.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Method parameters in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a> with type arguments of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type
</th>
<th class="colLast" scope="col">Method and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html" title="class in com.badlogic.gdx.math.collision">BoundingBox
</a></code></td>
<td class="colLast"><span class="strong">BoundingBox.
</span><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#set(java.util.List)">set
</a></strong>(java.util.List
<<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a>> points)
</code>
<div class="block">Sets the bounding box minimum and maximum vector from the given points.
</div>
</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in
<a href="../../../../../com/badlogic/gdx/math/collision/package-summary.html">com.badlogic.gdx.math.collision
</a> with parameters of type
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a></span><span class="tabEnd"> </span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description
</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/BoundingBox.html#BoundingBox(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">BoundingBox
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> minimum,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> maximum)
</code>
<div class="block">Constructs the new bounding box using the given minimum and maximum vector.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Ray.html#Ray(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">Ray
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> origin,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> direction)
</code>
<div class="block">Constructor, sets the starting position of the ray and the direction.
</div>
</td>
</tr>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Segment.html#Segment(com.badlogic.gdx.math.Vector3, com.badlogic.gdx.math.Vector3)">Segment
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> a,
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> b)
</code>
<div class="block">Constructs a new Segment from the two points given.
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/math/collision/Sphere.html#Sphere(com.badlogic.gdx.math.Vector3, float)">Sphere
</a></strong>(
<a href="../../../../../com/badlogic/gdx/math/Vector3.html" title="class in com.badlogic.gdx.math">Vector3
</a> center,
float
radius)
</code>
<div class="block">Constructs a sphere with the given center and radius
</div>
</td>
</tr>
</tbody>
</table>
</li>
</ul>
</li>
</ul>
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