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<div class="subTitle">com.badlogic.gdx.scenes.scene2d.ui</div>
<h2 title="Class SelectBox" class="title">Class SelectBox</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">com.badlogic.gdx.scenes.scene2d.Actor</a></li>
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<ul class="inheritance">
<li><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">com.badlogic.gdx.scenes.scene2d.ui.Widget</a></li>
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<li>com.badlogic.gdx.scenes.scene2d.ui.SelectBox</li>
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<dd><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Disableable</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></dd>
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<pre>public class <span class="strong">SelectBox</span>
extends <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a>
implements <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Disableable</a></pre>
<div class="block">A select box (aka a drop-down list) allows a user to choose one of a number of values from a list. When inactive, the selected
 value is displayed. When activated, it shows the list of values that may be selected.
 <p>
 <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html" title="class in com.badlogic.gdx.scenes.scene2d.utils"><code>ChangeListener.ChangeEvent</code></a> is fired when the selectbox selection changes.
 <p>
 The preferred size of the select box is determined by the maximum text bounds of the items and the size of the
 <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html#background"><code>SelectBox.SelectBoxStyle.background</code></a>.</div>
<dl><dt><span class="strong">Author:</span></dt>
  <dd>mzechner, Nathan Sweet</dd></dl>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>static class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></strong></code>
<div class="block">The style for a select box, see <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html" title="class in com.badlogic.gdx.scenes.scene2d.ui"><code>SelectBox</code></a>.</div>
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<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox(java.lang.Object[], com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle)">SelectBox</a></strong>(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a>&nbsp;style)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox(java.lang.Object[], com.badlogic.gdx.scenes.scene2d.ui.Skin)">SelectBox</a></strong>(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a>&nbsp;skin)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#SelectBox(java.lang.Object[], com.badlogic.gdx.scenes.scene2d.ui.Skin, java.lang.String)">SelectBox</a></strong>(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a>&nbsp;skin,
         java.lang.String&nbsp;styleName)</code>&nbsp;</td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#draw(com.badlogic.gdx.graphics.g2d.SpriteBatch, float)">draw</a></strong>(<a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;batch,
    float&nbsp;parentAlpha)</code>
<div class="block">If this method is overridden, the super method or <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#validate()"><code>Widget.validate()</code></a> should be called to ensure the widget is laid out.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String[]</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getItems()">getItems</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getMaxListCount()">getMaxListCount</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getPrefHeight()">getPrefHeight</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getPrefWidth()">getPrefWidth</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getSelection()">getSelection</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getSelectionIndex()">getSelectionIndex</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#getStyle()">getStyle</a></strong>()</code>
<div class="block">Returns the select box's style.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#hideList()">hideList</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setDisabled(boolean)">setDisabled</a></strong>(boolean&nbsp;disabled)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setItems(java.lang.Object[])">setItems</a></strong>(java.lang.Object[]&nbsp;objects)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setMaxListCount(int)">setMaxListCount</a></strong>(int&nbsp;maxListCount)</code>
<div class="block">Set the max number of items to display when the select box is opened.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setSelection(int)">setSelection</a></strong>(int&nbsp;selection)</code>
<div class="block">Sets the selected item via it's index</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setSelection(java.lang.String)">setSelection</a></strong>(java.lang.String&nbsp;item)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setStyle(com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle)">setStyle</a></strong>(<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a>&nbsp;style)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;com.badlogic.gdx.scenes.scene2d.ui.<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></h3>
<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMaxHeight()">getMaxHeight</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMaxWidth()">getMaxWidth</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMinHeight()">getMinHeight</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getMinWidth()">getMinWidth</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#invalidate()">invalidate</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#invalidateHierarchy()">invalidateHierarchy</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#layout()">layout</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#needsLayout()">needsLayout</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#pack()">pack</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#setFillParent(boolean)">setFillParent</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#setLayoutEnabled(boolean)">setLayoutEnabled</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#sizeChanged()">sizeChanged</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#validate()">validate</a></code></li>
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<h3>Methods inherited from class&nbsp;com.badlogic.gdx.scenes.scene2d.<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html" title="class in com.badlogic.gdx.scenes.scene2d">Actor</a></h3>
<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#act(float)">act</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#addAction(com.badlogic.gdx.scenes.scene2d.Action)">addAction</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#addCaptureListener(com.badlogic.gdx.scenes.scene2d.EventListener)">addCaptureListener</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#addListener(com.badlogic.gdx.scenes.scene2d.EventListener)">addListener</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clear()">clear</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clearActions()">clearActions</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clearListeners()">clearListeners</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin()">clipBegin</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clipBegin(float, float, float, float)">clipBegin</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#clipEnd()">clipEnd</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#fire(com.badlogic.gdx.scenes.scene2d.Event)">fire</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getActions()">getActions</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getCaptureListeners()">getCaptureListeners</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getColor()">getColor</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getHeight()">getHeight</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getListeners()">getListeners</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getName()">getName</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getOriginX()">getOriginX</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getOriginY()">getOriginY</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getParent()">getParent</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getRight()">getRight</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getRotation()">getRotation</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getScaleX()">getScaleX</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getScaleY()">getScaleY</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getStage()">getStage</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getTop()">getTop</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getTouchable()">getTouchable</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getWidth()">getWidth</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getX()">getX</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getY()">getY</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#getZIndex()">getZIndex</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#hasParent()">hasParent</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#hit(float, float, boolean)">hit</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#isAscendantOf(com.badlogic.gdx.scenes.scene2d.Actor)">isAscendantOf</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#isDescendantOf(com.badlogic.gdx.scenes.scene2d.Actor)">isDescendantOf</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#isVisible()">isVisible</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#localToAscendantCoordinates(com.badlogic.gdx.scenes.scene2d.Actor, com.badlogic.gdx.math.Vector2)">localToAscendantCoordinates</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#localToParentCoordinates(com.badlogic.gdx.math.Vector2)">localToParentCoordinates</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#localToStageCoordinates(com.badlogic.gdx.math.Vector2)">localToStageCoordinates</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#notify(com.badlogic.gdx.scenes.scene2d.Event, boolean)">notify</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#parentToLocalCoordinates(com.badlogic.gdx.math.Vector2)">parentToLocalCoordinates</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#remove()">remove</a>, <a 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href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#toBack()">toBack</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#toFront()">toFront</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#toString()">toString</a>, <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/Actor.html#translate(float, float)">translate</a></code></li>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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<h3>Constructor Detail</h3>
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<h4>SelectBox</h4>
<pre>public&nbsp;SelectBox(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a>&nbsp;skin)</pre>
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<h4>SelectBox</h4>
<pre>public&nbsp;SelectBox(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Skin.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Skin</a>&nbsp;skin,
         java.lang.String&nbsp;styleName)</pre>
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<pre>public&nbsp;SelectBox(java.lang.Object[]&nbsp;items,
         <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a>&nbsp;style)</pre>
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<h4>setMaxListCount</h4>
<pre>public&nbsp;void&nbsp;setMaxListCount(int&nbsp;maxListCount)</pre>
<div class="block">Set the max number of items to display when the select box is opened. Set to 0 (the default) to display as many as fit in
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<a name="getMaxListCount()">
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<h4>getMaxListCount</h4>
<pre>public&nbsp;int&nbsp;getMaxListCount()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>Max number of items to display when the box is opened, or <= 0 to display them all.</dd></dl>
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<a name="setStyle(com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle)">
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<h4>setStyle</h4>
<pre>public&nbsp;void&nbsp;setStyle(<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a>&nbsp;style)</pre>
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<h4>getStyle</h4>
<pre>public&nbsp;<a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.SelectBoxStyle.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">SelectBox.SelectBoxStyle</a>&nbsp;getStyle()</pre>
<div class="block">Returns the select box's style. Modifying the returned style may not have an effect until <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/SelectBox.html#setStyle(com.badlogic.gdx.scenes.scene2d.ui.SelectBox.SelectBoxStyle)"><code>setStyle(SelectBoxStyle)</code></a>
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<a name="setItems(java.lang.Object[])">
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<h4>setItems</h4>
<pre>public&nbsp;void&nbsp;setItems(java.lang.Object[]&nbsp;objects)</pre>
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<h4>getItems</h4>
<pre>public&nbsp;java.lang.String[]&nbsp;getItems()</pre>
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<a name="draw(com.badlogic.gdx.graphics.g2d.SpriteBatch, float)">
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<h4>draw</h4>
<pre>public&nbsp;void&nbsp;draw(<a href="../../../../../../com/badlogic/gdx/graphics/g2d/SpriteBatch.html" title="class in com.badlogic.gdx.graphics.g2d">SpriteBatch</a>&nbsp;batch,
        float&nbsp;parentAlpha)</pre>
<div class="block"><strong>Description copied from class:&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#draw(com.badlogic.gdx.graphics.g2d.SpriteBatch, float)">Widget</a></code></strong></div>
<div class="block">If this method is overridden, the super method or <a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#validate()"><code>Widget.validate()</code></a> should be called to ensure the widget is laid out.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#draw(com.badlogic.gdx.graphics.g2d.SpriteBatch, float)">draw</a></code>&nbsp;in class&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></code></dd>
<dd><code>parentAlpha</code> - Should be multiplied with the actor's alpha, allowing a parent's alpha to affect all children.</dd></dl>
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<a name="setSelection(int)">
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<h4>setSelection</h4>
<pre>public&nbsp;void&nbsp;setSelection(int&nbsp;selection)</pre>
<div class="block">Sets the selected item via it's index</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>selection</code> - the selection index</dd></dl>
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<a name="setSelection(java.lang.String)">
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<h4>setSelection</h4>
<pre>public&nbsp;void&nbsp;setSelection(java.lang.String&nbsp;item)</pre>
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<a name="getSelectionIndex()">
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<h4>getSelectionIndex</h4>
<pre>public&nbsp;int&nbsp;getSelectionIndex()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>the index of the current selection. The top item has an index of 0</dd></dl>
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<h4>getSelection</h4>
<pre>public&nbsp;java.lang.String&nbsp;getSelection()</pre>
<dl><dt><span class="strong">Returns:</span></dt><dd>the string of the currently selected item</dd></dl>
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<h4>setDisabled</h4>
<pre>public&nbsp;void&nbsp;setDisabled(boolean&nbsp;disabled)</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Disableable.html#setDisabled(boolean)">setDisabled</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Disableable.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Disableable</a></code></dd>
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<a name="getPrefWidth()">
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<h4>getPrefWidth</h4>
<pre>public&nbsp;float&nbsp;getPrefWidth()</pre>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getPrefWidth()">getPrefWidth</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getPrefWidth()">getPrefWidth</a></code>&nbsp;in class&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></code></dd>
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<h4>getPrefHeight</h4>
<pre>public&nbsp;float&nbsp;getPrefHeight()</pre>
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<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Layout.html#getPrefHeight()">getPrefHeight</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/utils/Layout.html" title="interface in com.badlogic.gdx.scenes.scene2d.utils">Layout</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html#getPrefHeight()">getPrefHeight</a></code>&nbsp;in class&nbsp;<code><a href="../../../../../../com/badlogic/gdx/scenes/scene2d/ui/Widget.html" title="class in com.badlogic.gdx.scenes.scene2d.ui">Widget</a></code></dd>
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<h4>hideList</h4>
<pre>public&nbsp;void&nbsp;hideList()</pre>
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