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<div class="subTitle">com.badlogic.gdx.utils</div>
<h2 title="Class FloatArray" class="title">Class FloatArray</h2>
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<pre>public class <span class="strong">FloatArray</span>
extends java.lang.Object</pre>
<div class="block">A resizable, ordered or unordered float array. Avoids the boxing that occurs with ArrayList<Float>. If unordered, this class
 avoids a memory copy when removing elements (the last element is moved to the removed element's position).</div>
<dl><dt><span class="strong">Author:</span></dt>
  <dd>Nathan Sweet</dd></dl>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>float[]</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#items">items</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#ordered">ordered</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#size">size</a></strong></code>&nbsp;</td>
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<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray()">FloatArray</a></strong>()</code>
<div class="block">Creates an ordered array with a capacity of 16.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray(boolean, float[], int, int)">FloatArray</a></strong>(boolean&nbsp;ordered,
          float[]&nbsp;array,
          int&nbsp;startIndex,
          int&nbsp;count)</code>
<div class="block">Creates a new array containing the elements in the specified array.</div>
</td>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray(boolean, int)">FloatArray</a></strong>(boolean&nbsp;ordered,
          int&nbsp;capacity)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray(float[])">FloatArray</a></strong>(float[]&nbsp;array)</code>
<div class="block">Creates a new ordered array containing the elements in the specified array.</div>
</td>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray(com.badlogic.gdx.utils.FloatArray)">FloatArray</a></strong>(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</code>
<div class="block">Creates a new array containing the elements in the specific array.</div>
</td>
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<td class="colOne"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#FloatArray(int)">FloatArray</a></strong>(int&nbsp;capacity)</code>
<div class="block">Creates an ordered array with the specified capacity.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#add(float)">add</a></strong>(float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#addAll(float...)">addAll</a></strong>(float...&nbsp;array)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#addAll(float[], int, int)">addAll</a></strong>(float[]&nbsp;array,
      int&nbsp;offset,
      int&nbsp;length)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#addAll(com.badlogic.gdx.utils.FloatArray)">addAll</a></strong>(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#addAll(com.badlogic.gdx.utils.FloatArray, int, int)">addAll</a></strong>(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array,
      int&nbsp;offset,
      int&nbsp;length)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#clear()">clear</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#contains(float)">contains</a></strong>(float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float[]</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#ensureCapacity(int)">ensureCapacity</a></strong>(int&nbsp;additionalCapacity)</code>
<div class="block">Increases the size of the backing array to acommodate the specified number of additional items.</div>
</td>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;object)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#first()">first</a></strong>()</code>
<div class="block">Returns the first item.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#get(int)">get</a></strong>(int&nbsp;index)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#incr(int, float)">incr</a></strong>(int&nbsp;index,
    float&nbsp;value)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#indexOf(float)">indexOf</a></strong>(float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#insert(int, float)">insert</a></strong>(int&nbsp;index,
      float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#lastIndexOf(char)">lastIndexOf</a></strong>(char&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#peek()">peek</a></strong>()</code>
<div class="block">Returns the last item.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#pop()">pop</a></strong>()</code>
<div class="block">Removes and returns the last item.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#random()">random</a></strong>()</code>
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#removeAll(com.badlogic.gdx.utils.FloatArray)">removeAll</a></strong>(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</code>
<div class="block">Removes from this array all of elements contained in the specified array.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#removeIndex(int)">removeIndex</a></strong>(int&nbsp;index)</code>
<div class="block">Removes and returns the item at the specified index.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#removeValue(float)">removeValue</a></strong>(float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected float[]</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#resize(int)">resize</a></strong>(int&nbsp;newSize)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#reverse()">reverse</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#set(int, float)">set</a></strong>(int&nbsp;index,
   float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#shrink()">shrink</a></strong>()</code>
<div class="block">Reduces the size of the backing array to the size of the actual items.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#shuffle()">shuffle</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#sort()">sort</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#swap(int, int)">swap</a></strong>(int&nbsp;first,
    int&nbsp;second)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float[]</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#toArray()">toArray</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#toString()">toString</a></strong>()</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#toString(java.lang.String)">toString</a></strong>(java.lang.String&nbsp;separator)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#truncate(int)">truncate</a></strong>(int&nbsp;newSize)</code>
<div class="block">Reduces the size of the array to the specified size.</div>
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<pre>public&nbsp;float[] items</pre>
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<pre>public&nbsp;int size</pre>
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<pre>public&nbsp;boolean ordered</pre>
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<pre>public&nbsp;FloatArray()</pre>
<div class="block">Creates an ordered array with a capacity of 16.</div>
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<pre>public&nbsp;FloatArray(int&nbsp;capacity)</pre>
<div class="block">Creates an ordered array with the specified capacity.</div>
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<pre>public&nbsp;FloatArray(boolean&nbsp;ordered,
          int&nbsp;capacity)</pre>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>ordered</code> - If false, methods that remove elements may change the order of other elements in the array, which avoids a
           memory copy.</dd><dd><code>capacity</code> - Any elements added beyond this will cause the backing array to be grown.</dd></dl>
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<pre>public&nbsp;FloatArray(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</pre>
<div class="block">Creates a new array containing the elements in the specific array. The new array will be ordered if the specific array is
 ordered. The capacity is set to the number of elements, so any subsequent elements added will cause the backing array to be
 grown.</div>
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<pre>public&nbsp;FloatArray(float[]&nbsp;array)</pre>
<div class="block">Creates a new ordered array containing the elements in the specified array. The capacity is set to the number of elements,
 so any subsequent elements added will cause the backing array to be grown.</div>
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<pre>public&nbsp;FloatArray(boolean&nbsp;ordered,
          float[]&nbsp;array,
          int&nbsp;startIndex,
          int&nbsp;count)</pre>
<div class="block">Creates a new array containing the elements in the specified array. The capacity is set to the number of elements, so any
 subsequent elements added will cause the backing array to be grown.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>ordered</code> - If false, methods that remove elements may change the order of other elements in the array, which avoids a
           memory copy.</dd></dl>
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<h4>add</h4>
<pre>public&nbsp;void&nbsp;add(float&nbsp;value)</pre>
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<h4>addAll</h4>
<pre>public&nbsp;void&nbsp;addAll(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</pre>
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<pre>public&nbsp;void&nbsp;addAll(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array,
          int&nbsp;offset,
          int&nbsp;length)</pre>
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<h4>addAll</h4>
<pre>public&nbsp;void&nbsp;addAll(float...&nbsp;array)</pre>
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<h4>addAll</h4>
<pre>public&nbsp;void&nbsp;addAll(float[]&nbsp;array,
          int&nbsp;offset,
          int&nbsp;length)</pre>
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<h4>get</h4>
<pre>public&nbsp;float&nbsp;get(int&nbsp;index)</pre>
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<h4>set</h4>
<pre>public&nbsp;void&nbsp;set(int&nbsp;index,
       float&nbsp;value)</pre>
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<h4>incr</h4>
<pre>public&nbsp;void&nbsp;incr(int&nbsp;index,
        float&nbsp;value)</pre>
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<h4>insert</h4>
<pre>public&nbsp;void&nbsp;insert(int&nbsp;index,
          float&nbsp;value)</pre>
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<h4>swap</h4>
<pre>public&nbsp;void&nbsp;swap(int&nbsp;first,
        int&nbsp;second)</pre>
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<h4>contains</h4>
<pre>public&nbsp;boolean&nbsp;contains(float&nbsp;value)</pre>
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<h4>indexOf</h4>
<pre>public&nbsp;int&nbsp;indexOf(float&nbsp;value)</pre>
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<pre>public&nbsp;int&nbsp;lastIndexOf(char&nbsp;value)</pre>
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<h4>removeValue</h4>
<pre>public&nbsp;boolean&nbsp;removeValue(float&nbsp;value)</pre>
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<h4>removeIndex</h4>
<pre>public&nbsp;float&nbsp;removeIndex(int&nbsp;index)</pre>
<div class="block">Removes and returns the item at the specified index.</div>
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<h4>removeAll</h4>
<pre>public&nbsp;boolean&nbsp;removeAll(<a href="../../../../com/badlogic/gdx/utils/FloatArray.html" title="class in com.badlogic.gdx.utils">FloatArray</a>&nbsp;array)</pre>
<div class="block">Removes from this array all of elements contained in the specified array.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>true if this array was modified.</dd></dl>
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<h4>pop</h4>
<pre>public&nbsp;float&nbsp;pop()</pre>
<div class="block">Removes and returns the last item.</div>
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<h4>peek</h4>
<pre>public&nbsp;float&nbsp;peek()</pre>
<div class="block">Returns the last item.</div>
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<h4>first</h4>
<pre>public&nbsp;float&nbsp;first()</pre>
<div class="block">Returns the first item.</div>
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<h4>clear</h4>
<pre>public&nbsp;void&nbsp;clear()</pre>
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<h4>shrink</h4>
<pre>public&nbsp;void&nbsp;shrink()</pre>
<div class="block">Reduces the size of the backing array to the size of the actual items. This is useful to release memory when many items have
 been removed, or if it is known that more items will not be added.</div>
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<h4>ensureCapacity</h4>
<pre>public&nbsp;float[]&nbsp;ensureCapacity(int&nbsp;additionalCapacity)</pre>
<div class="block">Increases the size of the backing array to acommodate the specified number of additional items. Useful before adding many
 items to avoid multiple backing array resizes.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd><a href="../../../../com/badlogic/gdx/utils/FloatArray.html#items"><code>items</code></a></dd></dl>
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<h4>resize</h4>
<pre>protected&nbsp;float[]&nbsp;resize(int&nbsp;newSize)</pre>
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<h4>sort</h4>
<pre>public&nbsp;void&nbsp;sort()</pre>
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<h4>reverse</h4>
<pre>public&nbsp;void&nbsp;reverse()</pre>
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<h4>shuffle</h4>
<pre>public&nbsp;void&nbsp;shuffle()</pre>
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<h4>truncate</h4>
<pre>public&nbsp;void&nbsp;truncate(int&nbsp;newSize)</pre>
<div class="block">Reduces the size of the array to the specified size. If the array is already smaller than the specified size, no action is
 taken.</div>
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<h4>random</h4>
<pre>public&nbsp;float&nbsp;random()</pre>
<div class="block">Returns a random item from the array, or zero if the array is empty.</div>
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<h4>toArray</h4>
<pre>public&nbsp;float[]&nbsp;toArray()</pre>
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<h4>equals</h4>
<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;object)</pre>
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<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
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<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
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<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
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<pre>public&nbsp;java.lang.String&nbsp;toString(java.lang.String&nbsp;separator)</pre>
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