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<h2 title="Uses of Class com.badlogic.gdx.utils.Pool" class="title">Uses of Class<br>com.badlogic.gdx.utils.Pool</h2>
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<caption><span>Packages that use <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Package</th>
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g2d">com.badlogic.gdx.graphics.g2d</a></td>
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<td class="colFirst"><a href="#com.badlogic.gdx.graphics.g3d.utils">com.badlogic.gdx.graphics.g3d.utils</a></td>
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<td class="colFirst"><a href="#com.badlogic.gdx.math">com.badlogic.gdx.math</a></td>
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<td class="colFirst"><a href="#com.badlogic.gdx.physics.box2d">com.badlogic.gdx.physics.box2d</a></td>
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<td class="colFirst"><a href="#com.badlogic.gdx.scenes.scene2d">com.badlogic.gdx.scenes.scene2d</a></td>
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<td class="colFirst"><a href="#com.badlogic.gdx.utils">com.badlogic.gdx.utils</a></td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
<caption><span>Subclasses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/graphics/g2d/package-summary.html">com.badlogic.gdx.graphics.g2d</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g2d/ParticleEffectPool.html" title="class in com.badlogic.gdx.graphics.g2d">ParticleEffectPool</a></strong></code>&nbsp;</td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a> declared as <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;</code></td>
<td class="colLast"><span class="strong">ModelBatch.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/ModelBatch.html#renderablesPool">renderablesPool</a></strong></code>&nbsp;</td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/g3d/package-summary.html">com.badlogic.gdx.graphics.g3d</a> with parameters of type <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">ModelInstance.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderables(com.badlogic.gdx.utils.Array, com.badlogic.gdx.utils.Pool)">getRenderables</a></strong>(<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;renderables,
              <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;pool)</code>
<div class="block">Traverses the Node hierarchy and collects <a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances for every
 node with a graphical representation.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">RenderableProvider.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/RenderableProvider.html#getRenderables(com.badlogic.gdx.utils.Array, com.badlogic.gdx.utils.Pool)">getRenderables</a></strong>(<a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;renderables,
              <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;pool)</code>
<div class="block">Returns <a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d"><code>Renderable</code></a> instances.</div>
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<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><span class="strong">ModelInstance.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/ModelInstance.html#getRenderables(com.badlogic.gdx.graphics.g3d.model.Node, com.badlogic.gdx.utils.Array, com.badlogic.gdx.utils.Pool)">getRenderables</a></strong>(<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a>&nbsp;node,
              <a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;renderables,
              <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/Renderable.html" title="class in com.badlogic.gdx.graphics.g3d">Renderable</a>&gt;&nbsp;pool)</code>&nbsp;</td>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a> declared as <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.AnimationDesc.html" title="class in com.badlogic.gdx.graphics.g3d.utils">AnimationController.AnimationDesc</a>&gt;</code></td>
<td class="colLast"><span class="strong">AnimationController.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/AnimationController.html#animationPool">animationPool</a></strong></code>&nbsp;</td>
</tr>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/package-summary.html">com.badlogic.gdx.graphics.g3d.utils</a> with parameters of type <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>protected static void</code></td>
<td class="colLast"><span class="strong">BaseAnimationController.</span><code><strong><a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.html#applyAnimation(com.badlogic.gdx.utils.ObjectMap, com.badlogic.gdx.utils.Pool, float, com.badlogic.gdx.graphics.g3d.model.Animation, float)">applyAnimation</a></strong>(<a href="../../../../../com/badlogic/gdx/utils/ObjectMap.html" title="class in com.badlogic.gdx.utils">ObjectMap</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/model/Node.html" title="class in com.badlogic.gdx.graphics.g3d.model">Node</a>,<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a>&gt;&nbsp;out,
              <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/graphics/g3d/utils/BaseAnimationController.Transform.html" title="class in com.badlogic.gdx.graphics.g3d.utils">BaseAnimationController.Transform</a>&gt;&nbsp;pool,
              float&nbsp;alpha,
              <a href="../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</a>&nbsp;animation,
              float&nbsp;time)</code>
<div class="block">Helper method to apply one animation to either an objectmap for blending or directly to the bones.</div>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/math/package-summary.html">com.badlogic.gdx.math</a> with parameters of type <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a>&gt;</code></td>
<td class="colLast"><span class="strong">Bresenham2.</span><code><strong><a href="../../../../../com/badlogic/gdx/math/Bresenham2.html#line(int, int, int, int, com.badlogic.gdx.utils.Pool, com.badlogic.gdx.utils.Array)">line</a></strong>(int&nbsp;startX,
    int&nbsp;startY,
    int&nbsp;endX,
    int&nbsp;endY,
    <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a>&gt;&nbsp;pool,
    <a href="../../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a>&lt;<a href="../../../../../com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a>&gt;&nbsp;output)</code>
<div class="block">Returns a list of <a href="../../../../../com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math"><code>GridPoint2</code></a> instances along the given line, at integer coordinates.</div>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing fields, and an explanation">
<caption><span>Fields in <a href="../../../../../com/badlogic/gdx/physics/box2d/package-summary.html">com.badlogic.gdx.physics.box2d</a> declared as <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/physics/box2d/Body.html" title="class in com.badlogic.gdx.physics.box2d">Body</a>&gt;</code></td>
<td class="colLast"><span class="strong">World.</span><code><strong><a href="../../../../../com/badlogic/gdx/physics/box2d/World.html#freeBodies">freeBodies</a></strong></code>
<div class="block">pool for bodies</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>protected <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;<a href="../../../../../com/badlogic/gdx/physics/box2d/Fixture.html" title="class in com.badlogic.gdx.physics.box2d">Fixture</a>&gt;</code></td>
<td class="colLast"><span class="strong">World.</span><code><strong><a href="../../../../../com/badlogic/gdx/physics/box2d/World.html#freeFixtures">freeFixtures</a></strong></code>
<div class="block">pool for fixtures</div>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a> that return <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code><a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></code></td>
<td class="colLast"><span class="strong">Action.</span><code><strong><a href="../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#getPool()">getPool</a></strong>()</code>&nbsp;</td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/scenes/scene2d/package-summary.html">com.badlogic.gdx.scenes.scene2d</a> with parameters of type <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">Action.</span><code><strong><a href="../../../../../com/badlogic/gdx/scenes/scene2d/Action.html#setPool(com.badlogic.gdx.utils.Pool)">setPool</a></strong>(<a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&nbsp;pool)</code>
<div class="block">Sets the pool that the action will be returned to when removed from the actor.</div>
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<h3>Uses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
<caption><span>Subclasses of <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a> in <a href="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../../../../com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils">ReflectionPool</a>&lt;T&gt;</strong></code>
<div class="block">Pool that creates new instances of a type using reflection.</div>
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<caption><span>Methods in <a href="../../../../../com/badlogic/gdx/utils/package-summary.html">com.badlogic.gdx.utils</a> that return <a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static &lt;T&gt;&nbsp;<a href="../../../../../com/badlogic/gdx/utils/Pool.html" title="class in com.badlogic.gdx.utils">Pool</a>&lt;T&gt;</code></td>
<td class="colLast"><span class="strong">Pools.</span><code><strong><a href="../../../../../com/badlogic/gdx/utils/Pools.html#get(java.lang.Class)">get</a></strong>(java.lang.Class&lt;T&gt;&nbsp;type)</code>
<div class="block">Returns a new or existing pool for the specified type, stored in a a Class to <a href="../../../../../com/badlogic/gdx/utils/ReflectionPool.html" title="class in com.badlogic.gdx.utils"><code>ReflectionPool</code></a> map.</div>
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