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package com.gebauz.pingK.entities;
import android.content.res.Resources;
import android.graphics.Canvas;
import com.gebauz.pingK.GameMain;
public class BaseEntity
{
GameMain mGameMain
;
public BaseEntity
(GameMain gameMain
) {
mGameMain = gameMain
;
}
public void init
() {
}
public void destroy
() {
}
public void update
(float deltaTime
) {
}
public void render
(Canvas canvas
) {
}
public Resources getResources
() {
return mGameMain.
getResources();
}
}