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package com.gebauz.pingK;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import com.gebauz.framework.util.GLUtil;
import com.gebauz.framework.util.ResourceManager;
import android.opengl.GLSurfaceView;
public class GameRenderer
implements GLSurfaceView.
Renderer
{
private GameActivity mActivity =
null;
private long mSystemTimeMs =
0;
public GameRenderer
(GameActivity activity
)
{
mActivity = activity
;
mSystemTimeMs =
System.
currentTimeMillis();
}
public void onSurfaceCreated
(GL10 gl, EGLConfig config
)
{
GLUtil.
setGL(gl
);
}
public void onSurfaceChanged
(GL10 gl,
int w,
int h
)
{
GLUtil.
setGL(gl
);
// recreate resources
ResourceManager.
getInstance().
recreateResources();
mActivity.
onSurfaceChanged(w, h
);
}
public void onDrawFrame
(GL10 gl
)
{
// UPDATE
long currentTimeMs =
System.
currentTimeMillis();
long deltaTimeMs = currentTimeMs - mSystemTimeMs
;
mActivity.
update((float)deltaTimeMs / 1000.0f
);
mSystemTimeMs = currentTimeMs
;
// RENDER
mActivity.
render();
}
}