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package com.gebauz.pingK.game;
public class GameConsts
{
// General constants
public static final float VIRTUAL_SCREEN_WIDTH = 800.0f;
public static final float VIRTUAL_SCREEN_HEIGHT = 480.0f;
// Paddle constants
public static final float PADDLE_DISTANCE_FROM_EDGE_X = 40.0f;
public static final float PADDLE_WIDTH = 48;
public static final float PADDLE_HEIGHT = 96;
private GameConsts()
{
}
}