package com.gebauz.pingK.game;
public class GameConsts
{
// General constants
public static final String LOG_TAG =
"GEBAUZ";
public static final float VIRTUAL_SCREEN_WIDTH = 800.0f
;
public static final float VIRTUAL_SCREEN_HEIGHT = 480.0f
;
// Paddle constants
public static final float PADDLE_DISTANCE_FROM_EDGE_X = 60.0f
;
public static final float PADDLE_DISTANCE_FROM_EDGE_Y = 60.0f
;
public static final float PADDLE_WIDTH =
48;
public static final float PADDLE_HEIGHT =
96;
public static final float PADDLE_INPUT_ACCEL = 15.0f
;
public static final float PADDLE_HIT_OFFSET = 5.0f
;
// Ball constants
public static final float BALL_SIZE = 16.0f
;
public static final float BALL_INITIAL_SPEED = 100.0f
;
private GameConsts
()
{
}
}