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package com.gebauz.pingK.game;

public class GameConsts
{
        // General constants
        public static final String LOG_TAG = "GEBAUZ"; 
       
        public static final float VIRTUAL_SCREEN_WIDTH = 800.0f;
        public static final float VIRTUAL_SCREEN_HEIGHT = 480.0f;

        // Paddle constants
        public static final float PADDLE_DISTANCE_FROM_EDGE_X = 60.0f;
        public static final float PADDLE_DISTANCE_FROM_EDGE_Y = 60.0f;
        public static final float PADDLE_WIDTH = 48;
        public static final float PADDLE_HEIGHT = 96;
        public static final float PADDLE_INPUT_ACCEL = 15.0f;
        public static final float PADDLE_HIT_OFFSET = 5.0f;
       
        // Ball constants
        public static final float BALL_SIZE = 16.0f;
        public static final float BALL_INITIAL_SPEED = 100.0f;


       
       
        private GameConsts()
        {
        }

}