BlueGrey
calm
Elegant
Català-Valencià - Catalan
中文 - Chinese (Simplified)
中文 - Chinese (Traditional)
Česky - Czech
Dansk - Danish
Nederlands - Dutch
English - English
Suomi - Finnish
Français - French
Deutsch - German
עברית - Hebrew
हिंदी - Hindi
Magyar - Hungarian
Bahasa Indonesia - Indonesian
Italiano - Italian
日本語 - Japanese
한국어 - Korean
Македонски - Macedonian
मराठी - Marathi
Norsk - Norwegian
Polski - Polish
Português - Portuguese
Português - Portuguese (Brazil)
Русский - Russian
Slovenčina - Slovak
Slovenščina - Slovenian
Español - Spanish
Svenska - Swedish
Türkçe - Turkish
Українська - Ukrainian
Oëzbekcha - Uzbek
Subversion Repositories
AndroidProjects
(root)
/
pingK2
/
res
/
layout
/
main.xml
- Rev 101
Rev
Hide changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
Changes
101
5124d 15h
chris
/pingK2/
/pingK2/lib
/pingK2/lib/GoogleAdMobAdsSdk-4.1.1.jar
/pingK2/res/drawable/shard1.png
/pingK2/res/drawable/shard2.png
/pingK2/res/drawable/shard3.png
/pingK2/res/drawable/shard4.png
/pingK2/res/drawable/shard5.png
/pingK2/res/raw/crystal1.wav
/pingK2/res/raw/crystal2.wav
/pingK2/src/com/gebauz/framework/util/RandomChooser.java
/pingK2/src/com/gebauz/pingK/game/CrystalHitCounter.java
/pingK2/.classpath
/pingK2/AndroidManifest.xml
/pingK2/default.properties
/pingK2/oldpingK/app/pingk.ini
/pingK2/res/layout/main.xml
/pingK2/res/values/strings.xml
/pingK2/src/com/gebauz/framework/util/MathUtil.java
/pingK2/src/com/gebauz/pingK/GameActivity.java
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/Crystals.java
/pingK2/src/com/gebauz/pingK/game/Font.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
/pingK2/src/com/gebauz/pingK/game/Paddle.java
/pingK2/src/com/gebauz/pingK/game/PowerUp.java
/pingK2/src/com/gebauz/pingK/game/PowerUpEffect.java
/pingK2/src/com/gebauz/pingK/game/PowerUpLogic.java
100
5127d 16h
chris
/pingK2/
/pingK2/res/drawable/test.png
/pingK2/res/drawable/crystal.png
/pingK2/res/layout/main.xml
/pingK2/src/com/gebauz/framework/util/Vector2.java
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/Crystals.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
71
5136d 19h
chris
/pingK2/
/pingK2/src/com/gebauz/pingK/game/PaddleImpact.java
/pingK2/res/layout/main.xml
/pingK2/src/com/gebauz/pingK/GameActivity.java
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/BallTrail.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
/pingK2/src/com/gebauz/pingK/game/Paddle.java
68
5137d 11h
chris
/pingK2/
/pingK2/res/drawable/testad.png
/pingK2/res/layout/main.xml
/pingK2/src/com/gebauz/pingK/GameActivity.java
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
/pingK2/src/com/gebauz/pingK/game/ScoreDisplay.java
/pingK2/src/com/gebauz/pingK/gamestates/GameStateManager.java
/pingK2/src/com/gebauz/pingK/gamestates/MainGameState.java
61
5137d 19h
chris
/pingK2/
/pingK2/res/drawable/playfield.png
/pingK2/res/layout/main.xml
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
/pingK2/src/com/gebauz/pingK/game/Paddle.java
/pingK2/src/com/gebauz/pingK/game/PlayField.java
60
5137d 20h
chris
/pingK2/
/pingK2/res/drawable/trail.png
/pingK2/res/layout/main.xml
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/BallTrail.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/gamestates/MainGameState.java
32
5160d 00h
chris
/pingK2/
/pingK2/.classpath
/pingK2/AndroidManifest.xml
/pingK2/assets
/pingK2/default.properties
/pingK2/proguard.cfg
/pingK2/res
/pingK2/res/drawable
/pingK2/res/drawable-hdpi
/pingK2/res/drawable-hdpi/icon.png
/pingK2/res/drawable-ldpi
/pingK2/res/drawable-ldpi/icon.png
/pingK2/res/drawable-mdpi
/pingK2/res/drawable-mdpi/icon.png
/pingK2/res/drawable/ball.png
/pingK2/res/drawable/bubble.png
/pingK2/res/drawable/font.png
/pingK2/res/drawable/icon_bomb.png
/pingK2/res/drawable/icon_chess.png
/pingK2/res/drawable/icon_concave.png
/pingK2/res/drawable/icon_crystal.png
/pingK2/res/drawable/icon_flower.png
/pingK2/res/drawable/icon_hourglass.png
/pingK2/res/drawable/owngoal.png
/pingK2/res/drawable/paddle.png
/pingK2/res/drawable/paddleimpact.png
/pingK2/res/drawable/playfield.png
/pingK2/res/drawable/score.png
/pingK2/res/drawable/wallimpact.png
/pingK2/res/layout
/pingK2/res/layout/main.xml
/pingK2/res/values
/pingK2/res/values/strings.xml
/pingK2/src
/pingK2/src/com
/pingK2/src/com/gebauz
/pingK2/src/com/gebauz/framework
/pingK2/src/com/gebauz/framework/util
/pingK2/src/com/gebauz/framework/util/GLUtil.java
/pingK2/src/com/gebauz/framework/util/MathUtil.java
/pingK2/src/com/gebauz/framework/util/Matrix3.java
/pingK2/src/com/gebauz/framework/util/Matrix4.java
/pingK2/src/com/gebauz/framework/util/Mesh.java
/pingK2/src/com/gebauz/framework/util/Resource.java
/pingK2/src/com/gebauz/framework/util/ResourceManager.java
/pingK2/src/com/gebauz/framework/util/Sprite2D.java
/pingK2/src/com/gebauz/framework/util/Texture.java
/pingK2/src/com/gebauz/framework/util/Vector2.java
/pingK2/src/com/gebauz/framework/util/Vector3.java
/pingK2/src/com/gebauz/framework/util/Vector4.java
/pingK2/src/com/gebauz/framework/util/renderstates
/pingK2/src/com/gebauz/framework/util/renderstates/BlendingStates.java
/pingK2/src/com/gebauz/framework/util/renderstates/CullingStates.java
/pingK2/src/com/gebauz/framework/util/renderstates/DepthTestStates.java
/pingK2/src/com/gebauz/framework/util/renderstates/RenderStates.java
/pingK2/src/com/gebauz/framework/util/renderstates/RenderStatesObject.java
/pingK2/src/com/gebauz/framework/util/renderstates/TextureStage.java
/pingK2/src/com/gebauz/pingK
/pingK2/src/com/gebauz/pingK/GameActivity.java
/pingK2/src/com/gebauz/pingK/GameRenderer.java
/pingK2/src/com/gebauz/pingK/MultitouchInput.java
/pingK2/src/com/gebauz/pingK/game
/pingK2/src/com/gebauz/pingK/game/Ball.java
/pingK2/src/com/gebauz/pingK/game/GameConsts.java
/pingK2/src/com/gebauz/pingK/game/GameLogic.java
/pingK2/src/com/gebauz/pingK/game/Paddle.java
/pingK2/src/com/gebauz/pingK/game/PlayField.java
/pingK2/src/com/gebauz/pingK/gamestates
/pingK2/src/com/gebauz/pingK/gamestates/BaseGameState.java
/pingK2/src/com/gebauz/pingK/gamestates/GameStateManager.java
/pingK2/src/com/gebauz/pingK/gamestates/MainGameState.java
/pingK2
/pingK2/.project