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Subversion Repositories
AndroidProjects
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pingKGL
/
pingKcommon
/
proguard.cfg
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108
5086d 10h
chris
/pingKGL/
First check-in after library split
/pingKGL
/pingKGL/pingKcommon
/pingKGL/pingKcommon/.classpath
/pingKGL/pingKcommon/.project
/pingKGL/pingKcommon/AndroidManifest.xml
/pingKGL/pingKcommon/assets
/pingKGL/pingKcommon/default.properties
/pingKGL/pingKcommon/lib
/pingKGL/pingKcommon/lib/GoogleAdMobAdsSdk-4.1.1.jar
/pingKGL/pingKcommon/proguard.cfg
/pingKGL/pingKcommon/res
/pingKGL/pingKcommon/res/drawable
/pingKGL/pingKcommon/res/drawable-hdpi
/pingKGL/pingKcommon/res/drawable-hdpi/icon.png
/pingKGL/pingKcommon/res/drawable-ldpi
/pingKGL/pingKcommon/res/drawable-ldpi/icon.png
/pingKGL/pingKcommon/res/drawable-mdpi
/pingKGL/pingKcommon/res/drawable-mdpi/icon.png
/pingKGL/pingKcommon/res/drawable/ball.png
/pingKGL/pingKcommon/res/drawable/banana.png
/pingKGL/pingKcommon/res/drawable/black50.png
/pingKGL/pingKcommon/res/drawable/black80.png
/pingKGL/pingKcommon/res/drawable/bubble.png
/pingKGL/pingKcommon/res/drawable/crystal.png
/pingKGL/pingKcommon/res/drawable/flower.png
/pingKGL/pingKcommon/res/drawable/font.png
/pingKGL/pingKcommon/res/drawable/icon_barrier_horizontal.png
/pingKGL/pingKcommon/res/drawable/icon_barrier_vertical.png
/pingKGL/pingKcommon/res/drawable/icon_bomb.png
/pingKGL/pingKcommon/res/drawable/icon_chess.png
/pingKGL/pingKcommon/res/drawable/icon_concave.png
/pingKGL/pingKcommon/res/drawable/icon_crystal.png
/pingKGL/pingKcommon/res/drawable/icon_flower.png
/pingKGL/pingKcommon/res/drawable/icon_hourglass.png
/pingKGL/pingKcommon/res/drawable/line.png
/pingKGL/pingKcommon/res/drawable/logo.png
/pingKGL/pingKcommon/res/drawable/menu_pause.png
/pingKGL/pingKcommon/res/drawable/menu_resume.png
/pingKGL/pingKcommon/res/drawable/menu_soundoff.png
/pingKGL/pingKcommon/res/drawable/menu_soundon.png
/pingKGL/pingKcommon/res/drawable/monkey.png
/pingKGL/pingKcommon/res/drawable/owngoal.png
/pingKGL/pingKcommon/res/drawable/paddle.png
/pingKGL/pingKcommon/res/drawable/paddleimpact.png
/pingKGL/pingKcommon/res/drawable/pause_bg.png
/pingKGL/pingKcommon/res/drawable/playfield.png
/pingKGL/pingKcommon/res/drawable/score.png
/pingKGL/pingKcommon/res/drawable/scorebarbg.png
/pingKGL/pingKcommon/res/drawable/shard1.png
/pingKGL/pingKcommon/res/drawable/shard2.png
/pingKGL/pingKcommon/res/drawable/shard3.png
/pingKGL/pingKcommon/res/drawable/shard4.png
/pingKGL/pingKcommon/res/drawable/shard5.png
/pingKGL/pingKcommon/res/drawable/test.png
/pingKGL/pingKcommon/res/drawable/testad.png
/pingKGL/pingKcommon/res/drawable/trail.png
/pingKGL/pingKcommon/res/drawable/wallimpact.png
/pingKGL/pingKcommon/res/drawable/warp.png
/pingKGL/pingKcommon/res/layout
/pingKGL/pingKcommon/res/layout/main.xml
/pingKGL/pingKcommon/res/raw
/pingKGL/pingKcommon/res/raw/crystal1.wav
/pingKGL/pingKcommon/res/raw/crystal2.wav
/pingKGL/pingKcommon/res/raw/newball.wav
/pingKGL/pingKcommon/res/raw/paddleimpact.wav
/pingKGL/pingKcommon/res/raw/pickup.wav
/pingKGL/pingKcommon/res/raw/powerup_appears.wav
/pingKGL/pingKcommon/res/raw/score.wav
/pingKGL/pingKcommon/res/raw/wallimpact.wav
/pingKGL/pingKcommon/res/values
/pingKGL/pingKcommon/res/values/strings.xml
/pingKGL/pingKcommon/src
/pingKGL/pingKcommon/src/com
/pingKGL/pingKcommon/src/com/gebauz
/pingKGL/pingKcommon/src/com/gebauz/pingK
/pingKGL/pingKcommon/src/com/gebauz/pingK/common
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/GLUtil.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/MathUtil.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Matrix3.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Matrix4.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Mesh.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RandomChooser.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RenderImmediate.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RenderTexture.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RenderTextureBasic.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RenderTextureFbo.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/RenderUtil.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Resource.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/ResourceManager.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Sprite2D.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Texture.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Vector2.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Vector3.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/Vector4.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/BlendingStates.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/CullingStates.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/DepthTestStates.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/RenderStates.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/RenderStatesObject.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/framework/renderstates/TextureStage.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Background.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Ball.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/BallTrail.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/BallWarp.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/CrystalHitCounter.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Crystals.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/FlowerEffect.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Font.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/GameActivity.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/GameConsts.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/GameLogic.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/GameRenderer.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/IReflectable.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/MenuBar.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/MosaicEffect.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/MultitouchInput.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Paddle.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PaddleImpact.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PauseScreen.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PlayField.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PowerUp.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PowerUpEffect.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/PowerUpLogic.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/ScoreDisplay.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/ScreenFlash.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/Sounds.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/SpriteButton.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/TextButton.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/WaveEffect.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/gamestates
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/gamestates/BaseGameState.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/gamestates/GameStateManager.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/gamestates/MainGameState.java
/pingKGL/pingKcommon/src/com/gebauz/pingK/common/game/gamestates/TitleState.java
/pingKGL/pingKfree
/pingKGL/pingKfree/.classpath
/pingKGL/pingKfree/.project
/pingKGL/pingKfree/AndroidManifest.xml
/pingKGL/pingKfree/assets
/pingKGL/pingKfree/default.properties
/pingKGL/pingKfree/proguard.cfg
/pingKGL/pingKfree/res
/pingKGL/pingKfree/res/drawable-hdpi
/pingKGL/pingKfree/res/drawable-ldpi
/pingKGL/pingKfree/res/drawable-mdpi
/pingKGL/pingKfree/res/layout
/pingKGL/pingKfree/res/values
/pingKGL/pingKfree/res/values/strings.xml
/pingKGL/pingKfree/src
/pingKGL/pingKfree/src/com
/pingKGL/pingKfree/src/com/gebauz
/pingKGL/pingKfree/src/com/gebauz/pingKfree
/pingKGL/pingKfree/src/com/gebauz/pingKfree/PingKFreeActivity.java